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Do you think PC gamers are being shafted lately?

Discussion in 'Games' started by Mussels, Mar 3, 2010.

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Are PC gamers getting shafted?

  1. Yes, PC gamers are being shafted

    93.3%
  2. No, its better that they match with the consoles

    4.8%
  3. i dont care, i'm not a gamer

    1.9%
  1. von kain New Member

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    Benetanegia says thanks.
  2. Benetanegia

    Benetanegia New Member

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    Nope, sorry. :eek:
    Just the automatic response to the old used argument.
    von kain says thanks.
  3. Saakki

    Saakki New Member

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    Its a pity that they are toning down the gaming experience of PC-games because of consoles...I have 360 for casual gaming , but games are starting to lack some "hardcore"-features that were the salt of PC-gaming..cmon no lan or dedicated servers..luckily I has them classic Steam games for online and LAN experiences :toast:
  4. Mussels

    Mussels Moderprator Staff Member

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    Crysis on medium at 720p (console levels) should be possible on pretty much any system. I'd expect lag in heavy firefights, as well as those later levels of the games that screwed up (i recall the snow levels causing trouble on many machines when the game was new)

    ben..etc, has an interesting post however. nice read.


    Tigr: but the point is, they noticed it and had PR stuff telling people how they werent going to do it. that means the outcry reached a developers ears and THEY (if not IW) know not to make the same mistake.
  5. boise49ers

    boise49ers

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    Bad company 2: Great game? yeah, its awesome. Lets play it on LAN.. oh i cant. you cant host your own servers, lan or internet. joy. this is almost as bad as MW2.

    ___________________________________________________________

    I was really pissed about this until I found out only one of my computers will play it any way : )
    As far as it is all about money , that will continue as long as we continue running our politics and economy on that premise. When they see they can literally buy any thing they want including legislation they will continue to have the mind set that making money is the only thing to worry about. It has got progressively worse year in and and year out.
  6. Mussels

    Mussels Moderprator Staff Member

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    what i HOPE, is that later on in the games lifespan they release the dedicated servers for free.

    you know, for the first 12 months they use the money from the servers to pay for patching the game, that sort of thing.
  7. boise49ers

    boise49ers

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    Yeah you would think allowing people to host their own would be a no brainer.
  8. Benetanegia

    Benetanegia New Member

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    I do think there's something of that on the Activision-IW case. IW wanted that, maybe Activision didn't. Think about it, royalties coming from more than $1 billion has to be a big chunk of money on its own. Self funding could very well be posible for the next release, just like Valve and id and others have been doing. That means total independence and the posibility to deal with another smaller and friendlier publisher/distributor. Activision doesn't want that, that's for sure. I mean, look at the revenues I posted on a previouus post. EA and Activision both had about $4 billion revenues last year, $1 billion per quarter or so. That's what MW2 earnt alone! They don't want to let it go, that's for sure, and if desperate measures and long litigations is all they have at their disposal in order to mantain the goose that lays the golden eggs, so be it.
  9. TIGR

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    Just because "the outcry reached a developers ears" doesn't mean the developers did anything about it. In fact, IW/Activision clearly didn't. The BC2 crew saying they wouldn't do what IW/Activision had done, strikes me as them milking a decision that had already been made for all it was worth. There uproar just gave Dice/EA an opportunity to look good saying "hey guys, we'd never do that," while behind closed doors it may well have been "not that we were ever going to, but hey, this is good publicity."

    Dice/EA already knew they had a good game and I think they made it the way they did because the customer base/money was good enough to be worth developing for, not because of some public uproar. And because it's just plain how they've always done it. As others here have stated, game designers may be passionate about their games, but in the end, it is a business, and that's why I say the most effective way to get games the way we want them is to buy the PC versions of good games and get more other people buying PC versions and fewer console versions. You wanna be heard, put your money where your mouth is. And get others to put their money where your mouth is too.

    That came off way more dirty than intended.
    digibucc says thanks.
  10. Mussels

    Mussels Moderprator Staff Member

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    I know - but the point stands, if we keep up the outcry, someone sooner or later will go "holy crap, lets make a game for these guys, and we'll make TONS of money!"
  11. BababooeyHTJ New Member

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    QFT

    Steam's holiday sale was pretty impressive but during that whole time a $60 console port with castrated features (MW2) stayed at the top three best selling games on Steam even spending quite a bit of time at number one while some really good deals were going on for some great games. Sadly this situation isn't going to change anytime soon.
    Last edited: Mar 6, 2010
  12. ArmoredCavalry

    ArmoredCavalry New Member

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    On the other hand, buying a game can actually hurt the PC user experience. I know quite a few people who were outraged about the lack of dedicated servers for MW2, then they ended up buying it anyhow.

    As soon as the publisher has your money, they take that as a vote for more like it. Every copy of MW2 for PC that sold was saying "I don't care if you take away dedicated servers, I'll buy it anyhow".

    If Publishers see no decline in sales when they shaft PC gamers, why would they even stop to think that they should refrain from doing so?

    Edit: Ah, I see a few people above me see this as well. :)
  13. von kain New Member

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    thats so true it hurts.see any apple product(and it marketing) you can cut any "extra" anything a handful of people(yeap thats us)will use and it will sell 3 times more.

    i am quite old to have a lot of gaming experience,in the 90's many pc game tittles have a cd case a book (some times with a whole story inside to make you feel you know the gamestory .ie diablo 1) and many times some game inside tokes,when that stops and the dvd bookcase start we all say exactly the same.
  14. DrPepper

    DrPepper The Doctor is in the house

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    I miss all the easter eggs and glitches that lead to easter eggs in the old games :(
  15. HELLSPAWNPR

    HELLSPAWNPR New Member

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    I dont know were they get there numbers but pirated games arent limited to PC only i remeber buying Halo 3 the day it came out and a coworker telling me he bought the game a week earlier for just 10.00. also modded xbox psp ps2 ds running 100s of games on memory card. I been playing on PC for 6 years but im starting to hate this shit of whinning about slow pc games sales. i can put up with long instals multiple disks and patches what i cant deal with after all is down the game is a piece of crap.
  16. CDdude55

    CDdude55 Crazy 4 TPU!!!

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    Pirating happens a lot more on PC,so devs get scared of losing loads of cash if they develop mainly for the PC platform. It does suck that they don't count online bought PC game sales, as there are a lot of money coming from it. But Consoles will still have the majority of sales, even if they counted online sales, its all about mainstream appeal and that's where the Consoles have an upper hand. Just look at MW2.
  17. Benetanegia

    Benetanegia New Member

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    I think that no one is asking them to develop mainly or only for the PC, we don't want crappy ports. It can be done since many (ok some...ah ok just a few lately) developers are making it right. Many PC games have sold quite well on the PC lately. Crysis 1.5 million copies, Bioshock 1 million (1.5 on consoles), Supreme Commander more than 1 million, Stalker:SOC 2 millions and that's only retail numbers. Maybe those sales don't warrant enough profits for a PC exclusive, but that doesn't give them carte blanche to shaft us. Are you telling me that 1 million copies sold doesn't more than offset the amount of money they would spend making a proper PC conversion? (understanding port < conversion < PC version made from scratch)

    The case of Stalker is quite noteworthy as it shows that even a PC exclusive can work very well. They are on their 3rd release and nothing points out to GSC are bankrupt or anything. They are growing in fact. But it obviously takes a good game like Stalker or Crysis in order to make that.
  18. ctrain New Member

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    hardly.

    According to Valve, pirates are under-served customers. Why does Valve not have these problems?

    For one, they use the brilliant idea of MAKING THEIR STUFF AVAILABLE TO A WIIIIIDE ARRAY OF PEOPLE. L4D2 has had a couple 75% off sales already, hell, Valve has TONS of sales on their stuff.

    Jerk McPiracy kinda wants to play the game but can't quite see it happening for $50, probably realizes a legit copy is more fun (real servers vs laggy cracked servers filled with other dopes who are probably cheating) Thankfully Valve is cutting costs by a huge amount and it all becomes that much more irresistible. Valve has already said that their sales spike an enormous amount when sales happen and that even though it's selling for a huge discount, they turn a PROFIT(!!). Suddenly tons more people are getting the game and Valve is actually making $$ despite selling it far cheaper. Win for gamers / Win for Valve.

    Then comes their support. Patches, patches, patches, patches, PATCHES UPDATES EVERYTHING. I've seen their games patch multiple times in a single day before. They have the system in place, they can push updates easily to anyone at any time so even simple fixes don't have to sit there waiting to be deployed in a giant mass. They churn out huge amounts of content and hey, you're getting quite a lot of time out of that $10 purchase!

    If anything, Valve has proven that piracy need not be an issue, you just have to know how to work the people. :) Put out good games, give good support to them, give people a reason to buy it and like magic, it seemingly sells.


    Look at MW2... STILL SIXTY DOLLARS... STILL the most expensive item on the front page of Steam. Ever notice how games tend to spike into the top sellers list when sales hit?




    Then again, piracy is often way overblown. Check out Crysis, according to Crytek the amount of piracy was horrible! Too bad in reality it actually sold a couple MILLION. It actually sold VERY well despite whatever stupid spin people like to put on it. A bunch of titles have proven that PC gaming is perfectly fine, but I do think it's going through some changes at the moment.
    digibucc says thanks.
  19. KingPing

    KingPing

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    Did anyone played the last terminator game?, that game was like what $40, $50? when it should cost $15 or max $20. And it was $60 on ps3 or 360.

    They complain about piracy, when a game cost $50 to $60. And then Bum! DLC!!!

    For $60 i expect the FULL game

    Games like Resident Evil 5 and their DLCs makes me think twice about buying another game from CAPCOM

    And before someone says "if you dont like it dont buy it", I already bought the F****** game!!!.


    I bought Bad Company 2 and:

    *punkbuster init failed
    *no vsync
    *no AA
    *white pixel in the screen
    *ping not showing in the server browser
    *random crash to windows
    *Pseudo Dedicated Servers S****
    *all take forever to refresh

    I feel like im playing the beta, not the retail game

    Piracy will always be a problem, their job is to release and support a game in a proper way, and price it acording to how good or content the game has, not all games are worth $60
  20. LittleLizard

    LittleLizard New Member

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    It' doesnt matter much because we (pc gamers) have something that console gamers will never have (no its not a mouse and keyboard). We have classics with multiplayer, Quake III, Doom, Baldur's Gate, Diablo II, Starcraft, NFS 4, Medal of Honor (the original and the only one thats good). Even if there are no more good games with ambicious graphics we will always have the classics to play with our ol time mates.
  21. ArmoredCavalry

    ArmoredCavalry New Member

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    *Run PBsetup: http://www.evenbalance.com/index.php?page=pbsetup.php
    *Go to video options (advanced) for Vsync
    *Go to video options (advanced) for AA
    *White pixel on screen??

    Any networking stuff is being worked on now. During the beta networking worked fine, so something with the load now that it is retail is messing up their system. I'm sure they will work it out, and they are doing a good job of posting updates as they happen. Give them some time.

    Playing online, I think the game is absolutely worth at least the $42 I paid for it (even if the networking is a pain right now :().
  22. digibucc

    digibucc

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    it's about this:
    not about this:
    they are actually two separate things, it's just easy to mask their greed by saying the pirates did it.
  23. CDdude55

    CDdude55 Crazy 4 TPU!!!

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    Pirating does contribute to the loss of interest for PC development and yes its for greed purposes, if they know they have a high profile title on there hands you bet the Consoles will be the lead platform and the PC gets the shit end of the stick. It's all about making as much money as you can and evaluating what platforms will keep the cash cow mooing.
  24. BababooeyHTJ New Member

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    I would be willing to bet that just as many if not more console game get pirated but since they also generally sell a larger volume it's a fewer percentage of games sold that get pirated on the console.

    Face the facts console games get pirated too. Secondly do used game sales count towards total sales? The used game market is considerably higher on the consoles and the devs don't see a dime of that action afaik, rentals same deal.
  25. Velvet Wafer

    Velvet Wafer New Member

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    anyone here ever heard of a "chipped" playstation?
    there you have your piracy, and its to be found in every parts of the gaming world (there are even gameboy burners!):)
    today,most games are so lousy, piracy is more like a weapon against bad taste, than a crime:laugh:
    just my 2 cents;)

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