Benetanegia
New Member
- Joined
- Sep 11, 2009
- Messages
- 2,680 (0.50/day)
- Location
- Reaching your left retina.
a big sword feels like a stick that has 2 animations. it doesn't feel good when you make contact. you wave it several times at enemy legs until they ragdoll. the critical hits are automatic and can be annoying when you just want to trek through a dungeon. the same battle music. the same voice actor. the follower system wasn't done well so you end up not using them because they get in your way.
the combat in Fallout is different because your dealing with mostly projectile weapons and you have to manually trigger VATS.
if some characters died in Mass Effect they are not even in Mass Effect 2 or 3. we're talking about decisions people made 5 years ago. in Mass Effect 2 your Shepard can die and if you try to import that save in Mass Effect 3 you have to start a new character.
when you become a Spectre in Mass Effect and Captain Anderson is like you should check out these three planets. if you don't rescue Liara first she has extra dialog when you meet her. she says something like "hello? are you a hallucination? what took you so long" the game even recognizes that lol
THAT'S AWESOME.
in Skyrim it's like yeah, yeah the world can wait.
Gimmick.