- Joined
- Jun 20, 2008
- Messages
- 2,864 (0.49/day)
- Location
- Northants. UK
System Name | Bad Moon Ryzen |
---|---|
Processor | Ryzen 5 5600X |
Motherboard | Asrock B450M Pro4-F |
Cooling | Vetroo V5 |
Memory | Crucial Ballistix 32Gb (8gb x 4) 3200 MHz DDR 4 |
Video Card(s) | 6700 XT |
Storage | Samsung 860 Evo 1Tb, Samsung 860 Evo 500Gb,WD Black 8Tb, WD Blue 2Tb |
Display(s) | Gigabyte G24F-2 (180Hz Freesync) & 4K Samsung TV |
Case | Fractal Design Meshify 2 Compact w/Dark Tempered Glass |
Audio Device(s) | Onboard |
Power Supply | MSI MPG A850GF (850w) |
VR HMD | Rift S |
Ok I recently bought this 23" LG 1080p monitor and although initially happy with its size and image clarity on static images I did notice some blurring when gaming. I wrote it off as having to adjust from my smaller CRT screen but alas it seems it is really bothering me now. When I camera pan in a game it just blurs everything in motion apart from the game character/object being controlled. It's the horizontal motion predominantly as opposed to vertical that is affected the most.
I have tried -
VGA Cable
DVI-d Cable
Turning off the monitors RTC - Response Time Compensation
Using ATI LCD Overdrive ( had no effect)
Nothing has worked so far
It's that bad, I feel I had a better gaming experience with my old 17"CRT. At least when you moved the image held its resolution This new monitor looks fine when static images are displayed but thats no good for gaming is it??
Any ideas or any help from anybody would be much appreciated
I have tried -
VGA Cable
DVI-d Cable
Turning off the monitors RTC - Response Time Compensation
Using ATI LCD Overdrive ( had no effect)
Nothing has worked so far
It's that bad, I feel I had a better gaming experience with my old 17"CRT. At least when you moved the image held its resolution This new monitor looks fine when static images are displayed but thats no good for gaming is it??
Any ideas or any help from anybody would be much appreciated