FordGT90Concept
"I go fast!1!11!1!"
- Joined
- Oct 13, 2008
- Messages
- 26,259 (4.63/day)
- Location
- IA, USA
System Name | BY-2021 |
---|---|
Processor | AMD Ryzen 7 5800X (65w eco profile) |
Motherboard | MSI B550 Gaming Plus |
Cooling | Scythe Mugen (rev 5) |
Memory | 2 x Kingston HyperX DDR4-3200 32 GiB |
Video Card(s) | AMD Radeon RX 7900 XT |
Storage | Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM |
Display(s) | Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI) |
Case | Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay |
Audio Device(s) | Realtek ALC1150, Micca OriGen+ |
Power Supply | Enermax Platimax 850w |
Mouse | Nixeus REVEL-X |
Keyboard | Tesoro Excalibur |
Software | Windows 10 Home 64-bit |
Benchmark Scores | Faster than the tortoise; slower than the hare. |
Kickstarter
It looks like a really interesting game and it is Gas Powered Games' (Supreme Commander, Dungeon Seige, Demigod) last ditch effort to go indie and stay open.
It's difficult to explain what it is because it's a hybrid of a real-time strategy (e.g. Supreme Commander) and and a third person action RPG (e.g. Torchlight, Deathspank) with an emphasis on technology (e.g. Empire Earth). It has a lot of randomly generated content (like Torchlight) which may be new to the RTS arena.
Kings and Castles was side tracked (a mideval, spiritual sequel to Supreme Commander) because Gas Powered Games simply don't have the resources to finish it. Wildman is the product that hopefully allows GPG to go indie, getting a lot more revenue for itself (as opposed to publishers) which in turn allows it to finish Kings and Castles.
In addition to the videos on the Kickstarter page, here's an hour long interview with Chris Taylor that got me interested in the project (interview starts at 1:55):
It looks like a really interesting game and it is Gas Powered Games' (Supreme Commander, Dungeon Seige, Demigod) last ditch effort to go indie and stay open.
It's difficult to explain what it is because it's a hybrid of a real-time strategy (e.g. Supreme Commander) and and a third person action RPG (e.g. Torchlight, Deathspank) with an emphasis on technology (e.g. Empire Earth). It has a lot of randomly generated content (like Torchlight) which may be new to the RTS arena.
Kings and Castles was side tracked (a mideval, spiritual sequel to Supreme Commander) because Gas Powered Games simply don't have the resources to finish it. Wildman is the product that hopefully allows GPG to go indie, getting a lot more revenue for itself (as opposed to publishers) which in turn allows it to finish Kings and Castles.
In addition to the videos on the Kickstarter page, here's an hour long interview with Chris Taylor that got me interested in the project (interview starts at 1:55):
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