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TPU Minecraft Server

Like OMG anyways it's frigging $4 lol.
 
Like OMG anyways it's frigging $4 lol.

Which means most people will buy it, play it for a couple days and then never touch it again. Not worth my money if nobody is going to play it seriously. I would rather just play minecraft on difficult or something.
 
I am not going to buy that because if I am going to play a game like that for me it will need much better graphics then Minecraft.
 
Then you should look into StarForge. It's also on the Unity engine but the world is smooth as opposed to voxel. It's in early stages of development as well.

7 Days to Die too. They've done a lot of work since the Kickstarter to improve, well, everything.
 
There is one I am watching, and Minecraft is not bad.
One common thing I see with the average Minecraft user is that they do not understand java or 32 bit vs 64 bit.
Minecraft (even says this in game) recommends 64-bit java to run the best it can. My Minecraft client uses 4GB out of the 6GB I am letting it access at the main menu.
 
There is one I am watching, and Minecraft is not bad.
One common thing I see with the average Minecraft user is that they do not understand java or 32 bit vs 64 bit.
Minecraft (even says this in game) recommends 64-bit java to run the best it can. My Minecraft client uses 4GB out of the 6GB I am letting it access at the main menu.

Never mind all the viruses you can get due to java.. In fact wa only last month some one asked me to sort there laptop out which ended up being a java backing up unsafe content. They quit playing MC even after i told them the chances are you did not get it due to MC unless you download stuff for it.
 
Never mind all the viruses you can get due to java.. In fact wa only last month some one asked me to sort there laptop out which ended up being a java backing up unsafe content. They quit playing MC even after i told them the chances are you did not get it due to MC unless you download stuff for it.

More often than not, I find that it's usually a user who doesn't know better who downloads something that is seemingly okay when it's not and Java just happens to be the way that particular piece of software leveraged (I mean, why not? Most machines can run Java applications much like how most users have Windows.) Java might have its issues but how you use it also has a big impact on how badly it can hose your machine. Java alone isn't bad by any means and someone who knows what their doing can avoid issues.

Also with that said, there is a lot of software that businesses use and rely on every day that use Java or some derivative of it, off of it, or on top of it. I wouldn't imagine companies who rely on languages like Groovy or Clojure to do it because it's an insecure platform that keeps your front door open at all times.

A Java virus is in the same boat as a regular virus. How did the person get it? It's not like Java went on the internet, found a virus, and ran it because it felt like it. Don't blame the software for the shortcomings of the user. Being knowledgeable about the technology you use is important.
 
Never mind all the viruses you can get due to java.. In fact wa only last month some one asked me to sort there laptop out which ended up being a java backing up unsafe content. They quit playing MC even after i told them the chances are you did not get it due to MC unless you download stuff for it.

Even if the virus got on the system while s/he was playing or downloading something for Minecraft. I would guess it was some ad on the internet that gave him/her the virus.
I have found the best solution to prevent viruses is to use an ad-blocker.
 
Java alone isn't bad by any means and someone who knows what their doing can avoid issues.
It is very bad. The fact it has no unsigned primitives means lots of unneeded conversions which results in horrendous code. You know how easy it is to convert someone from Java to C#? Just get them to download Visual Studio Express and C# sells itself. Java is garbage. If Microsoft committed to .NET working on Linux and Mac, Java would likely be phased out over 10 years.

Minecraft has absolutely no reason to use 3+ GiB of memory. It's just one sign of how poorly it is designed. It also is very CPU dependent where games are increasingly becoming GPU dependent. I've looked through some of Minecraft's decompiled code a year or two ago and it is nothing short of a trainwreck.
 
When Mojang started on the Pi Edition, they should have converted the PC version to Python (the same language as the one used for the Pi Edition).
 
does look fun - minecraft lacks real base defense stuff.
 
It is very bad. The fact it has no unsigned primitives means lots of unneeded conversions which results in horrendous code. You know how easy it is to convert someone from Java to C#? Just get them to download Visual Studio Express and C# sells itself. Java is garbage. If Microsoft committed to .NET working on Linux and Mac, Java would likely be phased out over 10 years.

Minecraft has absolutely no reason to use 3+ GiB of memory. It's just one sign of how poorly it is designed. It also is very CPU dependent where games are increasingly becoming GPU dependent. I've looked through some of Minecraft's decompiled code a year or two ago and it is nothing short of a trainwreck.

I don't run vanilla minecraft.
Android mostly runs on java. Do you say android is garbage?
Decompilied code has proven to be 100% accurate to the original source now?
 
Only the UI of Android is Java-based and compared to Windows Phone, yes, it is garbage. Windows Phone uses a fraction of the hardware resources Android uses and it achieves a lot more (transitions, animations, etc.) with it.

It's not decompiled, it is reflected. Decompile implies machine code and JVM/.NET don't run machine code. Reflected code is functionally identical to the source code. The only thing that is different is there are no comments and internal variables don't have their original, (should be) descriptive names. My comments were about the functional parts.
 
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Totally reminiscing here. I'm so grateful @BondExtreme made that video that's in the OP. I'll repost it here because it's awesome:
 
Wow, brings back memories. I haven't really even played Minecraft since I shut the server down...
 
I gave in on MC a long time ago, didn't seem to be moving forward. How ever seems like 7DTD is, slow but it is.
 
Wow, brings back memories. I haven't really even played Minecraft since I shut the server down...
Minecraft Story Mode made me reinstall it but it only took all of an hour to remember why I quit. :roll: I thoroughly exhausted myself of Minecraft back when the server was up 2011-2013.
 
I finally loaded up the old save of this world and there's stuff here I don't even remember starting or what I was planning to do with it. So much nostalgia.

Currently riding the subway from Chevalr1c's place trying to find my way back to the giant TPU/world start.

I don't even remember making a cattle ranch but...there it is:
 

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It's nice to see old memories. Playing Tekxit 3 modpack as we speak
 
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Wow, it's hard to believe it's been that long since I shut the server down. :( I miss it.

I haven't played minecraft since, and it's changed quite a bit.
 
It's the scale of everything that's staggering. I literally got a mine cart going at full speed in the subway and didn't stop for 5+ minutes in a straight line. Each stop had a huge construction project by a single or group of people from massive Skyrim logos, to castles, to winter-based villages, to huge cabins, to ridiculously long tunnels illuminated by solid shafts of lava.

I don't even have a clue where the iron golem grinder is, nor the triforce tree farm is, nor the giant TPU logo is, nor where my island hidey hole house is. I'd have to install the warp mod just to find all that stuff again. Even then, I forgot most of the secrets I built into these places.

I haven't played minecraft since, and it's changed quite a bit.
I don't think much has really changed. All I really noticed was taller grass and llamas and rabbits.
 
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I don't think much has really changed. All I really noticed was taller grass and llamas and rabbits.
They added a boatload of aquatic stuff. You probably could make a pretty epic aquarium with the latest changes.
 
I was trying to figure out where everything was in the world and a stroke of genius hit me: the app I made to convert markers to dynmap data copied that data and I kept a sample in my source code for parsing. You can get virtually all of the important warp and character locations from this document. :D

Was originally markers.yml, renamed so I could upload it.

What's weird is that the warp hub is devoid of signs.


BondExtreme's video is of the first TPU server, not the second (much bigger).
 

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I seem to remember having a FTB server too, though it didn't get much use and only ran for a few months before I shut the whole server down.
 
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