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Processor | Ryzen 5700x |
---|---|
Motherboard | MSI B350 Gaming Pro Carbon |
Cooling | be quiet dark rock pro 3 |
Memory | GSKill Aegis 32GB (4x8GB) DDR4 3200MHz CL16 |
Video Card(s) | PowerColor Radeon RX 7800 XT Hellhound 16GB GDDR6 256-bit |
Storage | Seagate Barracuda SATA-II 1TB , HyperX Savage 240GB SATA 3 |
Display(s) | Benq EX2780Q |
Case | Be Quiet! Dark Base Pro 900 |
Audio Device(s) | Sound BlasterX G6 |
Power Supply | Seasonic prime TX-650 |
Mouse | Marvo Scorpion G981 |
Keyboard | Razer Blackwidow Elite - Yellow Switch |
Software | Windows 10 Pro |
I think this is absolutely major. A must have if you are playing games on a PC and do not own the most expensive hardware.
Metro Exodus needs a RTX 2080Ti just so the game can be playable. My AMD RX 480 struggles. However with the help of Scanline Sync and a Freesync enabled display all the issue are resolved, and my GPU is as powerful as ever!
It toked a very long night and some not sleeping hours until I manged to find some info in the internet. Since I'm not that smart, I need you guys to get on board and together with the help of this app transform our gaming experience.
Here are the most important links that I found where Scanline Sync is explained i depth. I understood very little from this even tho i spend hours testing. The results for me are incredibly positive in games like Metro Exodus, AC Odyssey.
https://forums.blurbusters.com/viewtopic.php?f=2&t=4173
https://www.reddit.com/r/nvidia/comments/9jeh3f
What I understood
SyncScanline0 – index of the first scanline for framerate synchronization. No synchronization is performed when it is set to zero, otherwise this is treated as scanline index starting from top of the frame. E.g. SyncScanline0=1 means that the frame is will be synchronized with the top (or more precisely the second scanline, because indices are zero based) scanline and SyncScanline0=1000 means that each frame will be synchronized with scanline 1000 (which is located in the bottom part of screen if we use 1080p mode with total 1125 scanlines total).
SyncScanline1 – index of the second scanline for framerate synchronization. Defining two independent sycnhronization points per refresh allows us to get functionality of NVIDIA's FreeSync, when why get 2xRefresh smooth framerate). No synchronization is performed when it is set to zero, otherwise this is treated as index starting from middle of the frame.
E.g. SyncScanline1=1 with total 1125 scanlines means that the frame is will be synchronized with the scanline 562(1125/2)+1=563 scanline and SyncScanline1=400 means that each frame will be synchronized with scanline 562(1125/2)+400=962 (which is located in the bottom part of screen if we use 1080p mode with 1125 scanlines total).
Metro Exodus needs a RTX 2080Ti just so the game can be playable. My AMD RX 480 struggles. However with the help of Scanline Sync and a Freesync enabled display all the issue are resolved, and my GPU is as powerful as ever!
It toked a very long night and some not sleeping hours until I manged to find some info in the internet. Since I'm not that smart, I need you guys to get on board and together with the help of this app transform our gaming experience.
Here are the most important links that I found where Scanline Sync is explained i depth. I understood very little from this even tho i spend hours testing. The results for me are incredibly positive in games like Metro Exodus, AC Odyssey.
https://forums.blurbusters.com/viewtopic.php?f=2&t=4173
https://www.reddit.com/r/nvidia/comments/9jeh3f
What I understood
- You need to click ADD in RTSS and select the exe of your game. Here leave Frame Limit to 0.
- For a 1080 resolution set the Scanline sync to -1020 / -1060 / -1125 (why these values vary i don't know,and why you put a minus I also don't know)
- Show statistics needs t be ON.
SyncScanline0 – index of the first scanline for framerate synchronization. No synchronization is performed when it is set to zero, otherwise this is treated as scanline index starting from top of the frame. E.g. SyncScanline0=1 means that the frame is will be synchronized with the top (or more precisely the second scanline, because indices are zero based) scanline and SyncScanline0=1000 means that each frame will be synchronized with scanline 1000 (which is located in the bottom part of screen if we use 1080p mode with total 1125 scanlines total).
SyncScanline1 – index of the second scanline for framerate synchronization. Defining two independent sycnhronization points per refresh allows us to get functionality of NVIDIA's FreeSync, when why get 2xRefresh smooth framerate). No synchronization is performed when it is set to zero, otherwise this is treated as index starting from middle of the frame.
E.g. SyncScanline1=1 with total 1125 scanlines means that the frame is will be synchronized with the scanline 562(1125/2)+1=563 scanline and SyncScanline1=400 means that each frame will be synchronized with scanline 562(1125/2)+400=962 (which is located in the bottom part of screen if we use 1080p mode with 1125 scanlines total).