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Shadow of the Tomb Raider benchmark

ЕVGA FTW3 ULTRA 3080TI/2100/21000/10900KF@5.30Ghz/2x8GB@4266mhz
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1080p lowest Ryzen 3600 4.6GHz 3800CL14 tuned subs

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Update:

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12900k full p core and e core and ht enable.
1080p

SOTTR_2022_02_21_11_28_27_269.jpg


1440p

SOTTR_2022_02_21_11_39_01_877.jpg
 
1920x1080 | 5600x@PBO | 6800 XT

Score: 36134
FPS: 231
SotTR_FHD_DX12_36134.png


2560x1440 | 5600x@PBO | 6800 XT

Score: 27499
FPS: 176
SotTR_2k_DX12_27499.png
 
Tesla M40 undervoltaged, no boost clock
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i'll just leave there here.
SoTRbench.jpg

a little ddr4 primary timings and increase power/fans in ab but pretty much out of the box otherwise.
 
any idea why my setup is performing below the average ? There's literally users here with less powerfull hardware but with higher frames... I don't get it
 

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0% GPU bound means 100% CPU bound, which suggests something else is runnign in the background eating up your CPU cycles. But strangely, Steam is showing 234 FPS on that screen, which is rendering a full 3D scene in the background, and that should be roughly on par with your benchmark scores.

But it isn't, you have a max of 218 FPS on your GPU and 145 on your CPU. What gives? Restart your machine and try it out again, and use the Highest preset this time to match the standard (yes, which not everyone has done). Maybe use Afterburner/Riva overlay and watch the %CPU use, Power and Frequency numbers to see what's up.
 
any idea why my setup is performing below the average ? There's literally users here with less powerfull hardware but with higher frames... I don't get it
Have you tuned ram? Enabled xmp? Try running it at highest at 1080p. My 3600 with xmp only got 132fps then, you get 115fps. I guess you don't have xmp (ram running at 2400+/-) and a lot if bloatware.
 
Have you tuned ram? Enabled xmp? Try running it at highest at 1080p. My 3600 with xmp only got 132fps then, you get 115fps. I guess you don't have xmp (ram running at 2400+/-) and a lot if bloatware.
i just did a clean fresh windows install, still performing poorly... Yes my rams are running at 3200mhz
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i just did a clean fresh windows install, still performing poorly... Yes my rams are running at 3200mhz View attachment 240844
Okay, I would suggest tuning ram. My 3000cl15 xmp ram did 132fps, after tuning I got 156fps, I can help you if you want?
 
Okay, I would suggest tuning ram. My 3000cl15 xmp ram did 132fps, after tuning I got 156fps, I can help you if you want?
Hi. Quick update, I was using tomb raider trial version from steam. I unistalled the game and installed the full version (not original tho, cracked) and this is the results I got !! What changed ??
Screenshot_5.png
 
Hi. Quick update, I was using tomb raider trial version from steam. I unistalled the game and installed the full version (not original tho, cracked) and this is the results I got !! What changed ??View attachment 240856
Demo is a different game version with lower performance. You can still get 30fps more with ram tuning, want help with that? :)
 
Demo is a different game version with lower performance. You can still get 30fps more with ram tuning, want help with that? :)
that would be great, im working now but I sent you a PM so you can help me later. Thank you so much :)
 
CPU - 5600x, PBO2 +150, CO disabled
Mobo - Gigabyte X570 Aorus Elite
RAM - 2x16 F4-3600C14D-32GTZNA at 3600 with tightened timings
GPU - XFX 6900XT Merc

This seems to be about the max I can hit at the moment without sacrificing stability.
 

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Overclocked 5800x3d doing a bit of work, punishing my 2080ti. Demo not full game, 3080ti testing for high/highest in the near future.
720 Lowest
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1080Lowest
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PSA: if you're comparing your scores, make sure to pay attention to GAME BUILD -- the DEMO does not get as high as the real game.... There are large variations across game versions as well.

View attachment 223077
3800-14-14-14-28-2T Tightened Timings:
sotr-1080p.png

@Othnark the 3D cache on your 5800X is amazing isn't it?
 
New record:
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DLSS on: (Quality)
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1080 Lowest for cpu/ram bench:
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ryzen 3600 4,3 ghz 3800 mhz 1900 max

43-38-19-tr.jpg




ryzen 3600 4,3 ghz 380 mhz 1900 min

43-38-19-spd4000.TR basso.jpg

Xeon W3680 4,4 ghz 2400 mhz 3600 max

T.R.-44-24-36-10-13-13-43-cr1-STOKpower++ 2.jpg
 
There is something funny about the fps with this game. I should be getting a lot higher FPS. Performance is at least >20fps lower than it should be.
 

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5800X3D with IF @ 1900, RAM @ CL14, 6600XT @ stock + SAM:

sottr_dx12_highest.jpg
 
Ryzen 5 5500 @4.825GHz
4x8GB Ballistix DDR-3600CL16 @4400CL20
Vega64 @1750/1100
 

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I know, nobody asked for this, which is why I'm posting. Don't worry it will all make sense soooooon.....

Dell Optiplex 9020 MT
16GB Dell DDR3-1600 CL11 (4x4GB)
Core i5-4590
Radeon RX 6400, @PCIe 3.0 of course


General notes on the 6400: I played a little more through SotTR where I'm at and it plays fine at a decent mix of Lo thru Hi settings for visual quality @1080p, averaging 45-50fps. Many games play very well on this system but the *CPU* is a bottleneck in AC: Odyssey, just pegged at 90% or higher all the time at around 45fps. Game plays the same at 1080p as 1440p as the GPU is twiddling its thumbs at 1080p. CP2077 plays OK with a mix of lo and med at 48FPS w/FSR2.0 @1080p but the new FSR2.0 hack makes specular highlights inside look *horrible* so even though I get a 20% increase in FPS, I prefer the 40fps native. Other things look quite good with FSR 2.0, including my annoyance: the jittery palm fronds. HZD is very playable at 900p 45-55 FPS, and I covered a lot of the game this way, however this card suffers from a Radeon driver error I see on occasion: flickering in-game assets, like trees and rocks. They'll flicker out and back in in a split second, seems to happen at night and only at some times. Immersion-breaking though. Forza Horizon 4 plays at around 120FPS @1440p with mostly High settings with some Ultra (car detail) and 4xMSAA (IMO an absolute requirement, I hate jaggies!). Speaking of jaggies, Rocket League plays at 120-144 FPS @1440p but gives the impression that its CPU-limited as there are infrequent but annoying frame drops correlated with high CPU use. I'm gonna swap in another CPU if I can or swap the 6400 out to another chassis to confirm. Doom (2016) plays 1440p @~95FPS at High settings and is smooth as silk. Tomb Raider (2013) crashes out as soon as the rendered menu screen loads, I've never seen this behavior, might have to reinstall as I even play this game on Intel iGPUs and an old 1GB Radeon 8570 DDR2. Indie games like Slime Rancher and Raft play great at 60-90FPS 1440p High settings, as you'd expect. Low poly games like these look and play exactly the same to me at 60, 90, and 120FPS, I can't detect the difference. But Rocket League at 60, 90, 144 FPS, those differences are obvious.
 

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I know, nobody asked for this, which is why I'm posting. Don't worry it will all make sense soooooon.....

Dell Optiplex 9020 MT
16GB Dell DDR3-1600 CL11 (4x4GB)
Core i5-4590
Radeon RX 6400, @PCIe 3.0 of course


General notes on the 6400: I played a little more through SotTR where I'm at and it plays fine at a decent mix of Lo thru Hi settings for visual quality @1080p, averaging 45-50fps. Many games play very well on this system but the *CPU* is a bottleneck in AC: Odyssey, just pegged at 90% or higher all the time at around 45fps. Game plays the same at 1080p as 1440p as the GPU is twiddling its thumbs at 1080p. CP2077 plays OK with a mix of lo and med at 48FPS w/FSR2.0 @1080p but the new FSR2.0 hack makes specular highlights inside look *horrible* so even though I get a 20% increase in FPS, I prefer the 40fps native. Other things look quite good with FSR 2.0, including my annoyance: the jittery palm fronds. HZD is very playable at 900p 45-55 FPS, and I covered a lot of the game this way, however this card suffers from a Radeon driver error I see on occasion: flickering in-game assets, like trees and rocks. They'll flicker out and back in in a split second, seems to happen at night and only at some times. Immersion-breaking though. Forza Horizon 4 plays at around 120FPS @1440p with mostly High settings with some Ultra (car detail) and 4xMSAA (IMO an absolute requirement, I hate jaggies!). Speaking of jaggies, Rocket League plays at 120-144 FPS @1440p but gives the impression that its CPU-limited as there are infrequent but annoying frame drops correlated with high CPU use. I'm gonna swap in another CPU if I can or swap the 6400 out to another chassis to confirm. Doom (2016) plays 1440p @~95FPS at High settings and is smooth as silk. Tomb Raider (2013) crashes out as soon as the rendered menu screen loads, I've never seen this behavior, might have to reinstall as I even play this game on Intel iGPUs and an old 1GB Radeon 8570 DDR2. Indie games like Slime Rancher and Raft play great at 60-90FPS 1440p High settings, as you'd expect. Low poly games like these look and play exactly the same to me at 60, 90, and 120FPS, I can't detect the difference. But Rocket League at 60, 90, 144 FPS, those differences are obvious.
It's not a contest, interesting to see unusual setups :) If you are CPU bound then ram tuning, if possible in Dell bios, can give you a boost :)
 
It's not a contest, interesting to see unusual setups :) If you are CPU bound then ram tuning, if possible in Dell bios, can give you a boost :)

Nah, Dell BIOS don't give you nothin'! Which is OK as the point on this exercise is to see what you can expect by dropping in today's most widely drop-innable card to an older but decent office PC. Mostly quite good, but I really didn't expect to get a CPU-bound game with a Haswell i5 with this card, but AC: Odyssey is just that! For most other games the CPU is OK, including AC: Unity (and SotTR), though I haven't tried AC: Origins yet and I don't have Watch Dogs or Hitman 3.
 
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