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NVIDIA RTX owners only - your opinion on DLSS Image quality

I just tried High on Life and yeah there are some weird things with DLSS Ultra Quality vs Quality
1. FPS is actually higher than Quality
2. Texture is better anti aliased, but there are more shimmering vs Quality mode

Man replacing the stock DLL 2.4.0 to 2.5.1 vastly improve image quality, making 4K DLSS Quality easily better than Native, while offering 70% higher FPS, crazy stuff

2.4.0 vs 2.5.1
pixels crawling is pretty much gone with 2.5.1
the game a bit odd with hdr to. but it depends on your display also..
 
Yet to play a game that supports DLSS, sorry. It seems to be mostly first person games that utilize it and I am not a FPS gamer.
 
Man replacing the stock DLL 2.4.0 to 2.5.1 vastly improve image quality, making 4K DLSS Quality easily better than Native, while offering 70% higher FPS, crazy stuff

2.4.0 vs 2.5.1
pixels crawling is pretty much gone with 2.5.1
I've dropped 2.5.1 into all the supported games till I find one that's consistently better, it's the first thing I do. I really hope it gets added or modded into Jedi Survivor too, my best mate that has a 3080 and C2 42 also is playing it, but FSR just looks so crunchy, flickery, pixelated and soft. It won't do much for the performance at this stage unfortuantely, but it could at least help image quality along significantly.
 
I've been using DLSS in several games for a while now, and honestly I find myself using that instead of the built-in AA when I see it available. My monitor is 1440p but I have resolution scaling turned on in the control panel to boost frame rates as my RTX 2080 is getting a little long in the tooth. DLSS looks great at native 1440p, but can look horrible in some games if I'm using the image scaling feature (its an odd resolution 1969x1108). All in all I tend to use it whenever I see it in the video settings unless it looks bad with image scaling, in which case, I still use it but with the native resolution instead. Usually the performance increase from using DLSS is enough to make the game run well at the native resolution anyway.
 
DLSS SR v3 is pretty impressive when properly implemented, like in this early access game The Outlast Trials (which got pretty good Steam reviews so far)

4K Epic RT vs 4K DLSS.Q
DLSS.Q get very aggressive negative mipmap that it has higher details than Native, but still maintain good temporal stability (just every so slightly less shimmery than Native TAA when standing still)
 
People have got their hands on the newest DLL and you can apparently get Transformer model working in other DLSS supported games.

Trying myself either tonight or tomorrow, it's late here now.

 
People have got their hands on the newest DLL and you can apparently get Transformer model working in other DLSS supported games.

Trying myself either tonight or tomorrow, it's late here now.


As an Nvidia user that (apparently like W1zzard) doesn't like DLSS, I'm keen to see how this works out. Can it really be this good? If so, it sort of negates a lot of the sales points for the 5090, imo.
 
Although the reviews I've seen claim the image quality is through the roof, performance seems to take a big hit with older cards. Bummer, but have to try it first. Seems like DLSS Balanced with Transformer lands you at the same performance as DLSS Q with CNN.
 
Although the reviews I've seen claim the image quality is through the roof, performance seems to take a big hit with older cards. Bummer, but have to try it first. Seems like DLSS Balanced with Transformer lands you at the same performance as DLSS Q with CNN.
I assume rtx20 & rtx30 series cards are implied with older cards, or?
 
So this is totally subjective and I've tried one game but the results are impressive. Movement feels extremely clean. It's very sharp bordering on oversharp even but doesn't look sharpened.. It's just pin sharp. Performance mode felt like barely a drop from quality.

Perofmance is definitely a notch down on a 3080. Subjectively maybe 10% or so.

This was marvel rivals BTW, but typing this on my phone also just tested spiderman miles morales and very similar. Extremely sharp and clean and results as you lower the res just get more impressive. Performance looks very very impressive for 1080p to 4k and I've never seen ultra Perofmance look this good.

Holy cow.

DLSS looked good in motion to be before but the leap is immediately apparent.
 
So this is totally subjective and I've tried one game but the results are impressive. Movement feels extremely clean. It's very sharp bordering on oversharp even but doesn't look sharpened.. It's just pin sharp. Performance mode felt like barely a drop from quality.

Perofmance is definitely a notch down on a 3080. Subjectively maybe 10% or so.

This was marvel rivals BTW, but typing this on my phone also just tested spiderman miles morales and very similar. Extremely sharp and clean and results as you lower the res just get more impressive. Performance looks very very impressive for 1080p to 4k and I've never seen ultra Perofmance look this good.

Holy cow.
You can just swap the DLSS on any game and it will work?
 
You can just swap the DLSS on any game and it will work?
Swap new DLL, and use profile inspector + the custom files linked in that reddit thread, then you can force DLSS preset J in any game on profile inspector (options aren't there unless you drop custom file too) , save changes and you're away.
 
Swap, and use profile inspector + the custom files linked in that reddit thread, then you can force DLSS preset J in any game, save changes and you're away.
Too old for this, lol. Ill just wait for it to work with the control panel
 
Performance looks very very impressive for 1080p to 4k and I've never seen ultra Perofmance look this good.
Could you please try 540p to 1080p? If it's bearable then it's TOTALLY an impressive sight.
 
Performance is definitely a notch down on a 3080. Subjectively maybe 10% or so.
I'll take 10% if the picture is really good and i assume that's 10% on the advantage it already provides over nativ, or am I misunderstanding something here.

Swap, and use profile inspector + the custom files linked in that reddit thread, then you can force DLSS preset J in any game, save changes and you're away.
You can force dlss3&2 on too the new transformer model with almost no change? what...
 
Could you please try 540p to 1080p? If it's bearable then it's TOTALLY an impressive sight.
Trying on spiderman, will report back. But, what you ask is also subjective.

Edit : OK so it's definitely starting to look softer now, it is a 42" 4k set after all, but 1080p DLSS performance so 540p internal... Well it wasn't shit. Again it's lost that sharpness I get with the 4k output but it's stable and very close to artefact free from a quick test. Bumping to quality mode is better but I'd say the divide has narrowed.

I'll take 10% if the picture is really good and i assume that's 10% on the advantage it already provides over nativ, or am I misunderstanding something here.


You can force dlss3&2 on too the new transformer model with almost no change? what...
So 10% less than like for like settings before. 4k DLSS quality performs about 10% less than before, but with better quality. Subjective "wet finger in the air" number there.
 
So 10% less than like for like settings before. 4k DLSS quality performs about 10% less than before, but with better quality. Subjective "wet finger in the air" number there.
Nvidia you didn't have to... Christmas is still 334 days away
 
Although the reviews I've seen claim the image quality is through the roof, performance seems to take a big hit with older cards. Bummer, but have to try it first. Seems like DLSS Balanced with Transformer lands you at the same performance as DLSS Q with CNN.
tested a few 2077 scenes on 4070S, PT, 1440p balanced with FG on, swapping between CNN and transformer.
I was gradually moving through more and more intensive areas in the night time
1st scene: 104 CNN vs 102 on transformer
2nd: 107 CNN vs 105 transformer
3rd: 99 vs 97
4th: 95 vs 91
5th: 81 vs 78

image looks clean as hell (not to be confused with sharper, I mean more detailed), diffused lighting is better (more objects in the vicinity are affected by the glow of the lights, the transition between various hues is smoother), cleaner in motion too.
Overall, it produces a more subtle, natural image to my eyes, with fewer artifacts.

Cyberpunk2077_2025_01_23_16_23_04_292.png
 
Edit : OK so it's definitely starting to look softer now, it is a 42" 4k set after all, but 1080p DLSS performance so 540p internal... Well it wasn't shit. Again it's lost that sharpness I get with the 4k output but it's stable and very close to artefact free from a quick test. Bumping to quality mode is better but I'd say the divide has narrowed.
you're telling me 540p upscaled to 4k didn't look horrendous? What lightning in a bottle type wizardry is going on here
 
pathtracing looks bonkers on the new model, look how much more natural the glow of the lights is. there is no more of that "dirty" oversharpened look to the game I hated.
 
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