grfdfdhfhdsfgrwetr
New Member
- Joined
- Sep 13, 2023
- Messages
- 7 (0.01/day)
Hey everyone,
It's been around 4 months since this issue appeared. I have pretty old laptop, G55VW, runs nice, has 16 gigs of RAM. I have a 660M GTX card installed: 2012 date of release. So, here's the issue: every time that I am trying to run Fortnite I get this error message: "A D3D11-compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine". THE ONLY GAME I HAVE THIS ISSUE IS FORTNITE.
Initially, I had NVClean drivers installed: almost none games worked, the same error popped up in Realm Royale for example. Uninstalling drivers using DDU and installing original Nvidia drivers helped in all of games, expect Fortnite. Realm Royale started to launch, and become playable, without any lags, defects or anything else, with stable 120 fps. After checking logs of Fortnite when launching, I noticed, that game does not recognize (I suppose?) my GPU: ``
LogRHI: Using Default RHI: D3D11
LogHAL: Display: Platform has ~ 16 GB [17130954752 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogRHI: Using Highest Feature Level of D3D11: SM5
LogRHI: Loading RHI module D3D11RHI
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
LogD3D11RHI: D3D11 min allowed feature level: 11_0
LogD3D11RHI: D3D11 max allowed feature level: 11_1
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: Testing D3D11 Adapter 0:
LogD3D11RHI: Description : Microsoft Basic Render Driver
LogD3D11RHI: VendorId : 1414
LogD3D11RHI: DeviceId : 008c
LogD3D11RHI: SubSysId : 0000
LogD3D11RHI: Revision : 0000
LogD3D11RHI: DedicatedVideoMemory : 0 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 8565477376 bytes
LogD3D11RHI: AdapterLuid : 0 43315
LogD3D11RHI: 0. 'Microsoft Basic Render Driver' (Feature Level 11_1)
LogD3D11RHI: 0/0/8168 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1414
LogD3D11RHI: Error: Failed to choose a D3D11 Adapter.
LogRHI: RHI D3D11 with Feature Level SM5 is not supported on your system, attempting to fall back to RHI D3D11 with Feature Level ES3_1
LogRHI: Loading RHI module D3D11RHI
LogRHI: Checking if RHI D3D11 with Feature Level ES3_1 is supported by your system.
LogD3D11RHI: D3D11 min allowed feature level: 11_0
LogD3D11RHI: D3D11 max allowed feature level: 11_1
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: Testing D3D11 Adapter 0:
LogD3D11RHI: Description : Microsoft Basic Render Driver
LogD3D11RHI: VendorId : 1414
LogD3D11RHI: DeviceId : 008c
LogD3D11RHI: SubSysId : 0000
LogD3D11RHI: Revision : 0000
LogD3D11RHI: DedicatedVideoMemory : 0 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 8565477376 bytes
LogD3D11RHI: AdapterLuid : 0 43315
LogD3D11RHI: 0. 'Microsoft Basic Render Driver' (Feature Level 11_1)
LogD3D11RHI: 0/0/8168 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1414
LogD3D11RHI: Error: Failed to choose a D3D11 Adapter.
LogRHI: RHI D3D11 is not supported on your system.
Message dialog closed, result: Ok, title: Message, text: A D3D11-compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine.
LogWindows: FPlatformMisc::RequestExit(1, HandleUnsupportedRHI.D3D11)
LogWindows: FPlatformMisc::RequestExitWithStatus(1, 0, HandleUnsupportedRHI.D3D11)
LogCore: Engine exit requested (reason: Win RequestExit)
``[/ISPOILER] I do not have a integrated GPU. My GPU supports up to DX12 and Shader Model 5.4. DXDIAG shows only one GPU.
What have I tried:
- Reinstalling Nvidia drivers, both untweaked, tweaked.
- Reinstalling Fortnite
- Emailing Epic Games (no answer)
- Reinstalling Epic Games Launcher
- Installing all of C++ Distributions
- Reinstalling all of C++ Distributions
- Updating DirectX
So, what can I do? I want to play Fortnite, and tired of laggy ass GFN. EVERY advice is really appreciated..
It's been around 4 months since this issue appeared. I have pretty old laptop, G55VW, runs nice, has 16 gigs of RAM. I have a 660M GTX card installed: 2012 date of release. So, here's the issue: every time that I am trying to run Fortnite I get this error message: "A D3D11-compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine". THE ONLY GAME I HAVE THIS ISSUE IS FORTNITE.
Initially, I had NVClean drivers installed: almost none games worked, the same error popped up in Realm Royale for example. Uninstalling drivers using DDU and installing original Nvidia drivers helped in all of games, expect Fortnite. Realm Royale started to launch, and become playable, without any lags, defects or anything else, with stable 120 fps. After checking logs of Fortnite when launching, I noticed, that game does not recognize (I suppose?) my GPU: ``
LogRHI: Using Default RHI: D3D11
LogHAL: Display: Platform has ~ 16 GB [17130954752 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogRHI: Using Highest Feature Level of D3D11: SM5
LogRHI: Loading RHI module D3D11RHI
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
LogD3D11RHI: D3D11 min allowed feature level: 11_0
LogD3D11RHI: D3D11 max allowed feature level: 11_1
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: Testing D3D11 Adapter 0:
LogD3D11RHI: Description : Microsoft Basic Render Driver
LogD3D11RHI: VendorId : 1414
LogD3D11RHI: DeviceId : 008c
LogD3D11RHI: SubSysId : 0000
LogD3D11RHI: Revision : 0000
LogD3D11RHI: DedicatedVideoMemory : 0 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 8565477376 bytes
LogD3D11RHI: AdapterLuid : 0 43315
LogD3D11RHI: 0. 'Microsoft Basic Render Driver' (Feature Level 11_1)
LogD3D11RHI: 0/0/8168 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1414
LogD3D11RHI: Error: Failed to choose a D3D11 Adapter.
LogRHI: RHI D3D11 with Feature Level SM5 is not supported on your system, attempting to fall back to RHI D3D11 with Feature Level ES3_1
LogRHI: Loading RHI module D3D11RHI
LogRHI: Checking if RHI D3D11 with Feature Level ES3_1 is supported by your system.
LogD3D11RHI: D3D11 min allowed feature level: 11_0
LogD3D11RHI: D3D11 max allowed feature level: 11_1
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: Testing D3D11 Adapter 0:
LogD3D11RHI: Description : Microsoft Basic Render Driver
LogD3D11RHI: VendorId : 1414
LogD3D11RHI: DeviceId : 008c
LogD3D11RHI: SubSysId : 0000
LogD3D11RHI: Revision : 0000
LogD3D11RHI: DedicatedVideoMemory : 0 bytes
LogD3D11RHI: DedicatedSystemMemory : 0 bytes
LogD3D11RHI: SharedSystemMemory : 8565477376 bytes
LogD3D11RHI: AdapterLuid : 0 43315
LogD3D11RHI: 0. 'Microsoft Basic Render Driver' (Feature Level 11_1)
LogD3D11RHI: 0/0/8168 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1414
LogD3D11RHI: Error: Failed to choose a D3D11 Adapter.
LogRHI: RHI D3D11 is not supported on your system.
Message dialog closed, result: Ok, title: Message, text: A D3D11-compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine.
LogWindows: FPlatformMisc::RequestExit(1, HandleUnsupportedRHI.D3D11)
LogWindows: FPlatformMisc::RequestExitWithStatus(1, 0, HandleUnsupportedRHI.D3D11)
LogCore: Engine exit requested (reason: Win RequestExit)
``[/ISPOILER] I do not have a integrated GPU. My GPU supports up to DX12 and Shader Model 5.4. DXDIAG shows only one GPU.
What have I tried:
- Reinstalling Nvidia drivers, both untweaked, tweaked.
- Reinstalling Fortnite
- Emailing Epic Games (no answer)
- Reinstalling Epic Games Launcher
- Installing all of C++ Distributions
- Reinstalling all of C++ Distributions
- Updating DirectX
So, what can I do? I want to play Fortnite, and tired of laggy ass GFN. EVERY advice is really appreciated..