overcast
New Member
- Joined
- Jan 11, 2006
- Messages
- 733 (0.11/day)
Processor | AMD Opteron 165 @ 2.7ghz Stock Voltage |
---|---|
Motherboard | ASUS A8N-SLI Premium |
Cooling | Stock Opteron |
Memory | OCZ PC4000 EB Platinum 2GB |
Video Card(s) | ATI X1900XTX |
Storage | 2 x Western Digital 74gb Raptors |
Display(s) | NEC 990B 19" |
Case | Antec P150 |
Audio Device(s) | Onboard |
Power Supply | Seasonic S12-500 |
Software | XP 32bit |
Wow, you are clueless. The image is STILL SCALED. Why do you think it fills up all of the pixels on the screen. You changed the source resolution FINE - it STILL scales it up to fit it's resolution. What do you think "stretching it to fit the monitor means" ???????? The reason for the "fuzzy" image is because it's no longer a 1:1 pixel mapping. If it was "only displaying 800x600" you would see an 800x600 box in the middle of the screen with black borders around it. So enough with your leet speak and read a book.Example: An LCD monitor with 1680x1050 resolution, physically has 1680x1050 pixels. If you set your destop resolution to 800x600, the monitor will use all of it's pixels; however, it will only display 800x600, but stretching it to fit the monitor - a fuzzy image will occur (it will not be crisp) - displaying an image which is less than the monitors native resolution. However, if the desktop was set to 1680x1050, every physical pixel of the monitor will display the exact pixel sent to it from the computer.
The definition of DISPLAYING AT THEIR NATIVE RESOLUTION: When the input resolution to the monitor equals the physical resolution of the monitor.
Woot!
ownt. noob
The definition of Native Resolution = the maximum resolution of the display - THAT IS IT. It has nothing to do with the source equal the physical monitor resolution. That would be 1:1 pixel mapping