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NVIDIA Releases the GeForce 372.54 WHQL Drivers

btarunr

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NVIDIA released the GeForce 372.54 WHQL drivers. These drivers are game-ready for "No Man's Sky," "Deus Ex: Mankind Divided," "F1: 2016," and "Obduction." It also comes with optimization for "Paragon" Beta. The drivers more importantly add support for the GeForce GTX 1080 Mobile, GTX 1070 Mobile, and the GTX 1060 Mobile, with a major update for BatteryBoost, a feature that stabilizes frame-rates to keep power-consumption low. Grab the drivers from the links below.



DOWNLOAD: NVIDIA GeForce 372.54 WHQL for Windows 10 64-bit | Windows 10 32-bit | Windows 8/7/Vista 64-bit | Windows 8/7/Vista 32-bit

View at TechPowerUp Main Site
 
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Does anyone know if this driver fixed the DPC latency issue?
 
OMG they FINALLY after 6 months+ fixed the problem with permanent VSYNC on for GSYNC users... ( i mean in the nvidia control panel it was reseting to "on" after restarting the pc)

edit: they also added a "fast" mode VSync... whats that?
 
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OMG they FINALLY after 6 months+ fixed the problem with permanent VSYNC on for GSYNC users...

That's what you get for buying in to proprietary bullshit like that. If you're part of 1-3% of the total market share, prepare to be forgotten.
 
OMG they FINALLY after 6 months+ fixed the problem with permanent VSYNC on for GSYNC users... ( i mean in the nvidia control panel it was reseting to "on" after restarting the pc)

edit: they also added a "fast" mode VSync... whats that?

One would think "Adaptive V-Sync" was "fast" option already. I wonder what this is...
 
Can someone check if there is any image tearing in google chrome with hardware acceleration off?
 
"they also added a "fast" mode VSync... whats that?

It's their new Vsync that allows you to have a high FPS and it still have no tearing on your monitor by, from what I know, getting rid of some frames. I have tried it and it's bad... real bad, for me anyway.
 
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im still getting SAME stutter in GTA 5 when FPS goes upto 140+ . is it game fault?
 
Can someone check if there is any image tearing in google chrome with hardware acceleration off?
Just checked for you, and the Tearing is real.
 
OMG they FINALLY after 6 months+ fixed the problem with permanent VSYNC on for GSYNC users... ( i mean in the nvidia control panel it was reseting to "on" after restarting the pc)

edit: they also added a "fast" mode VSync... whats that?


Ok i found results from smart people:

If you were at 300FPS on a 60Hz monitor, only 60 complete frames would be displayed - but all 300 were rendered. Fast Vsync will give you higher power consumption/noise/heat etc, but is a handy alternative for people who want or need the high frame rates (games that give a competitive advantage, etc)
capture270.jpg
 
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Oh I know they say they did... I am looking for some real confirmation from somebody like me that struggled with 2000ms DPC latency problems.
 
yes it fix stutter but want to know is that game which cause stutter? gta 5 cant get higher fps?

I have it set in-game to 60Hz and it's as smooth as butter for me.

What monitor do you have?
Can't see it in your system specs....
 
yes i have 60hz Monitors, i Play COD advance warfare/shadow of Mordor and many games, which i can play 140+ FPS without Stutter, if maintain to decrease the settings to low, FPS gets upto 400(especially in COD games) thats not causing any sttuter,
Dont know the Reason what causing problem in GTA V.

I have it set in-game to 60Hz and it's as smooth as butter for me.

What monitor do you have?
Can't see it in your system specs....

can i ask what my system have,is low, im not saying that my PC can handle games at 150 FPS even at ULTRA, but dude Settings can DO that,
but if i do,that stutters.
Your system is unable to maintain stable 140fps in this game, that's why it stutters. No driver can fix that.
 
can i ask what my system have,is low, im not saying that my PC can handle games at 150 FPS even at ULTRA, but dude Settings can DO that,
but if i do,that stutters.

I don't understand this...
 
yes i have 60hz Monitors, i Play COD advance warfare/shadow of Mordor and many games, which i can play 140+ FPS without Stutter, if maintain to decrease the settings to low, FPS gets upto 400(especially in COD games) thats not causing any sttuter, Dont know the Reason what causing problem in GTA V
Re-read what i wrote, i perfectly explained what's causing stutter in GTA 5. VSYNC was made for a reason, not just to annoy gamers with input lag.
 
yes i have 60hz Monitors, i Play COD advance warfare/shadow of Mordor and many games, which i can play 140+ FPS without Stutter, if maintain to decrease the settings to low, FPS gets upto 400(especially in COD games) thats not causing any sttuter,
Dont know the Reason what causing problem in GTA V.



can i ask what my system have,is low, im not saying that my PC can handle games at 150 FPS even at ULTRA, but dude Settings can DO that,
but if i do,that stutters.

Just run your games at 60fps, works perfectly and thats what your monitor can handle.
Running your games at 60fps 1080p with your card, it will run cooler as well.
 
Oh I know they say they did... I am looking for some real confirmation from somebody like me that struggled with 2000ms DPC latency problems.
Here's a revolutionary concept: try it yourself.
Since you already have high DPC with your current drivers, you've got nothing to lose.
 
Ok i found results from smart people:

If you were at 300FPS on a 60Hz monitor, only 60 complete frames would be displayed - but all 300 were rendered. Fast Vsync will give you higher power consumption/noise/heat etc, but is a handy alternative for people who want or need the high frame rates (games that give a competitive advantage, etc)
capture270.jpg

Got to give NVIDIA credit for working on different V-Sync techniques. Before, I've never used V-Sync because it was just pointless because it gimped performance and mouse motion so much. Today, I can't imagine gaming without Adaptive V-Sync. I'll also try the Fast V-Sync, if it only syncs at frames that matter, that's actually pretty clever.

If AMD doesn't add some of these things, I think I'll be stuck with NVIDIA. Isn't it funny, of all the fancy stuff (gimmicks) NVIDIA is releasing, V-Sync controls are what keeps me with them XD
 
Got to give NVIDIA credit for working on different V-Sync techniques. Before, I've never used V-Sync because it was just pointless because it gimped performance and mouse motion so much. Today, I can't imagine gaming without Adaptive V-Sync. I'll also try the Fast V-Sync, if it only syncs at frames that matter, that's actually pretty clever.
I already tried Fast Sync in Counter Strike GO and Arma 3 - fantastic!
 
Yeah I'm a Day of Defeat Source nut and I've found Fast Sync is an ideal compromise between super high framerates whilst keeping tearing down to an absolute minimum, and of course no vsync induced input lag as a bonus.
 
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