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Destiny 2 Launches with Day One Issues

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Today is the day, we've all been waiting for. Destiny 2 is finally available. Unfortunately, there are a few issues with the PC version. Game errors are inevitable, and they are part of every game launch. Some game developers just prefer to keep them hidden from the public. So kudos to Bungie for being honest and releasing a list of the known issues to the public.

For a start, Bungie is recommending all Destiny 2 PC players to install the latest Windows updates and display driver for their PCs before playing the game. NVIDIA users should be using the latest GeForce Game Ready 388.00 WHQL driver that was released yesterday, while AMD users can grab the Crimson ReLive Edition 17.10.2 driver. The company has also suggested restarting the Destiny 2 client and Blizzard application as a temporary workaround. If you continue to experience issues, then a deletion of the existing CVARS.xml file is required. The file is located in \Users\USER_NAME\Appdata\Roaming\Bungie\DestinyPC\prefs\.


Day 1 PC Known Issues List
Listed below are issues that Bungie is aware of that exist in Destiny 2 on PC.

  • SLI, HDR, and VSYNC: Players may experience some rare issues when enabling SLI, HDR, or disabling VSYNC in some non-native resolutions. For the best experience, players are encouraged to use these features while running at their display's maximum available resolution.
  • Saxophone Errors when Launching: Players may erroneously encounter Saxophone errors when launching the Destiny 2 application directly from the .exe file. Players who encounter this issue must close the application and relaunch through Blizzard's Battle.net app.
  • Idling to Title Screen: In some activities, players who are returned to the title screen due to idling may be unable to log back in. Players who encounter this issue must close and relaunch the Destiny 2 application.
  • Login after Disconnects: A generic error code may appear to players who lose internet connection, which may block an affected player from logging back in even after reconnecting. Players who believe they are encountering this issue should close the Destiny 2 application and relaunch.
  • Buffalo Errors on multiple PCs: Players may encounter Buffalo errors when logging in to Destiny 2 on multiple PCs at the same time. To prevent this issue, players must ensure that they are logged out of Destiny 2 on any PC that they do not currently intend to play on.
  • Cursor in Tri-Monitor Configurations: Changing resolution between 5760x1080, 4080x768, and 3072x768 may trap the mouse cursor in the right-most monitor. Players who encounter this issue should ALT+TAB out of the Destiny 2 application, then back. Players may also toggle Windowed Mode by pressing ALT+ENTER.
  • Tri-Monitor Depth of Field: DOF effects may be overly aggressive on some tri-monitor configurations. Players who encounter issues with DOF can disable this feature in the Graphics Settings.
  • Windows 10 Game Bar: The Windows 10 game bar may not work in Fullscreen Mode. Affected players who wish to use this feature should use Windowed or Windowed Fullscreen Mode.
  • NumPad Binding: Players are not able to bind controls to most NumPad keys.
  • Screen Bounds on AZERTY Keyboards: Players may receive an incorrect key prompt when adjusting screen bounds on an AZERTY keyboard.
  • IME in Fullscreen: Players who are running Input Method Editors may encounter a black screen or delay when inputting characters in Fullscreen Mode. For the best experience, these players are encouraged to play in Windowed or Windowed Fullscreen Modes.
  • Closing Application: When closing Destiny 2 on PC, players must close the application via mouse input. Controllers cannot select the in-game button to close the Destiny 2 application.
  • Corporate and University Networks: Some players may be unable to play Destiny 2 on corporate or university networks. Players who encounter this issue must contact their IT department, to meet the connectivity standards outlined in our Network Troubleshooting Guide.

View at TechPowerUp Main Site
 
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eidairaman1

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Always issues today, seems QA is non existent with Game devs anymore...
 
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It's existent. It's just that deadlines take priority over delays for QA. Not just a trend specific to game development......

Portfolio projects need to get done, and PM's and teams need to meet their goals for the year in order to meet their weighted objectives and get them bonus checks baby. The minimum wouldn't be the minimum if it wasn't good enough :)

Go live is #1, triage is #2.
 
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I swear there was enough time between today and the beta weekend to fix this shit...
 
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Speak for yourself. I have not been waiting for this at all.
 

cdawall

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I swear there was enough time between today and the beta weekend to fix this shit...

Likely they were fixing more serious issues in that time. The issues on this list are actually relatively minor and some are quite obscure.
 
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Likely they were fixing more serious issues in that time. The issues on this list are actually relatively minor and some are quite obscure.

Pretty much this. I ran the game flawlessly with my setup. 7680x1440P @ 144hz. I'm actually impressed. I do wish Rivatuner was compatible though, too bad they banned all hooking apps. Luckily I can still monitor temps on my Aquaero 6XT front LCD panel. Just not SLI load though.
 
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Pretty much this. I ran the game flawlessly with my setup. 7680x1440P @ 144hz. I'm actually impressed. I do wish Rivatuner was compatible though, too bad they banned all hooking apps. Luckily I can still monitor temps on my Aquaero 6XT front LCD panel. Just not SLI load though.
Actually, it was pretty smooth for me yesterday, even though these issues exist somewhere, I have not encountered them fortunately.
 

lordogre

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The publisher is blizzard(activision). What do you expect. Any game they release have really bad day 1 issues. There is no point in preordering their games since for one reason or another you won't be able to play it. Same issue with their other games.
 
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