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Steam AAA Bleed Continues: Anno 1800 to be UPlay and Epic Games Store Exclusive

Sometimes the developers do get caught in the middle and I honestly feel bad for them. The Metro Exodus situation seems like that - I believe that EGS exclusivity decision was made by the publisher and not the developers, so I felt quite bad for the game developers in that situation and the consumers. Both groups were made victims by bad publishing choices. So I do totally understand any heightened emotions you feel with that being your profession. Best of luck.

Yep. That's what happened. Deep Silver made the call to make Metro Exodus a timed exclusive on the Epic Store. People lashed out at 4A Games even though they had no say in the matter at all. Publishers make those kinds of calls. That's what I think is about to happen with Borderlands 3 as well and there will be a blow up on gaming sites against Gearbox but they've already pointed out that it's 2K that will make the decision and not them.
 
With all the "discussion" in these threads, I can't help but wonder how many people here have an active Epic account.
 
With all the "discussion" in these threads, I can't help but wonder how many people here have an active Epic account.

I do. For two reasons:
  1. Experimenting with UE4.
  2. Buying Metro Exodus because I don't give two shits where I buy games from.
 
I don't know, huge is something else, huge is something only battle royale games recently reached, and having more reviews on metascore means nothing as i already said, it's not a reliable source, never was. It's you having no idea what you're talking about like most of the time you write on this forum regarding anything really. I have myself as source, which is surely more valuable than what you're using as "source", just stop it with this aggressive ignorant posting of yours you're by far one of the lamest users in this forum.
This is pretty sad, You and @Vayra86 had a nice discussion going until this. Just because he was making a better valid argument over yours is not a reason to personally attack him. Since you dont have access to actual purchase numbers its hard to validate your argument versus what is shown on critic and review sites. Personal opinion aside, a game success or failure only matters when we buy and play it. True reviews sites have been bribed to inflate numbers or fluff reviews, sales numbers are exaggerated all the time. But anyone speaking for everyone else by using "people ..." should atleast have a source. You dont speak for me, I havent played the games you have but yet "people" references to gamers ( or everyone) is always baseless.

This forum has lots of room for healthy discussion but personal attacks like this is better left on Reddit.
 
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With all the "discussion" in these threads, I can't help but wonder how many people here have an active Epic account.
I do. Already beat most of the free games they gave away. Thanks Epic! :D
 
With all the "discussion" in these threads, I can't help but wonder how many people here have an active Epic account.
I do also, free games ya know.

Source for the use of most of their budget on marketing instead of game production?
A magic 8-ball most likely. However, from what I have observed, marketing budgets for small publishers with even lesser known dev studios seem to do only slightly better at PR than those larger than them when quality vs quantity matters.
 
Valve shouldn't have abandoned game development. Now it's going to bite them in the ass. Half-Life 3, Team Fortress 3, Portal 3, etc. would attract more people into their platform. Gamers follow the games, not platform!

Just wait until Epic integrates Unreal Engine with their store platform... since they have one of the most popular game engines in the world, this will hurt Steam even more.
 
So how is saying:

Not advocating raising the price? If we start with a sixty dollar ($60) and then put an extra (add) five bucks ($5) - what do we get?

I'm just saying that I'd rather spend a couple extra bucks for a game on Steam than I would on the same game on a different platform. Just because I'm used to Steam and have a few friends on there that I play games with. It also depends on the other platform too.

What I would really rather do is just buy DRM-free games from GOG that I can play without having to deal with a launcher. But then I still run steam anyways to talk to friends.
 
With all the "discussion" in these threads, I can't help but wonder how many people here have an active Epic account.

Think opposite, 40% of Epic store user base do NOT have a steam account anyway.
 
Think opposite, 40% of Epic store user base do NOT have a steam account anyway.
Really? Do you have a source? 'Cause that's quite impressive, given Steam's utter and total dominance of digital PC games sales for the past 16 years - finding an untapped demographic like that is any sales rep's wet dream.


Again I want to thank everyone here for some great entertainment - Anno games aren't my cup of tea, but this (poor excuse for a) debate sure is! Grand entertainment! Even though I've asked this before, I still can't grasp it: what has Steam done to earn such intense and unblinking loyalty? They were first, and more importantly first at making a good launcher, but ... then they stopped developing games, and started effectively extorting games developers through their chokehold on the market. You wanted to sell a game? You had to pay Valve 30% for the privilege, even though all they did was provide a server and some ancillary services. Valve has become incredibly rich off the work of other developers, all the while game developers globally are struggling to get by thanks to an incredibly competitive market.

Steam's monopoly does not deserve our support. Period. And while an oligopoly isn't really any better, it's an acceptable stopgap if that is what is required to actually create a feasible marketplace for digital PC games in the long run. And it's rather obvious that loosening Steam's grip on the market is desperately needed for this to happen.
 
Really? Do you have a source?

Google is your Friend:

ep.jpg
 
Valve shouldn't have abandoned game development. Now it's going to bite them in the ass. Half-Life 3, Team Fortress 3, Portal 3, etc. would attract more people into their platform. Gamers follow the games, not platform!

Just wait until Epic integrates Unreal Engine with their store platform... since they have one of the most popular game engines in the world, this will hurt Steam even more.

ERM....they integrated the store into the editor launcher. Same place you can mod games too :)
 
With a claim like that it was your responsibility to provide the source, not smugly say “ Google is your friend” when pressed.

I am sorry.
I thought it is common sense to at least do the initial fact check by 2 sec google it.
 
People will speak with their Wallet. And mine is telling me No Thank You,
All Games should be available on all platforms, regardless so the end user has the final choice.
Period.
 
Again I want to thank everyone here for some great entertainment - Anno games aren't my cup of tea, but this (poor excuse for a) debate sure is! Grand entertainment!

I'd have to agree that a lot of these posts have been clearly unwarranted towards others, but they sure were entertaining to read through - to a point.

Even though I've asked this before, I still can't grasp it: what has Steam done to earn such intense and unblinking loyalty? They were first, and more importantly first at making a good launcher, but ... then they stopped developing games, and started effectively extorting games developers through their chokehold on the market.

So many people are so hung up on Steam because, as you said, Steam was pretty much the first digital platform to stick around for so long. People have so many games tied to Steam and friends on Steam that it is the one program they want to keep using because of such a thing. Then, one day....
2xn5cw.jpg
 

It'll just be another game I don't get. It's got nothing to do with it not being available on release on Steam.

Sure, I can wait for 6 months to pick it up on another digital platform, but I won't. I won't support a game that specifically goes with an exclusivity deal with just one place.

I won't install EGS. I already have 4 different digital platform programs on my computer and I don't want anymore. My personal choice is to avoid these games made by these companies because of it. I may be in the minority here, but that's how I'll handle it. I'll vote with my wallet.
 
It'll just be another game I don't get. It's got nothing to do with it not being available on release on Steam.

The rest of your post totally contradicts this statement.

However, I understand what you mean. That said, I look at all these launchers like the old days. When I used to have to put disks or discs in to be able to play games. Each game had its own launcher (because there were no launchers...just the game executable). Now, it is the same again. Each publisher has their own launcher. I simply click on the game icon and enter whatever account it is and life goes on. I consider store exclusives just like console exclusives, it's just part of business.

I could totally understand if all you knew was Steam.
 
The rest of your post totally contradicts this statement.

However, I understand what you mean. That said, I look at all these launchers like the old days. When I used to have to put disks or discs in to be able to play games. Each game had its own launcher (because there were no launchers...just the game executable). Now, it is the same again. Each publisher has their own launcher. I simply click on the game icon and enter whatever account it is and life goes on. I consider store exclusives just like console exclusives, it's just part of business.

I could totally understand if all you knew was Steam.
Game stores aren't the same thing as disks. Multiple game stores mean you have to share some personal info with multiple vendors. And trust that each one does a stellar job protecting your data. Multiple stores also mean less RAM for you because these things have a tendency to run at startup and games won't run if the launcher doesn't (once again, kudos to GOG).
 
Game stores aren't the same thing as disks. Multiple game stores mean you have to share some personal info with multiple vendors. And trust that each one does a stellar job protecting your data. Multiple stores also mean less RAM for you because these things have a tendency to run at startup and games won't run if the launcher doesn't (once again, kudos to GOG).

I understand. That is why we, as users, have the ability to be able to tell things not to run at startup. And to stop them after we are done with them.
 
Why? Just set them to not start up. Easy peasy.
I understand. That is why we, as users, have the ability to be able to tell things not to run at startup. And to stop them after we are done with them.
Right. Because that was the crux of my argument: that I don't know how to prevent things from running on startup... :wtf:
 
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