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AMD Radeon RX 6800 XT Raytracing Performance Leaked

Expected to be disappointed by AMD.
 
we won't be able to buy one anyway
 
What stands out to me in this article are the supposed FPS in the games listed, among other things. First, I notice how the listed FPS were achieved using the 6800XT and a Ryzen 9 5900X. Aside from that pairings crazy price tag, it doesn't account for "lesser" CPUs and I'm hoping W1zwill be able to show performance differences when the 6800XT is paired with something like, say any gen Ryzen 5 and/or 7, as those are CPUs people are more likely to have.
CPUs would have little effect on FPS at high res.
 
What stands out to me in this article are the supposed FPS in the games listed, among other things. First, I notice how the listed FPS were achieved using the 6800XT and a Ryzen 9 5900X. Aside from that pairings crazy price tag, it doesn't account for "lesser" CPUs and I'm hoping W1zwill be able to show performance differences when the 6800XT is paired with something like, say any gen Ryzen 5 and/or 7, as those are CPUs people are more likely to have.
Maybe in a later review. Or GamersNexus or HWUB might fo that (Wizz is busy with other product reviews as it is).

Currently there's too much variables as it is.

Expected to be disappointed by AMD.
I mean being able to play ray traced games is privilege at best. It's a LOOOONNNGGG time before it becomes a requirement.

Here I'm saying it here and now. Games will become fully ray-traced when PS6 and whatever Xbox launches. So at least six years from now.
 
If they made that slide, then that is embarrassing. They compared to the RTX 3080 only when it’s convenient to them. When it’s clearly slower than 3080 at RT, they no longer put it on their chart ROFL!
This is a leak and it should not be here or if it actually shows the true story. Comparisons with NV counterparts will come today. What is wrong with you?
 
RT is a niche and quite irrelevant now; i don't understand why some are so pissed that RT performance will be under NV numbers , like they own&play only RT games....

p.s. not to mention the involved hypocrisy ....need more fps over 100 as eyes hurt under and accepting any fps under with RT; maybe RT is good to restore vision?
 
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Assuming that slide is legit, it looks like RX 6800XT numbers with raytracing will be around or slightly below RTX 2080Ti (and RTX 3070). RTX 2080Ti numbers:
- BF5, 1440p Ultra, DXR Ultra: 73.7 fps (vs 70) - https://www.techpowerup.com/review/battlefield-v-tides-of-war-rtx-dxr-raytracing/3.html
- CoD:MW 1440p Max, DXR On: 98.4 fps (vs 95) - https://www.pcgameshardware.de/Call...tracing-Test-Release-Anforderungen-1335580/2/
- Metro, 1440p Ultra, DXR Ultra: 66.9 fps (vs 67) - https://www.techpowerup.com/review/metro-exodus-benchmark-performance-test/6.html
- SoTR, 1440p Ultra, DXR Ultra: 87 fps (vs 82) - https://www.techpowerup.com/review/shadow-of-the-tomb-raider-rtx-dlss/4.html

Did not find Crysis Remastered numbers for High/High settings on quick search.
CPU and platform should not matter all that much, DXR is usually heavily GPU-limited but 5900X should be good either way.
Some of these games have received additional minor updates after tests.
 
If they made that slide, then that is embarrassing. They compared to the RTX 3080 only when it’s convenient to them. When it’s clearly slower than 3080 at RT, they no longer put it on their chart ROFL!
Marketing 101
This is a leak and it should not be here or if it actually shows the true story. Comparisons with NV counterparts will come today. What is wrong with you?
Seems like official slide to me.

I would think no level-headed person expected AMD first poke at RTRT to be comparable to Nvidia's 2d gen.
 
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Seems like official slide to me.

I would think no level-headed person expected AMD first poke at RTRT to be comparable with Nvidia's 2d gen.
Yes a slide. Not something official nor within any context. Leak is not official even though the slide leaked might look like it.
Wait for the reviews and actual comparison.
 
Assuming that slide is legit, it looks like RX 6800XT numbers with raytracing will be around or slightly below RTX 2080Ti (and RTX 3070). RTX 2080Ti numbers:
- BF5, 1440p Ultra, DXR Ultra: 73.7 fps (vs 70) - https://www.techpowerup.com/review/battlefield-v-tides-of-war-rtx-dxr-raytracing/3.html
- CoD:MW 1440p Max, DXR On: 98.4 fps (vs 95) - https://www.pcgameshardware.de/Call...tracing-Test-Release-Anforderungen-1335580/2/
- Metro, 1440p Ultra, DXR Ultra: 66.9 fps (vs 67) - https://www.techpowerup.com/review/metro-exodus-benchmark-performance-test/6.html
- SoTR, 1440p Ultra, DXR Ultra: 87 fps (vs 82) - https://www.techpowerup.com/review/shadow-of-the-tomb-raider-rtx-dlss/4.html

Did not find Crysis Remastered numbers for High/High settings on quick search.
CPU and platform should not matter all that much, DXR is usually heavily GPU-limited but 5900X should be good either way.
Some of these games have received additional minor updates after tests.
I wouldn't compare these numbers with AMD numbers, as the only games listed there with a benchmark utility are SOTTR and Metro Exodus, and maybe TPU doesn't use these utilities.
 
I wouldn't compare these numbers with AMD numbers, as the only games listed there with a benchmark utility are SOTTR and Metro Exodus, and maybe TPU doesn't use these utilities.
These are the rumors and numbers we have, why not compare them? Even if tested situations are different, this is a whole different class of performance which seems significant.
 
RT is a niche and quite irrelevant now; i don't understand why some are so pissed that RT performance will be under NV numbers , like they own&play only RT games....

I agree. It really doesn't matter if they underperform Nvidia when it comes to RT. The reality is that current generation of hardware is still not good enough for RTRT. I certainly won't buy a high end card to play at sub 100 FPS just for the sake of RT. Moreover you won't be able to find full implementation of RTRT in AAA titles. Even those games with primitive graphics like Minecraft and Doom, when full RT is switched on will not run with high FPS on a RTX 3080.
 
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RTX is still DXR. RTX is just “special sauce”
Mm, no, BF5 in particular mentioned in patch notes that they've switched from DXR to proprietary green crap.
Reasons mentioned: buggy, slow.

Just check Ratchet and Clank gameplay: it can't even hold 30 fps.
Developers have some target fps and resolution in mind.
Then they pump up visuals until they cross that threshold.
It doesn't matter what they have inside console, 7870-ish GPU or 2080sup.

That is why mocking framerates is silly.

Games will become fully ray-traced
Maybe in 25 years. If we are lucky that is.
 
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