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Cyberpunk 2077 Game and Performance Review Roundup—The Antidote to 2020?

Are we talking about the same internet people? :roll:

We'll know more tomorrow

That's the core of the issue of the internet today. You are considered just as 'credible' as a random n00b who just managed to find his underpants and then stumbled upon a random blurb somewhere, by the vast majority of the audience who has no handle whatsoever on fact/source checking. Stupidity and mindless following dominates reality.

The result is outrage over every other fart. I fall prey to it too... trying not to anymore.

I think it'll be fine. Might have a few undiscovered glitches but I'll bet all the bugs are gone.

I bet the game still has bugs and will receive a mountain of patches post release, and (free) dlc with another host of fixes.

TW3 was not smooth on release either.
 
TW3 was not smooth on release either.
I played TW3 about a year after launch and it still needed me to roll back my save twice just to continue the main story missions because of bugs.

I'm not expecting CP to be as buggy as, say, Bethesda's Skyrim - but it's still a huge game where it's impossible for playtesters to have encountered every possible bug.
 
4K High with DLSS perf mode

Means: "dear computer, please run this at 1080p resolution, upscale it to 4k and use TAA based anti-aliasing"
 
watching CohhCarnage playthrough because reviews are not my teacup ... i prefer watching someone who enjoy the game than reading a resume of someone else opinion :laugh:


well so far looks errrr... did not expect to say that but, it look's "meh" just a generic open world RPG with graphics looking like Deus Ex (HR/MD ) with some more emphasis on RTX (doesn't seems much tho ... for now ... )
let say the story and the game itself will probably "wow" me more than the graphics ... i hope ...

no mistake i love CDPR games but CP2077 is not the revolution in gaming they projected it would be, nothing new aside the franchise.
will probably buy it once it hit the bargain bin.
 
I saw a cool CDPR vid which explained how they put bugs into the game (admittedly, TW3) to ensure the player doesn't confuse it with real life. :roll:I'm sure they've simply done the same for Cyberpunk 2077.


Isnt that just an April fools video?
 
I bet the game still has bugs and will receive a mountain of patches post release, and (free) dlc with another host of fixes.
I wouldn't put money on that.
TW3 was not smooth on release either.
It wasn't perfect, no, but the game was playable and the few problems that it had were hardly game-breaking.

Needless to say, Cyberpunk2077 will be anything but a Fallout4/Fallout76/Battlefield type of situation. It will be solid. I've already bet money on it.
 
Needless to say, Cyberpunk2077 will be anything but a Fallout4/Fallout76/Battlefield type of situation. It will be solid. I've already bet money on it.
Someone is confident! ;)
 
Someone is confident! ;)
True. I trust that CDPR will deliver the goods. In my book, trust(much like respect) is earned not bestowed. CDPR has earned my trust & respect many times over. I rarely prepay for games and can count on one hand how many times I've done so in the past 30 years, Cyberpunk2077 included. The first was The Legend Of Zelda : Ocarina Of Time. Next was the GameCube, Nintendo Wii and C&C3 : Tiberium Wars.
 
Turning on the game’s extensive ray tracing effects hammers it even harder. Most games aside from Control support only a single ray tracing effect, but Cyberpunk crams in ray-traced shadows, ray-traced reflections, ray-traced ambient occlusion, ray-traced diffuse illumination, and ray-traced global illumination. Phew. When you use the game’s “RT Ultra” preset in my prerelease build, the RTX 3090 still hovers around or just below 60 fps, even with DLS S 2.0’s frame-boosting Performance mode active, and plummets all the way to 30 fps to 40 fps while staring directly into a mirror.
It’s also been refreshingly bug-free so far. The only issue I’ve had with my prerelease build is that weapons from dead enemies sometimes float in the air, rather than falling to the ground like they should. It’s immersion-breaking, sure, but not game-breaking.
 
I just hope it doesn't play like Deus Ex. I mean, I really dug into their universe investing into the game and the book, but once I actually started playing Deus Ex Human Revolution I realized it's not my thing (I just left it at the beginning). The only stealth game I ever played and enjoyed was Chronicles of Riddick: Escape from Butcher Bay. Everything else I just go balls-to-the-wall, physics breaking, guns blazing fiasco. I don't have the time or the patience to be hiding in the shadows for hours. (same reason I will never play Alien Isolation or SOMA). I really hope 2077 gives a chance you can get those enhancements and start mowing down.
 
Riddled with bugs holy cow.

Also seems a very far cry from the Game of the Year it was hyped to be, its Metacritic review average will slip under 90.
 
I just hope it doesn't play like Deus Ex. I mean, I really dug into their universe investing into the game and the book, but once I actually started playing Deus Ex Human Revolution I realized it's not my thing (I just left it at the beginning). The only stealth game I ever played and enjoyed was Chronicles of Riddick: Escape from Butcher Bay. Everything else I just go balls-to-the-wall, physics breaking, guns blazing fiasco. I don't have the time or the patience to be hiding in the shadows for hours. (same reason I will never play Alien Isolation or SOMA). I really hope 2077 gives a chance you can get those enhancements and start mowing down.
You can pretty much do whatever you want.
 
I just hope it doesn't play like Deus Ex. I mean, I really dug into their universe investing into the game and the book, but once I actually started playing Deus Ex Human Revolution I realized it's not my thing (I just left it at the beginning). The only stealth game I ever played and enjoyed was Chronicles of Riddick: Escape from Butcher Bay. Everything else I just go balls-to-the-wall, physics breaking, guns blazing fiasco. I don't have the time or the patience to be hiding in the shadows for hours. (same reason I will never play Alien Isolation or SOMA). I really hope 2077 gives a chance you can get those enhancements and start mowing down.
I played Deus Ex HR and also Prey 2017 non stealthy, it was actually overpowered to not sneak around. The games didn't really punish the aggressive playstyle. I found it kind of fun to play them like shooters, after all the point of these games was to play however you want. The Hitman games can be played similarly. Nothing says you have to be sneaky. On the other hand, Skyrim is much easier as a stealthy character.

A proper stealth game was Thief: Dark Project, or maybe the older Rainbow Six games.
 
been playing a couple hours no no issues
performance is great with the odd fps dip on cut scenes with DLSS on auto and details set to med-high I am pulling a good 60-75fps
nogame breaking bugs no random crashes nothing typical cdproject quality

yall are idiots 4 hours in still no issues
 
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The Witcher 2 & 3 were also big hardware hogs in the first 2 years since their release and were always used as benchmarks on various sites, CP2077 is no exception.
waiting for the in-depth performance analysis!
This.
They were also filled with bugs (at least TW3 was), just like almost every game on launch day. I'm sure a few patches will solve every issue, maybe even improve performance.
 
This.
They were also filled with bugs (at least TW3 was), just like almost every game on launch day. I'm sure a few patches will solve every issue, maybe even improve performance.

It just dawned on me. Fine Wine happens in the games, not the hardware o_O
 
I'm hoping raytracing options can be independently turned on or off.

IMO raytraced reflections are worth turning on if the performance hit isn't too terrible. As for GI, DI, and shadows - they're barely better than super-cheap raster-based methods and TBH I can only tell the difference in most games when going to a website to look at side-by-side still images.
 
Played for 6 hours. Runs fine for me.

I'm using mostly high settings at 4k, with DLSS in performance mode - looks pretty close to native 4K.

DLSS is making it playable on my RTX 2070 (still waiting for a 3080 FE).
 
I played Cyberpunk 2077 this morning.

TAKE NOTE - Ultra enables Ray tracing but leaves DLSS disabled.

If you move Ray tracing down to meduim and DLSS to performance I can get on my 2080TI to around 79fps to 100fps. at 1440p
 
I played Cyberpunk 2077 this morning.

TAKE NOTE - Ultra enables Ray tracing but leaves DLSS disabled.

If you move Ray tracing down to meduim and DLSS to performance I can get on my 2080TI to around 79fps to 100fps. at 1440p
DLSS isn't that great, turn it and AA off and enjoy the higher frame-rates. At 1440p neither are needed.
 
Low quality post by OneMoar
DLSS isn't that great, turn it and AA off and enjoy the higher frame-rates. At 1440p neither are needed.
Do you enjoy being publicly ignorant ? DLSS is a near +30fps boost with little appreciable quality hit
 
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