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Intel "Raptor Lake" is a 24-core (8 Big + 16 Little) Processor

btarunr

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Intel's strategy toward increasing CPU core counts could be to dial up the counts of smaller low-power CPU cores, according to a "Moore's Law is Dead" leak about the next-generation "Raptor Lake" mainstream processor. The chip is said to have 8 larger high-performance cores, and a whopping 16 low-power cores. The eight bigger performance cores will be "Raptor Cove," the successor to "Golden Cove," featuring higher IPC and more instruction sets, although the report only references this as an enhancement to "Golden Cove." The sixteen smaller low-power cores, however, are expected to remain "Gracemont," carried over from "Alder Lake-S." The "Raptor Lake-S" processor is slated for a Holiday 2022 release, and being touted as a competitor to AMD's "Zen 4" based desktop processor.



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What I don't get from this approach is, what if I want 12 big cores instead of useless AVX-less small cores? This is on a desktop PC, not on a laptop.
 
What I don't get from this approach is, what if I want 12 big cores instead of useless AVX-less small cores? This is on a desktop PC, not on a laptop.

can you explain AVX to me in quick summary, I have never understood it... I am guessing it only applies to work stations not actual gamers?
 
can you explain AVX to me in quick summary, I have never understood it... I am guessing it only applies to work stations not actual gamers?

Think of it as hardware dedicated to a certain task, very much the same as hardware accelerated playback for say H264 on a GPU

To programs (games) that dont use it, its useless hardware.
To programs that do use it (workstation stuff) it's a massive speed boost.

Some games are starting to use AVX, but its not common yet (and so many variants of AVX, they may use older standards than modern CPU support anyway)
 
It doesn't need to be focused only on games. Browsers, emulators, compression programs, anything can take advantage of CPU instructions in one way or another.
It's better to have them and not need them than to not have them and crash an app, or make it perform like trash.
yuzu for example will run some games at 3FPS if FMA is missing, precision needs to be lowered to make old CPUs perform well.
 
The hybrid core part, I think is a good idea for devices using battery or have limited cooling capability. It also makes sense for a office or desktop pc in a store or industrial environment, where a pc just sits on ilde most of the time.

But for a full blown gamer and/or workstation desktop. I would rather like to have fewer but powerful cores. So like 16 cores with smt/ht than like 24 cores and perhaps only 8 cores of them has sms/ht. Hence why I chose to go with a Ryzen 9 5950X and not wait for Intel's alder lake. 5950X seems beffer fitted for my needs.

So i have mixed feelings about this hybrid core thing. Some places it makes sense and in other areas it doesn't make so much sense.
 
can you explain AVX to me in quick summary, I have never understood it... I am guessing it only applies to work stations not actual gamers?

In a nutshell it's a CPU Instruction that makes the CPU process more data at once/per CPU cycle.
 
I don't understand all the people considering the small cores to be a waste on desktop computers.

Just think of it like having 8 cores at 4.5GHz and 16 cores at 3.9GHz where the 16 cores use as much power as the 8 faster ones. The missing instructions are rarely used ones which again stress the power generated by the CPU.

Even desktops are power bound, not maybe so strictly as notebooks but if you can generate a limited amount of heat than there are many situations where 16 low power cores can do more than 8 megacoreswithsquareballs (TM).

In the end it seems to be like: you got a 150W power ceiling (well, it is Intel ... 250W ... 300W...), you decide how to reach this power limit ... today it is 2 cores superfast or all cores somewhat fast in a dynamic manner ... tomorrow it will be decided when buying the CPU: 8 big and 8 small (average Joe) or 24 small (I do serious stuff) or 12 big (I am a gamer).

I am not so sure the big-little is such a winning idea though. Time will tell.
 
What I don't get from this approach is, what if I want 12 big cores instead of useless AVX-less small cores? This is on a desktop PC, not on a laptop.
I think we do have other options for small workstations, although 16 cores seem like a better choice (except for price).
 
Historically the best CPUs have the highest performance per core and the highest performance per clock ratio.

I don't need regular CPU + 1000 little calculator cores
 
I wasn't sure if I wanted small cores in a desktop pc, and I'm still not sure, but Damn 16 little cores , baffling, why , I have used something close to gracemont core's, I didn't enjoy it, weird.
Time will tell but Intel are baffling ATM.
 
The reality is that big LITTLE is it's best option right now available to deal with heat in terms of managing it better by reducing power draw. That happens to be Intel's biggest setback right now in competing against AMD who's on TSMC's more advanced node and has a clever upper hand in the regard. It's still actually really important when you take into consideration vertical stacking of chips in which dealing with heat with heat transfer will become a more serious concern and something Intel is also working towards.

This could be a big first step towards 3D stacked CPU's from Intel. In fact I feel Intel could stand to have a small, medium, big core type of arrangement with 3 or more core size types possibly even 4 in the not so distant future. In that scenario the best way to 3D stack them is in a pyramid structure you might invert it though and do like AMD has with ZEN 3+ with the structural silicone. It really depends honestly the biggest die might be a smallest cores, but the number of those cores is much higher while the smaller core might be a single core chip at the very top with very highest performance in mind.
 
The reality is that big LITTLE is it's best option right now available to deal with heat in terms of managing it better by reducing power draw. That happens to be Intel's biggest setback right now in competing against AMD who's on TSMC's more advanced node and has a clever upper hand in the regard. It's still actually really important when you take into consideration vertical stacking of chips in which dealing with heat with heat transfer will become a more serious concern and something Intel is also working towards.

This could be a big first step towards 3D stacked CPU's from Intel. In fact I feel Intel could stand to have a small, medium, big core type of arrangement with 3 or more core size types possibly even 4 in the not so distant future. In that scenario the best way to 3D stack them is in a pyramid structure you might invert it though and do like AMD has with ZEN 3+ with the structural silicone. It really depends honestly the biggest die might be a smallest cores, but the number of those cores is much higher while the smaller core might be a single core chip at the very top with very highest performance in mind.
First step?!, They're way past first steps on 3D ,what do you think emib is, plus Through silicon vias are already in their repertoire.
They also shipped a stacked big core on some little cores to consumers, admittedly god knows who and where they're a bit unicorny.
 
can you explain AVX to me in quick summary, I have never understood it... I am guessing it only applies to work stations not actual gamers?
Games use AVX all the time. They are specialist instructions that do operations on 8-16 data points at once. They are used for compression, video encoding, deep learning, physics calculations etc. Games use them for compression(textures and models are compressed, and games stream them during gameplay otherwise 150gb games will require 150gb ram) and physics all the time.
Basically:
Normal add: x + y = z
AVX add:
x0 + y0 = z0
x1 + y1 = z1
x2 + y2 = z2
x3 + y3 = z3
x4 + y4 = z4
x5 + y5 = z5
x6 + y6 = z6
x7 + y7 = z7
x8 + y8 = z8
x9 + y9 = z9
x10 + y10 = z10
x11 + y11 = z11
x12 + y12 = z12
x13 + y13 = z13
x14 + y14 = z14
x15 + y15 = z15
AVX Fused multiply add:
x0 * y0 + z0 = w0
.
.
.
x15*y15 + z15 = w15


Current CPUs can execute ~3 AVX or 3 normal add instructions per cycle. So the 16X data points = 16X faster. Often the normal adds are just AVX adds, with only x0 + y0 = z0.
 
First step?!, They're way past first steps on 3D ,what do you think emib is, plus Through silicon vias are already in their repertoire.
They also shipped a stacked big core on some little cores to consumers, admittedly god knows who and where they're a bit unicorny.
I think we can both agree though 3D stacking is still very much in it's early infancy far from being well refinement and perfected upon not that tech is ever really perfect.
 
So they're trying to be like ARM, and x86 will die out because arm does low power better..
I guess expediting the transition this way is better.
 
Think about performance per watt and watts per square centimeter too. Not just in notebooks but in desktops as well.

Two or three small cores will get more work done per watt of power than one large core, and cm² of small cores will get more work done than a cm² of large cores - it's reasonable to expect that, right?

I mean, that's when AVX512 isn't used and with a workload that's highly multithreaded. If it isn't highly multithreaded then you don't need more than 8 SMT cores.
 
Think about performance per watt and watts per square centimeter too. Not just in notebooks but in desktops as well.

Two or three small cores will get more work done per watt of power than one large core, and cm² of small cores will get more work done than a cm² of large cores - it's reasonable to expect that, right?

I mean, that's when AVX512 isn't used and with a workload that's highly multithreaded. If it isn't highly multithreaded then you don't need more than 8 SMT cores.
Wrong, three small cores won't get more work done "typically" then one big core/per watt.
That would depend on the task , environment and other running applications but I can't see where your getting your ideology at all.
Highly multi threaded and low throughout per core is it's bow string.
They're saving those big cores for directed application battering ie games.
 
Historically the best CPUs have the highest performance per core and the highest performance per clock ratio.

I don't need regular CPU + 1000 little calculator cores
Yeah, wrote this before, I'm considering a 8-0-1 or 6-0-1 configuration. Of course that's only me, I don't need a Xeon or Threadripper or even 5950x.
 
Yeah, wrote this before, I'm considering a 8-0-1 or 6-0-1 configuration. Of course that's only me, I don't need a Xeon or Threadripper or even 5950x.
Well we are talking about the 8/16 part in the Op not the single big core variants soooo, I mean yeh you do you but we're talking about what Might do us ,who needs mooooooooar cores.
 
Alder Lake was showing how Intel will move forward. With marketing.
Intel will be touting
- the high frequency of the big cores
- the high performance in games thanks to those big cores
- the low power consumption thanks to the little cores
- the number of cores

And people will be buying the wagon with the 8 horses and the 16 dogs, thinking they are getting 24 horses, while AMD will be trying to sell a cart with "only" 16 horses.
 
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