Here the main graphics card, the Matrox Parhelia; this is a Universal AGP 2.0 x4/x8 model of the Parhelia AGP 256MB DDR, this was a gift from a Matrox Employee from Matrox HQ for the EU market, he told me only 1500 of these were made and the much more common AGP 3.0 x8 model went by the millions from 2003 right on down to 2008.
He had asked me to make an offer I was like well let's start at 45 Eur, he was like that is okay by me actually, I'll add an other 6 cards, and for 45 Eur incl first class shipping from Ireland to the Netherlands this is what I got from that kind guy!
Matrox Millennium G400 Dual Head AGP 32MB 128Bit SGR Rev.B 4399
Matrox Millennium G400 Dual Head AGP 32MB 128Bit SGR Rev.B 1800
Matrox Millennium G450 Dual Head AGP 16MB 64Bit DDR SGR Rev.A 4500
Matrox Millennium G550 Dual Head AGP 32MB 64Bit DDR SGR Rev.A 4102
Matrox Parhelia AGP 256MB 256Bit DDR Rev.A 5103
Matrox Parhelia LX P650 AGP 64MB 128Bit DDR Rev.B 4505
Matrox Parhelia LX P750 AGP 64MB 128Bit DDR Rev.B 0905
About 6 months later I also got this G400 MAX as a major respected gift from my friend SWZSSR from x-3dfx;
This card is inuse in the P3.E 850 Slot 1 build:
Matrox Millennium G400 MAX Dual Head AGP 32MB 128Bit SGR Rev.B 4399 + Soltek Brass Orb
Matrox Parhelia AGP Universal 256MB 256Bit DDR Rev.A 5103
As drivers go for the Parhelia to get the best optimal performance from it but with the most laid out control panel this is what needs to be done to get this to work:
To get this working at it's most optimal performance and speed. I had to tinker with the drivers to get a best of both worlds kind of scenario.
So what I did first was install the September 2003 driver which is Matrox Power Desk 1.5.0.107:
Here the September 2003 driver installed with it's awesome control panel, that to which will come in great handy later on.
Also note it's classic gaming control panel, it doesn't have many options, it's something to do with:
Here the performance of Descent 2 with D2X Rebirth 0.58.1 and D2X Retro 1.3a with the September 2003 driver kit:
Them frame rates aren't too bad but I know there can be some improvement which you'll see later on in this post 8)
So it was time to make things a lot better!
Likewise then I downloaded the May 2007 driver which is Matrox Power Desk 1.13.0.158 and just installed the driver package, more not.
Then I went to the Device manager and updated the WDM drivers of the Parhelia AGP 256MB then did a reboot and this gave me the control panel from the September 2003 driverkit as well as the most up to date gaming performance WDM driver kit from May 2007!
This also gave me a lot more OpenGL options in the control panel as well, as with the later control panel all the gaming options were removed, so this little workaround did wonders and I also helped others with this ideal little solution of mine
Here the info tab of the May 2007 driver
Here the May 2007 WDM driver with the September 2003 control panel combined, for the card it's self this is a best of both worlds solution:
Here the performance of Descent 2 with D2X Rebirth 0.58.1 and D2X Retro 1.3a with the May 2007 driver kit:
So nice gains here and there for both drivers I used the following settings:
Max in game settings with Super Sampled Rotated grid FSAA x4 + AF x2 from the Matrox Power Desk control panel.
If anyone ever needs help with this I have archived all drivers for all Parhelia cards, this is after all my favorite
Here two 3-way runs I did of 3D Mark 2001ASE Build 330 with the Parhelia AGP 256MB DDR with the May 2007 WDM & September 2003 Control panel and the V5 PCI Mac using the SFFT Alpha 41 driver modified by ps47 & myself:
And here it running the famous Matrox Parhelia Reef Demo version 1.1
Here some other games I ran with the Parhelia:
Freelancer by Digital Anvil & Microsoft which was released on March 04, 2003 in the US & April 11, 2003 in the EU
This game gets the max out of the Parhelia P512 GPU thanks to Pixel Shader 1.3 for the 3D objects & Vertex Shader 2.0 support for the Nebula's
My Parhelia ran this game @ 1024x768x32 max ingame settings with FAA x16 & AF x2 and it looks glorious!
Command & Conquer Red Alert2 which was released on October 25, 2000 in the US and October 27, 2000 in the EU
With Command & Conquer Red Alet 2: Yuri's Revenge by Westwood Studios & EA Games which was released on October 09 2001 in the US & October 19, 2001 in the EU
With Purple Alert Mod 4.10.28 fmade by Marshall Carnis and released on May 02, 2006.
Last pic was the final score of this battle after a game run time of 9 hours 37 minutes and 45 seconds, no crash either.
RA2 is very CPU heavy which makes this the ideal game to use for stability test runs for long term workloads.

Here the 3dfx Voodoo5 5500 PCI Macintosh card that went through the following nice reworks that were done by two great people from x-3dfx & Voodoo Alert
3dfx Voodoo5 5500 PCI Macintosh 64MB Rev.A1 2900 + PC Bios 1.18_DVI
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SWZSSR's friend's Recap & Modifications:
01. Full Polymer Recap
02. Burnt Copper Heatsinks for the VSA's rear side
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Backfire's Repairs & Reworks:
01. Renewed Ceramic SMD's on the rear
02. 6ns Hynix VRAM renewal for the main VSA-100 Graphics Chip
03. Renewed Heatsinks & Fans for the VSA's topside
04. Renewed Power Supply Controller Chips
05. Fixed the IC U510 Chip's pins
06. Replaced 4x TSOP-86
07. 6ns Hynix VRAM renewal for the slave VSA-100 Graphics Chip
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Here the control panel of the V5 PCI Mac that was made by my friend named "KoolSmokey". he from the 3dfx Zone Forums, Italy:
Here the max FSAA setting for both OpenGL/Glide & Direct3D is FSAA x4, hence being a Voodoo5 5500 series of graphics card and by having two 3dfx VSA-100-200 graphics chips

The Voodoo5 5000 & 5500 series both have two 3dfx VSA-100-200 chips, this makes the max FSAA setting as 4 samples
A Voodoo5 6000 has four chips, those do FSAA x8 as max setting, yet a Voodoo4 4500 only has one VSA-100-220, these only have a max setting of FSAA x2, sae rule goes for the 3dfx Daytona cards named Voodoo4-2 4000/4200 & 4800, all of these do FSAA x2 as max FSAA setting as well.
Alas I have worked with all VSA-100 based graphics cards single Dual & Quad SLI setups.
The people from EVGA seen me post my Voodoo5 6000 a few times, this system is kind of a memory to my Voodoo5 days, the PC flashed Voodoo5 5500 PCI Macintosh is the only Voodoo5 I currently have.
Here that V5 PCI Mac running some games, such as these:
Descent 2 by Parallax Software & Interplay which was released on March 13, 1996 in the US and March 29, 1996 in the EU
Descent 2 is using the mods D2X Rebirth 0.58.1 & D2X Retro 1.3a for improved game play & 3D rendered graphics mode with OpenGL ES 1.2:
Star Wars Dark Forces II: Jedi Knight by LucasArts which was released on October 09, 1997 in the US & October 17, 1997 in the EU:
Hexen II by id Software & Raven Software which was released on September 11, 1997 in the US & September 17, 1997 in the EU:
