- Joined
- May 22, 2015
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Processor | Intel i5-12600k |
---|---|
Motherboard | Asus H670 TUF |
Cooling | Arctic Freezer 34 |
Memory | 2x16GB DDR4 3600 G.Skill Ripjaws V |
Video Card(s) | EVGA GTX 1060 SC |
Storage | 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500 |
Display(s) | Dell U3219Q + HP ZR24w |
Case | Raijintek Thetis |
Audio Device(s) | Audioquest Dragonfly Red :D |
Power Supply | Seasonic 620W M12 |
Mouse | Logitech G502 Proteus Core |
Keyboard | G.Skill KM780R |
Software | Arch Linux + Win10 |
Yes, they are: https://devblogs.microsoft.com/dire...rectx-cooperative-vector-support-coming-soon/How did Nvidia suddenly realise that its cards needed more VRAM ?![]()
Maybe the sales are too poor, no ?
1. Maybe they plan changes in Windows / DirectX / future games that will need more VRAM;
2. It's a fact that all cards should start from 12 GB and up - GT 5050 - 12 GB, RTX 5060 - 16 GB, RTX 5060 Ti - 18 GB, RTX 5070 - 20 GB, RTX 5070 Ti - 24 GB, RTX 5080 - 32 GB, RTX 5090 - 64 GB.
And no, this is not going to require more VRAM, it's going to require less (though in practice I expect more fidelity within the same VRAM requirements).