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the54thvoid
the54thvoid
In fairness, I actually try to limit casualties in games where I dont need to kill the foe. I got the pacifist award in Deus Ex:HR (I think it was that one). It was a bitch that required a replay, but I got there in the end. Same with Cyberpunk 2077 - I used as much non-lethal as possible. It makes it harder. I like a challenge, unless it's Dark Souls level challenging.
robot zombie
robot zombie
I get the message they wanna send and all... but the game wont respond like a real life combat situation - the resulting experience wouldnt be a good analogy for how modern conflicts work. You just experience what playing a shooter poorly feels like because theyre built around action movie ethics. I doubt it goes well in MP too lol
robot zombie
robot zombie
What WOULD be cool, is if they made that game... like nitty gritty, true to life OTG ops with all of the rules and procedures.
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