In fairness, I actually try to limit casualties in games where I dont need to kill the foe. I got the pacifist award in Deus Ex:HR (I think it was that one). It was a bitch that required a replay, but I got there in the end. Same with Cyberpunk 2077 - I used as much non-lethal as possible. It makes it harder. I like a challenge, unless it's Dark Souls level challenging.