- Joined
- Mar 5, 2019
- Messages
- 6 (0.00/day)
System Name | Orange fun |
---|---|
Processor | i7-5960X 4.4GHz |
Motherboard | Asus Rampage V E10 |
Cooling | Liquid Loop | 7x120 eq. | D5 pump | Series with Rads in between | Graphite Pad CPU Thermal Paste GPU |
Memory | 2800 XSPC DDR4 64GB 8x8gb runs at 2400 |
Video Card(s) | MSI RTX 2080TI Ventus - Non-OC |
Storage | M.2 INTEL 700 1TB + M.2 INTEL 600 2TB + 3x1.6TB Raid0 SATA SSDs |
Display(s) | 2X 4K SAMSUNG 28" + 34" HP S340C |
Case | Define R6 |
Audio Device(s) | SPDIF DAC |
Power Supply | 1000W Gold EVGA |
Mouse | Ergo + Gaming Logitech |
Keyboard | QWERKYWRITER S |
Software | WINDOWS 10 |
Benchmark Scores | 12300-12650 superposition 4k optimized |
I really don't get why this is happening? Unless it's running at a high efficiency?
So in VR gaming, I'm getting gpu loads of 60-85% sometimes hitting high 90s in some scenes
Temps are at mid to high 60s for GPU. Cpu is 50s when not too overvolted 60s when I max out the overclock
Power consumption that rarely hits 200W usually sits at 185ish
Power consumption % of mid 70s
I ramped up my pump to level 5 from level 3 this morning.
When I run the maxed out superposition VR benchmark I get 99% utilization and still 70% Power consumption
With a perf cap reason of PWR and a green solid line in there
So what am I missing here? Why isn't it using more power/more gpu utilization? Or is it just the settings I have in VR for supersampling etc. that prevent it from using more except in certain scenes?
I'd like to use more supersampling/graphics levels but I get some bad frame rates occasionally in some games which ruin the experience.
It's on a vive pro wireless
I attached a screenshot of Superposition Maxed out in VR with gravity vortex maxed.
Follow UP:
IDK if it's my cpu that's bottlenecking the whole thing. Especially because I'm running vive wireless, but the issue is about the same when wired.
I absolutely despise the newer intel CPUs (non-X) because of the very low PCIE lanes. I just don't know if it's worth it to switch over and I'm definitely not getting the overpriced newer X-Series. AMD is also just not my thing and has issues with vive wireless.
I have a usb pcie, vive wireless, M.2 PCIE, and my GPU. so idk how the 16 lanes on a 9900K would make sense for me.
Please tell me if I'm missing something here. I mean running the oculus rift S with USB ports is just a headache without the extra lanes.
2nd Follow Up:
Temps are alright but i'd like to stay below 60, would it be worth it to switch to liquid metal for GPU? How about CPU? Or am I not really gaining anything by doing so? I have the liquid metal sitting in my drawer haven't decided to go for it yet.
Also here's an image of my loop for any thoughts and also for some attention since I haven't posted it anywhere yet.
Annoying AF is Asus mobo always turning on LEDs to RED when coming back from sleep and Aura becomes unresponsive. I like to keep it off with cathodes lighting it. Still working on getting true black light LEDs 365nm for the GPU instead of the strip I recently installed. Have it off for now.
So in VR gaming, I'm getting gpu loads of 60-85% sometimes hitting high 90s in some scenes
Temps are at mid to high 60s for GPU. Cpu is 50s when not too overvolted 60s when I max out the overclock
Power consumption that rarely hits 200W usually sits at 185ish
Power consumption % of mid 70s
I ramped up my pump to level 5 from level 3 this morning.
When I run the maxed out superposition VR benchmark I get 99% utilization and still 70% Power consumption
With a perf cap reason of PWR and a green solid line in there
So what am I missing here? Why isn't it using more power/more gpu utilization? Or is it just the settings I have in VR for supersampling etc. that prevent it from using more except in certain scenes?
I'd like to use more supersampling/graphics levels but I get some bad frame rates occasionally in some games which ruin the experience.
It's on a vive pro wireless
I attached a screenshot of Superposition Maxed out in VR with gravity vortex maxed.
Follow UP:
IDK if it's my cpu that's bottlenecking the whole thing. Especially because I'm running vive wireless, but the issue is about the same when wired.
I absolutely despise the newer intel CPUs (non-X) because of the very low PCIE lanes. I just don't know if it's worth it to switch over and I'm definitely not getting the overpriced newer X-Series. AMD is also just not my thing and has issues with vive wireless.
I have a usb pcie, vive wireless, M.2 PCIE, and my GPU. so idk how the 16 lanes on a 9900K would make sense for me.
Please tell me if I'm missing something here. I mean running the oculus rift S with USB ports is just a headache without the extra lanes.
2nd Follow Up:
Temps are alright but i'd like to stay below 60, would it be worth it to switch to liquid metal for GPU? How about CPU? Or am I not really gaining anything by doing so? I have the liquid metal sitting in my drawer haven't decided to go for it yet.
Also here's an image of my loop for any thoughts and also for some attention since I haven't posted it anywhere yet.
Annoying AF is Asus mobo always turning on LEDs to RED when coming back from sleep and Aura becomes unresponsive. I like to keep it off with cathodes lighting it. Still working on getting true black light LEDs 365nm for the GPU instead of the strip I recently installed. Have it off for now.