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- Jan 8, 2017
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System Name | Good enough |
---|---|
Processor | AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge |
Motherboard | ASRock B650 Pro RS |
Cooling | 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30 |
Memory | 32GB - FURY Beast RGB 5600 Mhz |
Video Card(s) | Sapphire RX 7900 XT - Alphacool Eisblock Aurora |
Storage | 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB |
Display(s) | LG UltraGear 32GN650-B + 4K Samsung TV |
Case | Phanteks NV7 |
Power Supply | GPS-750C |
Games have always used more and more CPU power as time goes on , that includes using more threads. Just fire up Crysis 3 , a title from 2013 and notice how it eats up all threads. At the same time you'll notice that it doesn't really matter because the frame rates don't improve that well past a certain point , it's a strange bottleneck that you can't really figure out since neither the GPU or CPU are being maxed out.
So whats happening ? Are more cores useless for gaming ? Nope. It's the API's that's holding things back , it doesn't matter how well threaded the game engine is ( which often it is) if when it comes down to drawing the scene you run into a massive software bottleneck trying to feed the GPU.
So games benefit greatly form more cores and CPU power in general , it's just that you don't really get to see that in action unfortunately.
So whats happening ? Are more cores useless for gaming ? Nope. It's the API's that's holding things back , it doesn't matter how well threaded the game engine is ( which often it is) if when it comes down to drawing the scene you run into a massive software bottleneck trying to feed the GPU.
So games benefit greatly form more cores and CPU power in general , it's just that you don't really get to see that in action unfortunately.
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