Reference from Original Review article:
http://www.anandtech.com/show/10325/the-nvidia-geforce-gtx-1080-and-1070-founders-edition-review/9
Regarding Maxwell2 Gen cards(980/970)
Regarding Pascal's improvement in terms of Async Compute
So yes, Nvidia did try to improve the Async compute from Maxwell2's non-existent state to a better condition. However under careful anaylsis it is predicted such a small change won't provide much help during DX12/Vulkan age.
Regarding AMD:
In the end it boils down to how soon Nvidia have chosen to make the shift from old ways to unified ALUs.
Then what is pre-emption?
Nvidia tried to cater to current gen and older games by implementing more traditional(that is suitable for DX11) way of GPU design to ensure max performance gain with minimum cost of R&D as well as production. At the same time Nvidia introduces some new workaround for DX12/Vulkan titles that are compute heavy. In this way you get happy customers and great return on revenue for the company. People will buy new cards down the road for DX12/Vuklan titles any way, If I were to work for Nvidia this will be a safe and sound strategy for GPU development for sure.
The generation that comes after Pascal will probably see drastic design change comparing to Maswell-Maxwell2-Pascal. Nvidia will shift heavily towards hardware level async compute and comes out with a super robust design. And maybe by that time the entire Tessellation situation will repeat itself again.
AMD on the other hands have been shifting towards async compute for a long time. I strongly doubt this is related to console development. After all what SONY or MS want is a hardware they can milk on for a long time without worrying the graphic/Visual lacking behind PC too much. DX12/Vulkan helps unlock max potential of hardwares which will great for console development.
My verdict:
Nvidia focus more on PC Consumer experience, which always aims for best performance during the GPU's usefulness life span.
AMD focus more on Console. PC GPU design may just be tagging along. Sometime their assumed "futuristic design" may help in new games. However as soon as Nvidia as shifts towards the direction AMD's design becomes obsolete.