- Joined
- Aug 6, 2017
- Messages
- 7,412 (2.55/day)
- Location
- Poland
System Name | Purple rain |
---|---|
Processor | 10.5 thousand 4.2G 1.1v |
Motherboard | Zee 490 Aorus Elite |
Cooling | Noctua D15S |
Memory | 16GB 4133 CL16-16-16-31 Viper Steel |
Video Card(s) | RTX 2070 Super Gaming X Trio |
Storage | SU900 128,8200Pro 1TB,850 Pro 512+256+256,860 Evo 500,XPG950 480, Skyhawk 2TB |
Display(s) | Acer XB241YU+Dell S2716DG |
Case | P600S Silent w. Alpenfohn wing boost 3 ARGBT+ fans |
Audio Device(s) | K612 Pro w. FiiO E10k DAC,W830BT wireless |
Power Supply | Superflower Leadex Gold 850W |
Mouse | G903 lightspeed+powerplay,G403 wireless + Steelseries DeX + Roccat rest |
Keyboard | HyperX Alloy SilverSpeed (w.HyperX wrist rest),Razer Deathstalker |
Software | Windows 10 |
Benchmark Scores | A LOT |
This is the thing I was talking about.When it comes to graphics settings,it's usually the game's visual design that either keeps you absorbed or not.You rarely see a game that looks amazing on ultra but unimpressive on high or very high.
When something does make such a big difference,it's usually one-two game specific settings,like I mentioned about watch dogs 2 and htfs.Just took this (sorry for ms paint quality) ss of the game with htfs shadows vs ultra.It gives the game and absolutely incredible touch given what you see here is pretty much visible throughout the whole game except at night (where they've got equally awesome looking and taxing headlight shadows).A static ss doesn't do it justice too,htfs looks a lot more realistic in motion than plain shadows as well,ultra is pretty static.
When something does make such a big difference,it's usually one-two game specific settings,like I mentioned about watch dogs 2 and htfs.Just took this (sorry for ms paint quality) ss of the game with htfs shadows vs ultra.It gives the game and absolutely incredible touch given what you see here is pretty much visible throughout the whole game except at night (where they've got equally awesome looking and taxing headlight shadows).A static ss doesn't do it justice too,htfs looks a lot more realistic in motion than plain shadows as well,ultra is pretty static.
