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Boss level dificulty

Mass Effect 3 , Clone Shepard fight on Normandy . The hardest boss fight in the entire mass effect trilogy

Any Dragon in Dragon age Inquisition , if you don't have perfect gear and your party is 3 levels below the dragons level. It's superb! Your never gonna kill the dragons ,but those fights are superb

Meh, ME 1\2\3 play by the rules the games easy period, just finished my 2nd time though them all since each of them came out.

DAI are not hard bosses just slow and boring, in fact i got so bored how long shit took i put it on easy as the AI sucked. Easy was way to easy but it beat the hell out of a boss that died terribly slow which was easy to beat just had so much HP.
 
Bosses are really tough in Resident Evil games but it's all because of ammo conservation. If player was careful enough to save ammo and herbs it's not really hard to take them down. Some boss battles were timed (Resident Evil 2 and Krauser in Resident Evil 4). If you're not careful you run out of ammo and time with Krauser. Verdugo and IT battles will make you poo your pants. Bottom line: boss battles in RE games are really cool.

Another great game with interesting bosses is Metroid Prime games (Echoes, Hunters, Corruption). All that battles depend on player's intelligence, reaction, pattern recognition and ability to find weak spots.

Diablo in Diablo I were really tough. I don't even remember how many times I teleported back to town.
 
Meh, ME 1\2\3 play by the rules the games easy period, just finished my 2nd time though them all since each of them came out.

DAI are not hard bosses just slow and boring, in fact i got so bored how long shit took i put it on easy as the AI sucked. Easy was way to easy but it beat the hell out of a boss that died terribly slow which was easy to beat just had so much HP.
I thought DAI was entirely way too easy on everything. Everything I did seemed exceptionally repetitive or it didn't make sense. A lot of the subsystems seemed to be barely working too. Personally thought that game was terrible.
 
Bosses are really tough in Resident Evil games but it's all because of ammo conservation. If player was careful enough to save ammo and herbs it's not really hard to take them down. Some boss battles were timed (Resident Evil 2 and Krauser in Resident Evil 4). If you're not careful you run out of ammo and time with Krauser. Verdugo and IT battles will make you poo your pants. Bottom line: boss battles in RE games are really cool.

Another great game with interesting bosses is Metroid Prime games (Echoes, Hunters, Corruption). All that battles depend on player's intelligence, reaction, pattern recognition and ability to find weak spots.

Diablo in Diablo I were really tough. I don't even remember how many times I teleported back to town.
Mmmm, Metroid Prime, love that Trilogy there. Even got them all for the Wii. Need to go back and do another play through.

Another one I like for boss battles is Okami. The last boss is a blast to fight. Think I beat that game over 3-4 times. Need to replay the HD version on PS3 since I have that one now.

Though, one of my other favs for boss battles is Shadow of the Colossus. Took me a while to figure out how to get on that one darn boss that looks like a giraffe.
 
I thought DAI was entirely way too easy on everything. Everything I did seemed exceptionally repetitive or it didn't make sense. A lot of the subsystems seemed to be barely working too. Personally thought that game was terrible.

I got it on release and it bored me to know end how ever about a month ago i gave it another try, which is when i found as you found way to easy but chopping at some thing endlessly was totally boring so putting the game on easy allowed me to get the story which was some thing i wanted to know.

One thing i did love about the game other than the story was the maps i really thought the FB engine really came a live.

I hope they get it right next time lol, maybe they should just go back to what works "COUGH" the more D&D style.
 
I got it on release and it bored me to know end how ever about a month ago i gave it another try, which is when i found as you found way to easy but chopping at some thing endlessly was totally boring so putting the game on easy allowed me to get the story which was some thing i wanted to know.

One thing i did love about the game other than the story was the maps i really thought the FB engine really came a live.

I hope they get it right next time lol, maybe they should just go back to what works "COUGH" the more D&D style.
I was exceptionally disappointed in it and because of that I probably won't even bother trying the new Mass Effect. I actually upgrade my SLI 680 4GB setup to SLI 980s just to play the game only to be wildly disappointed considering I loved the first 2. I feel like anything EA touches they kill it.
 
Ugh.....sorry, but I won't touch anything that got EA stuck to it. For one reason, Sim City. Plus, the ending on ME 3 still leaves a bad taste in my mouth. Fun gameplay, but I still disliked the HP tanks. Well that and the maps in DA2....not bad game, but come on the same map several times over but by different direction. Hell, PSO maps where at least different and that game only had like four different maps it rotated through for each area run.
 
I was exceptionally disappointed in it and because of that I probably won't even bother trying the new Mass Effect. I actually upgrade my SLI 680 4GB setup to SLI 980s just to play the game only to be wildly disappointed considering I loved the first 2. I feel like anything EA touches they kill it.

I will, how ever i will wait until all addons are out and pay no more than $60 for it, sick of the DLC BS from every one pretty much. Although Techlands come though, well will of tomorrow when the final DLC gets released which will give us reason to play that whole game though again.


Ugh.....sorry, but I won't touch anything that got EA stuck to it. For one reason, Sim City. Plus, the ending on ME 3 still leaves a bad taste in my mouth. Fun gameplay, but I still disliked the HP tanks. Well that and the maps in DA2....not bad game, but come on the same map several times over but by different direction. Hell, PSO maps where at least different and that game only had like four different maps it rotated through for each area run.


I don't get it why people are so pissed at the me3 ending, although they should of kept the MP side out of SP which is totally not fair. It's that bad we searched every place got 100% finds did every mission and still could not get the extra options available to us lol, thankfully there is a editor to put that right but still.

If there is any thing else to get pissed off with ME3 is how simple they made the game they nerfed every thing and would of loved to see the M35 back in a heart beat, people complained about it then they got this stupid hover craft then i guess they complained about that as that sucked to know end so they did fuck all for the ME3.

Yeah DA2 maps were pretty repetitive along side of crap too, DAI they did a awesome job but failed totally with the AI lol.
 
The whole pick your color thing what annoyed me, plus the fact they kind of like disregard some of the previous choices you took back in the previous ones. Kind of piss me off a bit. But agree the third one was easy, especially compared to the first one. I have replayed the first two and try to go 2nd go through on 3rd...I just could not bring myself to finish....sorry but I straight up dislike that ending. DA2 I did not even finish either, it got boring way to fast for me and the story was a bit bland. Hell, they should of hire Tracy Heckman and Margaret Weis to write it. They write some sweet fantasy novels for the Dragonlance books.

I actually do not finish games more for weak story or weak gameplay then hard bosses. Kind of the reason I disliked FFXIII so much....auto pilot attacking...
 
come on now dont rip on sim city.. was only the coolest thing ever that installed with like 100 floppy disks or something haha
 
Not the first one the remake....the one that required online connection. It was straight up stupid at what they did on the small size of cities, etc.

Cities:Skylines blows it right out of the water.
 
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