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cpu bottleneck for graphics intensive games?

do you have anything running in the background? is it a fresh install of windows?
 
You can strip down windows to bare naked. Still any 4c/4t CPU will drop huge due to intensive scenes. It will sustain an adequate average if clocked high, but will drop quiet often and too deep the 1% lows.
 
raising the graphics setting and lowering the frame rate will help the cpu if that is the problem..

a used 7700k will clock up near 5 g..

trog
 
Man, this cpu/ram is only 2 years old. Seems nuts that a game that was just starting to be developed 2 years ago would be so demanding. I assume it isn't the most efficient code.

i mean its still a decent system, but it depends on the games you play, some are core heavy and some are not.
Sell your ram, mobo and cpu and use that money towards a new platform.

Id go for x570-p asus
ryzen 5 3600/ 7 3700x
3200mhz dd4 16gb
 
raising the graphics setting and lowering the frame rate will help the cpu if that is the problem..

a used 7700k will clock up near 5 g..

trog

Ymmv still.

@Easy Rhino

Better yet just plug in your specs and then other cpus and see.


Once it says your cpu/gpu is too weak then you have hit minimum limit and overlimits, if it says works great then it is balanced.

Just remember there is impedance in all electronics due to laws of physics/friction so all systems have a bottleneck
 
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An online bottleneck calculator :confused:

The only "bottleneck calculator" should be monitoring CPU/GPU usage balance...
 
An online bottleneck calculator :confused:

The only "bottleneck calculator" should be monitoring CPU/GPU usage balance...

It gives a balance of what cpu/gpu combos work. Tbf id rather have a cpu that is stronger than a gpu.
 
It gives a balance of what cpu/gpu combos work. Tbf id rather have a cpu that is stronger than a gpu.
But how does it work? What variables is it using to make the determination? I mean I see CPU, GPU, and res, but......... how does it discern between the CPUs? GPUs? Etc to come up with its conclusion?

Just remember there is impedance in all electronics due to laws of physics/friction so all systems have a bottleneck
How is this related to what we are talking about here? I look at that and agree, but cannot find the point of making the statement here.


EDIT: Oops, clicked on it again... resolution isn't even an option there (but RAM is?!!!).

Man, thanks for the link, but, I don't think it is really worth much considering 1 of the 3 largest factors in determining a bottleneck isn't there. :(
 
But how does it work? What variables is it using to make the determination? I mean I see CPU, GPU, and res, but......... how does it discern between the CPUs? GPUs? Etc to come up with its conclusion?

How is this related to what we are talking about here? I look at that and agree, but cannot find the point of making the statement here.


EDIT: Oops, clicked on it again... resolution isn't even an option there (but RAM is?!!!).

Man, thanks for the link, but, I don't think it is really worth much considering 1 of the 3 largest factors in determining a bottleneck isn't there. :(

My guess is it is using some raw compute numbers. Like Tflops or something. The only use case I can see for it is if you are planning a build and didn't have a way to get viable numbers. Like you said though, resolution is important. However, only in gaming. Other uses care much less about resolution and more on actual throughput. I do know the thread topic is about gaming bottlenecks but just speculating on this calculator here.
 
Resolution is important, the specific game is important, the framerate target is important, the settings are important... I see 0 value in a calculator like that if it doesn't take into account that kind of thing
 
I had a 7600K @ 4.7GHz last year and the CPU felt sluggish, especially when streaming. A slower 4c/4t with a fast GPU is a bottleneck.
 
I had a 7600K @ 4.7GHz last year and the CPU felt sluggish, especially when streaming. A slower 4c/4t with a fast GPU is a bottleneck.

wow really? i ditched my i5 3570k as soon as games i play has stutters even with overclock. i think 2020 is a year for gamers a 6c is recommended.
 
wow really? i ditched my i5 3570k as soon as games i play has stutters even with overclock. i think 2020 is a year for gamers a 6c is recommended.
Going from a 4790k to a 5675c was a noticeable downgrade in all games I play. I don't see a point in not getting 6 cores with how cheap ryzen x600s are at the moment.
 
wow really? i ditched my i5 3570k as soon as games i play has stutters even with overclock. i think 2020 is a year for gamers a 6c is recommended.
Far Cry 5 was a no-go when I tried to stream it with that 7600K. 7700K @ 5GHz helped a lot.
 
Far Cry 5 was a no-go when I tried to stream it with that 7600K. 7700K @ 5GHz helped a lot.

theres another user in techpowerup wanting to upgrade to another cpu with more cores since he does streaming and wanting to game at 144hz.
hes using a 7700k
 
theres another user in techpowerup wanting to upgrade to another cpu with more cores since he does streaming and wanting to game at 144hz.
hes using a 7700k
The state was that a 7700k was better over a 7600 (4c/4t vs 4c/8t) and not that the 7700k is the best for it. Of course a 6c/12t or a 8c16t would be even better than a 7700k. You are saying the same thing.

Please everyone try to understand what other people are trying to tell and don’t pay attention only to the half of the words or the meaning. I see that this is happening a lot.
 
The state was that a 7700k was better over a 7600 (4c/4t vs 4c/8t) and not that the 7700k is the best for it. Of course a 6c/12t or a 8c16t would be even better than a 7700k. You are saying the same thing.

Please everyone try to understand what other people are trying to tell and don’t pay attention only to the half of the words or the meaning. I see that this is happening a lot.
Exactly, 4c/4t just wasn't enough, HT helped a lot.
 
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