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Crysis Patch 1.2 Released

malware

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The second patch for Crytek's highly-acclaimed Crysis is now available. The 361MB download includes:
  • Added mod loader to main menu
  • Increased damage of most player-fired weapons and decreased damage of most AI-fired weapons
  • Added auto team balance
  • Added grenade indicator for enemy and friendly team
  • Added additional audio feedback (headshot/body) on bullet impact
  • Fully implementing Crytek's internal anti-cheat-solution
  • Added numbers to energy bar in PowerStruggle for quicker reference
  • Added team colors to kill/death messages
  • Team killed players no longer drop their weapon
  • Improved vehicle handling under braking and boosting
  • Greatly increased AAA damage vs. VTOL and Helicopter
  • Reduced collision damage for players hit by vehicles at lower speeds
  • And more
Patch 1.2 can be applied to both vanilla Crysis (v1.0) and Crysis v1.1.

DOWNLOAD

View at TechPowerUp Main Site
 
Sweet! Thanks for the heads up malware! Downloading as soon as I get my system back together :D
 
Ummm, does this help improve gaming performance to make it more playable? :)
 
Added auto team balance

Lol...It takes them a patch to realize they need this? :eek:
 
Patch 1.2 can be applied to both vanilla Crysis (v1.0) and Crysis v1.1.

vanilla Crysis :wtf: . . . WTF is that?!
 
Ummm, does this help improve gaming performance to make it more playable? :)

I don't think it's possible to download a better computer yet.

If the game is not playable you are running at the wrong settings. :D
 
Vanilla means no updates or anything at all just base install... As the software came basically :).

I see now . . . damn, I spent some time trying to "look up" the answer to that question and was just "WTF, Batman?!"

Learning something new everyday :D
 
Finally people don't kill me for my gunz!
 
I'm now officially running Caramel Crysis :D ...oh...you guys figured it out. :toast:
 
Does anybody know if they have come out with an updated demo version yet? The Crytek website still showed 10-26 for the demo, which IIRC was the original pre-release.
 
Ahh, heck! Installing Crysis now! Again!:)
 
Was there always a benchmark cpu2 otr just the one for cpu before?
 
Was there always a benchmark cpu2 otr just the one for cpu before?

I think CPU2 was with the 1.1 patch, but I might be mistaken on that
 
... so one single engine modification

*Added multisample shading for shadows.

let test and see the "big" fps numbers :)
 
God... that patch reminds me of BF2, they still have not learn t by there mistakes
 
Logitech G15 LCD Support! Thats what Im talking about!

-Indybird

EDIT: I just installed it and the LCD info is somewhat useful and cool (esp in multiplayer)
 
Interesting. Do you have a link or pic of the display? What kind of info is on there?
 
Here you go, these are all of the screens you can see (except for the single-player loading screen). Sorry for the crappy camera.
74c922d1.jpg

Idle Screen


84484f1a.jpg

Multiplayer Loading Screen


853d15bf.jpg

Combat Info Screen


1a0199e3.jpg

Multiplayer Match Info Screen

Enjoy.

-Indybird
 
Optimizations and Stability

*Corrected a number of memory leaks with FSAA modes.
*Optimized Object Motion Blur for DX10 Very High Spec
*Destroying objects will now properly remove their decals from the world under DX10.
*Fixed a number of memory leaks with some procedural vegetation and destroyable objects physicalization.
*Fixed issue in windowed mode where the map or weapon attachment UI cursor can leave the game window.
*Fixed potential server exploit that could cause servers to crash
*Fixed crash with AI triangulation in the editor

At least some memory leak fixes, but doesn't seem like performance gains are coming. Already runs ok with medium/high mix DX10, so it's not bad. My computer isn't a beast, but 1280x1024 max resolutio helps :P Looking at that patch list it's soooo long that it almost seems they released a beta as a 1.0 :)
 
onboard this is correct :D ver. 1.0 was unfinished

but the multi player mode is no tempting
 
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