• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

David Wang From AMD Confirms That There Will Eventually Be an Answer to DirectX Raytracing

bug

Joined
May 22, 2015
Messages
13,239 (4.06/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
No there aren't. Where did you get that from ?
I think me meant RTX. Which is not only RTRT, but also DLSS and advanced shading.
I don't know what the total number is, but 25 titles were looking to add DLSS alone when it was unveiled. Granted, one of those titles was FF XV, which has kicked the bucket since.
 
Joined
Nov 4, 2005
Messages
11,691 (1.73/day)
System Name Compy 386
Processor 7800X3D
Motherboard Asus
Cooling Air for now.....
Memory 64 GB DDR5 6400Mhz
Video Card(s) 7900XTX 310 Merc
Storage Samsung 990 2TB, 2 SP 2TB SSDs and over 10TB spinning
Display(s) 56" Samsung 4K HDR
Audio Device(s) ATI HDMI
Mouse Logitech MX518
Keyboard Razer
Software A lot.
Benchmark Scores Its fast. Enough.
a year later, AMD eventually Answer to DirectX Raytracing
2 years later = eventually...
5 years later = eventually....
10 years later = eventually....
.
.
.
one eternity later = eventually....
How long did it take Nvidia to get tessellation going?
 

bug

Joined
May 22, 2015
Messages
13,239 (4.06/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
How long did it take Nvidia to get tessellation going?
I believe they supported tesselation the moment it made it into DirectX.
 

HTC

Joined
Apr 1, 2008
Messages
4,604 (0.78/day)
Location
Portugal
System Name HTC's System
Processor Ryzen 5 2600X
Motherboard Asrock Taichi X370
Cooling NH-C14, with the AM4 mounting kit
Memory G.Skill Kit 16GB DDR4 F4 - 3200 C16D - 16 GTZB
Video Card(s) Sapphire Nitro+ Radeon RX 480 OC 4 GB
Storage 1 Samsung NVMe 960 EVO 250 GB + 1 3.5" Seagate IronWolf Pro 6TB 7200RPM 256MB SATA III
Display(s) LG 27UD58
Case Fractal Design Define R6 USB-C
Audio Device(s) Onboard
Power Supply Corsair TX 850M 80+ Gold
Mouse Razer Deathadder Elite
Software Ubuntu 19.04 LTS
It's quite obvious why AMD won't have RT in their offerings anytime soon: the don't have GPUs able to produce the necessary frame rates required that, after enabling RT, drop to "acceptable levels" of performance: that's @ least 2070 kind of performance and AMD is nowhere near that.

Until AMD has GPUs with that kind of performance, might as well not even bother giving the GPUs the capability. Unless ofc they come up with a way to have RT @ a far far lower performance cost which, IMHO, is highly unlikely.
 
Joined
Jan 8, 2017
Messages
8,944 (3.35/day)
System Name Good enough
Processor AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge
Motherboard ASRock B650 Pro RS
Cooling 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30
Memory 32GB - FURY Beast RGB 5600 Mhz
Video Card(s) Sapphire RX 7900 XT - Alphacool Eisblock Aurora
Storage 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB
Display(s) LG UltraGear 32GN650-B + 4K Samsung TV
Case Phanteks NV7
Power Supply GPS-750C
How long did it take Nvidia to get tessellation going?

Silly question, it took them as long as it was necessary in order to get developers to add obscene amounts of it to cripple performance on AMD hardware in early titles. This time around it will be interesting because Nvidia is the first one to it and they don't know what sort of solution AMD will have.

It's funny that AMD's interest in new technology is questioned when histrionically it was Nvidia who were the ones always reluctant to change their hardware according to the direction the industry was moving towards. Remember unified shaders ? Nvidia argued long and hard against it, how did that turned out ? They obviously knew very well that's the future, but they didn't have the hardware ready so they questioned it's use. Their behavior was always distasteful in this regard to say the least.
 
Last edited:
Joined
Sep 27, 2014
Messages
550 (0.16/day)
As long as the gaming consoles (main source of revenue for gaming developers) are running on AMD GPU's (RX470-480 equivalent), there will be no rush to develop games with RT.
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
26,259 (4.63/day)
Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
We heard that even Nvidia's flagship cards buckle hard under their advertised ability of ray tracing (30fps 1080p...).
So that is just going to be nothing more then a silly gimmick (like PhysX) until there is proper support for it.
And these cards can do 4K 60 fps doing rasterization of the same scene which looks 80% as good. NVIDIA has to pay developers to implement that degree of stupid. There's absolutely no reason for them to consider it otherwise.
 
D

Deleted member 158293

Guest
I believe they supported tesselation the moment it made it into DirectX.

Made it into Directx indeed... nvidia reportedly pushed microsoft to delay DX tesselation by 1 or 2 generations as their generation of hardware at the time had no hardware level tesselation. AMD had their hardware integration on time, but were left unable to use it until microsoft published DX extensions for it. Nvidia overshot the tesselation need so you ended up with sub-pixel sized tesselation wasting GPU resources on top of the possibility of being hidden from view.

That one was 100% on Microsoft with nvidia taking huge advantage of it.
 

INSTG8R

Vanguard Beta Tester
Joined
Nov 26, 2004
Messages
7,966 (1.12/day)
Location
Canuck in Norway
System Name Hellbox 5.1(same case new guts)
Processor Ryzen 7 5800X3D
Motherboard MSI X570S MAG Torpedo Max
Cooling TT Kandalf L.C.S.(Water/Air)EK Velocity CPU Block/Noctua EK Quantum DDC Pump/Res
Memory 2x16GB Gskill Trident Neo Z 3600 CL16
Video Card(s) Powercolor Hellhound 7900XTX
Storage 970 Evo Plus 500GB 2xSamsung 850 Evo 500GB RAID 0 1TB WD Blue Corsair MP600 Core 2TB
Display(s) Alienware QD-OLED 34” 3440x1440 144hz 10Bit VESA HDR 400
Case TT Kandalf L.C.S.
Audio Device(s) Soundblaster ZX/Logitech Z906 5.1
Power Supply Seasonic TX~’850 Platinum
Mouse G502 Hero
Keyboard G19s
VR HMD Oculus Quest 2
Software Win 10 Pro x64
Silly question, it took them as long as it was necessary in order to get developers to add obscene amounts of it to cripple performance on AMD hardware in early titles. This time around it will be interesting because Nvidia is the first one to it and they don't know what sort of solution AMD will have.

It's funny that AMD's interest in new technology is questioned when histrionically it was Nvidia who were the ones always reluctant to change their hardware according to the direction the industry was moving towards. Remember unified shaders ? Nvidia argued long and hard against it, how did that turned out ? They obviously knew very well that's the future, but they didn't have the hardware ready so they questioned it's use. Their behavior was always distasteful in this regard to say the least.
Don’t forget DX 10.1 that Nvidia eventually got shelved because they couldn’t do it and ATI could.
 
Joined
Oct 28, 2010
Messages
251 (0.05/day)
a year later, AMD eventually Answer to DirectX Raytracing
2 years later = eventually...
5 years later = eventually....
10 years later = eventually....
.
.
.
one eternity later = eventually....

Like intel's 10nm actually working...eventually.
 
Joined
Aug 10, 2018
Messages
90 (0.04/day)
Processor Ryzen 1700X
Motherboard Asus x370 Prime-Pro
Cooling MSI Frozr L (Push-Pull)
Memory 3000mhz CL15
Video Card(s) RX 5700 XT Gigabyte OC
Storage 15TB of Mixed Storage
Display(s) 3440x1440
Audio Device(s) Asus Xonar DX + Sennheiser HD 598
Power Supply 750W
It's quite obvious why AMD won't have RT in their offerings anytime soon: the don't have GPUs able to produce the necessary frame rates required that, after enabling RT, drop to "acceptable levels" of performance: that's @ least 2070 kind of performance and AMD is nowhere near that.

Until AMD has GPUs with that kind of performance, might as well not even bother giving the GPUs the capability. Unless ofc they come up with a way to have RT @ a far far lower performance cost which, IMHO, is highly unlikely.
AMD's Vega 64 has equal or even higher FPS than 2070 in Battlefield V, a title with raytracing. Your argument is invalid.
Not to mention upcoming 7nm Navi which will be at least 25% faster thanks to new 7nm process (official data on process' performance increase provided by AMD) not to mention architectural improvements that might come.
 
Last edited:

INSTG8R

Vanguard Beta Tester
Joined
Nov 26, 2004
Messages
7,966 (1.12/day)
Location
Canuck in Norway
System Name Hellbox 5.1(same case new guts)
Processor Ryzen 7 5800X3D
Motherboard MSI X570S MAG Torpedo Max
Cooling TT Kandalf L.C.S.(Water/Air)EK Velocity CPU Block/Noctua EK Quantum DDC Pump/Res
Memory 2x16GB Gskill Trident Neo Z 3600 CL16
Video Card(s) Powercolor Hellhound 7900XTX
Storage 970 Evo Plus 500GB 2xSamsung 850 Evo 500GB RAID 0 1TB WD Blue Corsair MP600 Core 2TB
Display(s) Alienware QD-OLED 34” 3440x1440 144hz 10Bit VESA HDR 400
Case TT Kandalf L.C.S.
Audio Device(s) Soundblaster ZX/Logitech Z906 5.1
Power Supply Seasonic TX~’850 Platinum
Mouse G502 Hero
Keyboard G19s
VR HMD Oculus Quest 2
Software Win 10 Pro x64
AMD's Vega 64 has equal or even higher FPS than 2070 in Battlefield V, a title with raytracing. Your argument is invalid.
Not to mention upcoming 7nm Navi which will be at least 25% faster thanks to new 7nm process not to mention architectural improvements that might come.
Exactly I got lots of Conpute units not really doing anything that could be leveraged to DXR but that’s up to AMD but I’m sure it would gimp it the same as Nvidia.
 

HTC

Joined
Apr 1, 2008
Messages
4,604 (0.78/day)
Location
Portugal
System Name HTC's System
Processor Ryzen 5 2600X
Motherboard Asrock Taichi X370
Cooling NH-C14, with the AM4 mounting kit
Memory G.Skill Kit 16GB DDR4 F4 - 3200 C16D - 16 GTZB
Video Card(s) Sapphire Nitro+ Radeon RX 480 OC 4 GB
Storage 1 Samsung NVMe 960 EVO 250 GB + 1 3.5" Seagate IronWolf Pro 6TB 7200RPM 256MB SATA III
Display(s) LG 27UD58
Case Fractal Design Define R6 USB-C
Audio Device(s) Onboard
Power Supply Corsair TX 850M 80+ Gold
Mouse Razer Deathadder Elite
Software Ubuntu 19.04 LTS
AMD's Vega 64 has equal or even higher FPS than 2070 in Battlefield V, a title with raytracing. Your argument is invalid.
Not to mention upcoming 7nm Navi which will be at least 25% faster thanks to new 7nm process (official data on process' performance increase provided by AMD) not to mention architectural improvements that might come.

Nope:

2160.png

Vega 64 is slightly behind 2070 in this title @ 4K resolution. However, notice how much is the drop from RT fully enabled on the 2070: Vega 64 has nearly 296% more performance over a fully RT enabled 2070 because fully enabling RT tanks performance soooo much.

Quite simply: unless AMD / nVidia come up with a much less costly way to enable RT, there's little point in enabling it @ this time.

@W1zzard : how did enabling RT in any of their configurations affect power consumption? I'm guessing the increase is substantial now that the whole chip is being utilized, instead of just a significan portion of it. IMO, power consumption figures (with / without RT) should have been included in RT's review.
 
Last edited:
Joined
Aug 10, 2018
Messages
90 (0.04/day)
Processor Ryzen 1700X
Motherboard Asus x370 Prime-Pro
Cooling MSI Frozr L (Push-Pull)
Memory 3000mhz CL15
Video Card(s) RX 5700 XT Gigabyte OC
Storage 15TB of Mixed Storage
Display(s) 3440x1440
Audio Device(s) Asus Xonar DX + Sennheiser HD 598
Power Supply 750W
Nope:

View attachment 110526

Vega 64 is slightly behind 2070 in this title @ 4K resolution. However, notice how much is the drop from RT fully enabled on the 2070: Vega 64 has nearly 296% more performance over a fully RT enabled 2070 because fully enabling RT tanks performance soooo much.

Quite simply: unless AMD / nVidia come up with a much less costly way to enable RT, there's little point in enabling it @ this time.

@W1zzard : how did enabling RT in any of their configurations affect power consumption? I'm guessing the increase is substantial now that the whole chip is being utilized, instead oj just a significan portion of it. IMO, power consumption figures (with / without RT) should have been included in this review.
Vega 64 is above RTX 2070 for 1080p and roughly equal in 1440p. Plus with the performance tanking, 4k result in regards to raytracing is completely irrelevant so I don't understand why would you even bring it up. Raytracing will be mainly used 1440p and below.
 

HTC

Joined
Apr 1, 2008
Messages
4,604 (0.78/day)
Location
Portugal
System Name HTC's System
Processor Ryzen 5 2600X
Motherboard Asrock Taichi X370
Cooling NH-C14, with the AM4 mounting kit
Memory G.Skill Kit 16GB DDR4 F4 - 3200 C16D - 16 GTZB
Video Card(s) Sapphire Nitro+ Radeon RX 480 OC 4 GB
Storage 1 Samsung NVMe 960 EVO 250 GB + 1 3.5" Seagate IronWolf Pro 6TB 7200RPM 256MB SATA III
Display(s) LG 27UD58
Case Fractal Design Define R6 USB-C
Audio Device(s) Onboard
Power Supply Corsair TX 850M 80+ Gold
Mouse Razer Deathadder Elite
Software Ubuntu 19.04 LTS
Vega 64 is above RTX 2070 for 1080p and roughly equal in 1440p. Plus with the performance tanking, 4k result in regards to raytracing is completely irrelevant so I don't understand why would you even bring it up. Raytracing will be mainly used 1440p and below.

When you need a 2080Ti to be able to have over 60 FPS avg @ 1080p with RT enabled (no idea of minimums, thus far):

1080.png

@ 1440p, the performance tanks from 90.9 to 33.8 FPS and @ 1080p it tanks from 112.3 to 47 FPS, and all these numbers are average numbers: minimum framerates would be more important here, IMO. RT's cost is simply far too great for "this round" of graphic cards.
 
Joined
Aug 10, 2018
Messages
90 (0.04/day)
Processor Ryzen 1700X
Motherboard Asus x370 Prime-Pro
Cooling MSI Frozr L (Push-Pull)
Memory 3000mhz CL15
Video Card(s) RX 5700 XT Gigabyte OC
Storage 15TB of Mixed Storage
Display(s) 3440x1440
Audio Device(s) Asus Xonar DX + Sennheiser HD 598
Power Supply 750W
When you need a 2080Ti to be able to have over 60 FPS avg @ 1080p with RT enabled (no idea of minimums, thus far):

View attachment 110529

@ 1440p, the performance tanks from 90.9 to 33.8 FPS and @ 1080p it tanks from 112.3 to 47 FPS, and all these numbers are average numbers: minimum framerates would be more important here, IMO. RT's cost is simply far too great for "this round" of graphic cards.
Not only this round's graphic cards. Just damn reflections is enough to reduce performance by 50% and they aren't any major graphical improvement. It will take a few more iterations of GPUs until this is actually common.
If there's anything good about this, it's that Nvidia will have to invest in DX12 performance optimization now, because raytracing is in DX12.
 

HTC

Joined
Apr 1, 2008
Messages
4,604 (0.78/day)
Location
Portugal
System Name HTC's System
Processor Ryzen 5 2600X
Motherboard Asrock Taichi X370
Cooling NH-C14, with the AM4 mounting kit
Memory G.Skill Kit 16GB DDR4 F4 - 3200 C16D - 16 GTZB
Video Card(s) Sapphire Nitro+ Radeon RX 480 OC 4 GB
Storage 1 Samsung NVMe 960 EVO 250 GB + 1 3.5" Seagate IronWolf Pro 6TB 7200RPM 256MB SATA III
Display(s) LG 27UD58
Case Fractal Design Define R6 USB-C
Audio Device(s) Onboard
Power Supply Corsair TX 850M 80+ Gold
Mouse Razer Deathadder Elite
Software Ubuntu 19.04 LTS
Not only this round's graphic cards. Just damn reflections is enough to reduce performance by 50% and they aren't any major graphical improvement. It will take a few more iterations of GPUs until this is actually common.
If there's anything good about this, it's that Nvidia will have to invest in DX12 performance optimization now, because raytracing is in DX12.

Agreed.
 
Joined
Feb 12, 2015
Messages
1,104 (0.33/day)
My mistake, I didn't pay attention who I was replying to.

You were replying to the guy who is right 90% of the time - unlike you who is defending a complete joke of a "new technology." Now we have results in from BFV, and it's hilariously underwhelming.

Even "Raytraced Reflections" have a mountain of graphical glitches just like Rasterized reflections have. In otherwords, you are cutting your framerate down by 75% just so you can have incorrect and glitchy godrays show up in puddles instead of shadowy reflections that are at least consistent.

What an amazing new graphical feature /s
 
Joined
Jul 5, 2013
Messages
25,559 (6.47/day)
I believe they supported tesselation the moment it made it into DirectX.
They did in fact.
In otherwords, you are cutting your framerate down by 75%
There have been an number of video's on Twitch and Youtube showing the performance difference of between 25%-35% when RTRT(DXR) was on full and settings were on Ultra VS RTRT(DXR) being off. However at no time did any of the framerates shown go below 60FPS.
 
Last edited:

bug

Joined
May 22, 2015
Messages
13,239 (4.06/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
You were replying to the guy who is right 90% of the time

I wish there was a way to pin this.
Actually, I think it can go in my sig.

Edit: what do you know, it works!
 
Top