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DayZ (Mod for ARMA II: OAH) Clubhouse

Discussion in 'techPowerUp! Club Forum' started by erocker, May 21, 2012.

  1. RCoon

    RCoon Gaming Moderator Staff Member

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    Host it, and then I will buy and play ;)
     
  2. Mussels

    Mussels Moderprator Staff Member

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    now that looks like something i'm interested in. eagerly awaiting standalone.
     
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  3. raptori

    raptori

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    Last edited by a moderator: Nov 20, 2013
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  4. erocker

    erocker Super Moderator Staff Member

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    For everyone who currently plays DayZ, you will need to re-download Arma 2, 3 and OA to start fresh otherwise it won't work or be littered with warning messages.
     
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  5. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    08/06/2013 Standalone UPDATE!


    The standalone version of DayZ still needs a little more time in the grave before it can arise and walk the Earth, but that doesn’t mean that the zombie game’s developer isn’t making progress.
    DayZ Standalone project lead Dean Hall just released a new video on his blog that gives fans an update about the title’s current status along with a large dose of gameplay. Hall explains that despite a desire to release the game in an early state, it’s still not ready due to a few issues.
    “We were trying to see if we could release an alpha [test] based on the current [build of the game], but the results were [negative],” Hall says in the video. “The build is not ready for release. We’re pushing forward to our next milestone and working on the issues that were presented with what we’ve done so far.”
    Hall says the biggest problem right now is something called the “multiplayer network bubble,” which refers to a very specific technology DayZ will use to improve performance and security over the DayZ mod. The original DayZ (not DayZ Standalone) is a user-created add-on for the open-world first-person shooter Arma II from developer Bohemia Interactive. Now that Hall is breaking DayZ away from Arma II, he can change things like how the game interfaces with the server that hosts the game world.
    “What [multiplayer network bubble] means is that players only receive updates [from the DayZ server] based on their vicinity,” said Hall. “At the moment, in Arma II [and the DayZ mod] the game receives updates from everything that occurs on the map.”
    That works well for Arma II, which is an open-world multiplayer shooter, but it doesn’t work for DayZ. The zombie game has over 100,000 items, thousands of zombies, and hundreds of players on a server. DayZ Standalone doesn’t benefit from updating all of that information for each player. The game’s maps are so gigantic that something changing several in-game miles away won’t have any impact on an individual’s experience.
    “As players move around the world [in DayZ Standalone], they’re only receiving updates for things that are close to them,” he said. “This gives us good performance and a lot more security.”
    Hackers are common in the DayZ mod. The global nature of the updates enables hackers to get into the code and change everything for everyone simultaneously. Hall is hoping the network bubble will make that a lot more difficult since it limits the data that those hacking programs can access.
    The developer wants to fully test this system out before releasing the alpha version of the game, but he’s hoping the team can accomplish that soon.
    The DayZ mod is currently available for free but requires Arma II and the Arma II: Combined Operations expansion pack. Following the massive success of the mod, Arma developer Bohemia hired Hall and is helping him develop DayZ Standalone.

    Read more at http://venturebeat.com/2013/08/05/over-15-minutes-of-dayz-standalone-gameplay/#4B5JZBI4HuxVbkoR.99

    Here is the latest multiplayer screenshots that show teamwork!

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    SOURCE:http://dayzdev.tumblr.com/
     
    Last edited by a moderator: Nov 20, 2013
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  6. H82LUZ73

    H82LUZ73

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    :rockout::rockout::rockout::rockout::rockout: YES FLIPPING BAYONET :rockout::rockout::respect::respect:

    Yes I`m Happy to see one in game wonder if you can use it as melee ?
     
    Last edited by a moderator: Nov 20, 2013
  7. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    Ok I got tired of a semi vanilla server so I have been looking into DayZ Overwatch which is like breaking point but better so now TPU has one! Its the same IP address as the other one. Just startup DayZ Commander and install DayZ Overwatch then add server to favorites.
     
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  8. Sir B. Fannybottom

    Sir B. Fannybottom

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    What's the ip again? :D
     
  9. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    IT was about 5 or 6 pages back queer

     
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  10. ShiBDiB

    ShiBDiB

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    That devblog... For something they were hoping to release it doesn't look much better than the mod. Actually minus the buggy looking inventory and some character customization this looks like the mod. I'm more hopeful in a ARMA 3 version being enjoyable than this.
     
  11. Sir B. Fannybottom

    Sir B. Fannybottom

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    Added it to Dayz Commander, and I cant connect
     
  12. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    Its because its down ATM. I am doing some cleanup cause the other server files were making errors.
     
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  13. Killer_Rubber_Ducky

    Killer_Rubber_Ducky

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    You want any Server RAM or 10k HDDs or CPUs? I have 9 Dual CPU 2U servers laying around that need a home.
     
  14. MT Alex

    MT Alex

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    Just stopping by to see if Ducky was posting about the I44 mod:laugh::roll::slap:
     
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  15. Sir B. Fannybottom

    Sir B. Fannybottom

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    If its free I want them, I've been tempted to build a minecraft build
     
    Last edited: Aug 14, 2013
  16. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    The overwatch server is now up and running on a 4 hour restart schedule. I added in 180 more vehicles this morning as well as auto refuel. I believe that is the only add ons I will do. There is a metric SHIT TON of loot so you wont go empty handed. There is roughly 15 heli's on the server and most are the little one person mini copter.
     
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  17. Sir B. Fannybottom

    Sir B. Fannybottom

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    Already found a uh1h, just need a main rotor
     
  18. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    Ok there was a update for overwatch today that kinda pissed me off but I had to update anyway. The server is running 0.2.3 now and I have posted the change log below...


    *EDIT*


    I also added a new AI called Dayz Bandit AI and it works ALOT better than sarge AI. Also I can create static AI spawns really easy so may have the island run by AI.


    *EDITx2*

    Got the new web interface setup!

    [​IMG]
     
    Last edited: Aug 16, 2013
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  19. Sir B. Fannybottom

    Sir B. Fannybottom

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    Nice! Wanna play a bit?
     
  20. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    There has been between 4-6 players on all day almost which is MUCH more than the old server was getting. I may play later you know I was out late last night and had to turn around and get up at 6:30AM for a full day of work :(
     
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  21. Sir B. Fannybottom

    Sir B. Fannybottom

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    KK well I'm on Ts and will prob be on until like 3am
     
  22. Mussels

    Mussels Moderprator Staff Member

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    as a serious question and not a troll:


    are you dayZ players still interested in this, after seeing 7 days to die?

    i was very interested in standalone, but 7D2D has blown it away
     
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  23. Sir B. Fannybottom

    Sir B. Fannybottom

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    Indeedly do there are. I didnt really read into 7D2D but I still like dayz
     
  24. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    The mechanics of the game are nice but its too cartoony/minecraft style for me to like BUT it does have some good concepts on base building and loot details.

    As for the server I just added 3 AI heli patrols that can be over taken and they have loot on them.
     
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  25. brandonwh64

    brandonwh64 Addicted to Bacon and StarCrunches!!!

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    After our little issue last night, erocker suggested I limit or take off AI in the server. Today I created a base at Altar that is guarded by AI (LOTS OF THEM). This base has around 12 weapons crates along with heli's and medical supplies. The only parts of the map that have AI now are the air fields, devils castle, and Altar. All new spawn's will not have to worry unless they are near balota.
     
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