Agent 47 has personality?
I'm assuming he means they finally gave him one, vs always being like a non emotional brainwashed killer. It's true that Absolution is about the only one where he shows a range of emotions from agency influenced distrust, to concern for Diana and Victoria, and in the end anger toward the agency, and especially Travis. Absolution is the only Hitman game where Agent 47 isn't just a product. He goes rogue for the first time, and I think it sets up pretty good possibilities for the next title.
@Ford,
Like Barret, nah, but the fight against Barret was one of the better parts of HR. Too easy once you knew how to do it though.
HR's ending was easily by far the worst of all 3. Not even close.
And yeah I know you can go non lethal in ML, but I expect a decent game to not force me into such ultra linear gameplay just to get a challenge out of it.
Yeah I know HR used the Modified Crystal engine that was used in TR, but TR 2013 had a lot of shooting too, bigger maps, and looked better. It just seems like HR was a poorly made game. MD is built on the Dawn engine, which is based on Absolution's Glacier 2 engine. Hopefully that will get us out of the HR mediocrity. HA had some not so sharp textures here and there, but they may have been intentionally softened for effect.
I really don't think MD will look anywhere as good as that trailer though. Seems like obvious preproduction uncompressed textures to sell the game as per the norm.