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Deus Ex: Mankind Divided Performance Analysis

4K? Do you think freaken 15 to 20 FPS is relevant to gamers? Heck even the GTX 1080 gets 31 FPS on HIGH, not even Ultra, which it tanks to 25 FPS. Do you enjoy playing action games as a slideshow?

At least if you want to get real, use 1440p numbers for top of the line GPUs.

My 1080p comparison was to highlight how bad Kepler is in modern games. It's already UNPLAYBLE at 1080p for the top Kepler, 780Ti on High, not even Ultra. It's getting smacked by a 380X and 7970Ghz for perspective!
 
I think it was unrealistic to expect any more... Especially as the game might be limited by the 3.5GB + 0.5Gb memory config and you are asking your cards, to push 5 million pixels around in ultra detail.
Actually, if you read the review, it says right there that 1440 at Ultra needs 4.2 GB VRAM. So even without 970's limitation, a 4GB card runs into trouble.
Afaict, this game is meant to be run at very high detail settings. Ultra seems to just kill performance with no noticeable improvements in return.
 
I think it was unrealistic to expect any more... Especially as the game might be limited by the 3.5GB + 0.5Gb memory config and you are asking your cards, to push 5 million pixels around in ultra detail.
Yes I kind of knew this but I was hoping for just a bit more, my PC is crying for a graphics card upgrade that is why I am considering going for the 1080ti when it's launched.
 
About 780 ti being bad:
A) 780ti isn't bad, just amd had years of time to polish drivers of GCN now, that's why 290X is so fast now among others compared to Kepler.
B) most 290X back then were reference models with throttling involved, now they are all running above 1000 mhz compared to the 850-900 back then.
C) I'm pretty sure they used low clocked ref 780tis for that test, reviews of PCGH with a custom 780ti (1100mhz) show clearly better results not only in deus ex but in all games.
 
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About 780 ti being bad:
A) 780ti isn't bad, just amd hat years of time to polish drivers of GCN now, that's why 290X is so fast now among others compared to Kepler.
B) most 290X back then were reference models with throttling involved, now they are all running above 1000 mhz compared to the 850-900 back then.
C) I'm pretty sure they used low clocked ref 780tis for that test, reviews of PCGH with a custom 780ti (1100mhz) show clearly better results not only in deus ex but in all games.

You're ignoring the elephant in the room: DE:MD is clearly an AMD title. It's based on all those technologies AMD opened up recently. It's useless for generic comparisons between brands.
 
You're ignoring the elephant in the room: DE:MD is clearly an AMD title. It's based on all those technologies AMD opened up recently. It's useless for generic comparisons between brands.
I'm not ignoring it, it's just a obvious fact. And yeah it's pretty useless for that. I was more like talking generally.
 
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This statement confuses me greatly: "GTX 1080 can barely handle Ultra 1080p"

I'm running the game on Ultra 1080p (granted, I use post process AA instead of MSAA) on my GTX 980 and it's very smooth. Granted it's just the first level in Dubai so I can't speak for larger maps later on, but this one is pretty big when you look "out the window". The reason I don't use MSAA is because it's very expensive across the board, not just in this game and today's post process edge filtering has evolved so far it's basically free while delivering basically 16x AA in most cases. It doesn't feel like basic FXAA either, but I can be wrong.
 
This statement confuses me greatly: "GTX 1080 can barely handle Ultra 1080p"

I'm running the game on Ultra 1080p (granted, I use post process AA instead of MSAA) on my GTX 980 and it's very smooth. Granted it's just the first level in Dubai so I can't speak for larger maps later on, but this one is pretty big when you look "out the window". The reason I don't use MSAA is because it's very expensive across the board, not just in this game and today's post process edge filtering has evolved so far it's basically free while delivering basically 16x AA in most cases. It doesn't feel like basic FXAA either, but I can be wrong.
This statement confuses me greatly: "it's very smooth"
 
This statement confuses me greatly: "it's very smooth"

i'm assuming he means just like I am playing it. I have moved up to Very High (with a few exceptions) and am at a constant 58-60fps. That slight difference isn't noticeablw, so: Smooth.
 
This statement confuses me greatly: "it's very smooth"

What's confusing about it? Very smooth means it's playable without any hitching, stuttering or lagging with no perception that it's barely running at 30fps.

For "GTX 1080 can barely handle Ultra 1080p", I can only understand it as "It's hardly achieving 30fps on Ultra at 1080p". Which sounds like a nonsense considering GTX 1080 is almost twice as fast as my GTX 980...
 
Your framerate can have lots of dips to 10-20fps and still average 30+, removing the dips might improve your average by only 2-3fps but the actual gameplay will feel a lot smoother
 
What's confusing about it? Very smooth means it's playable without any hitching, stuttering or lagging with no perception that it's barely running at 30fps.

For "GTX 1080 can barely handle Ultra 1080p", I can only understand it as "It's hardly achieving 30fps on Ultra at 1080p". Which sounds like a nonsense considering GTX 1080 is almost twice as fast as my GTX 980...
What I was trying to say that -while the original sentence could use a different wording indeed - your sentence is confusing too. Just to clarify things, looks like your perception of smoothness at 30fps equals my perception at 60 fps, so my original post stands, because it seems to me that you are doing the same thing what you are questioning W1zzard about.

30 fps is only smooth if it is a console-like steady 30 fps without dips even further down and its "another kind" of smoothness compared to 60fps. Or in other words 60 fps is even smoother (and 120 even smoother than 60 what ultimately should be the cap what a human being can recognise).
For me, it's about 85Hz. If I check the UFO frametest , 60Hz is flat out horrible "chunky", and I start to see smooth motion above 85-90 (luckily my IPS monitor maxes out at 96Hz, so I use to play at 90Hz if the game supports it)
 
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30 fps is only smooth if it is a console-like steady 30 fps without dips even further down and its "another kind" of smoothness compared to 60fps. Or in other words 60 fps is even smoother (and 120 even smoother than 60 what ultimately should be the cap what a human being can recognise).
 
Do you think that me as an owner of a 144Hz gaming monitor consider 30fps as "smooth" ?
 
Do you think that me as an owner of a 144Hz gaming monitor consider 30fps as "smooth" ?
No I was generally speaking. Imo 30 is only playable, smooth only starts at 60 and really good is as already stated 80 or 90+. 144 165 200 and other hz counters are more or less useless and more for marketing purposes. Back in the days comp shooter players had 100hz crts and it was perfect, and nothing changed, your eyes are still human eyes.
 
1440p left and 1080p right on 980ti at 1500Mhz.

I was concerned when the first 'banner' was Gaming Evolved (like prime of place - this is Sparta type banner) and we knew it was a good chance this would be a bit hard on Nvidia. But if I'm matching a stock Fury X and I'm still on W7 (no DX12 for me), I'm happy enough. I'm going to play on V High at either 1080 or 1440, I'll run some benches to decide.

untitled.png
 
1440p left and 1080p right on 980ti at 1500Mhz.

I was concerned when the first 'banner' was Gaming Evolved (like prime of place - this is Sparta type banner) and we knew it was a good chance this would be a bit hard on Nvidia. But if I'm matching a stock Fury X and I'm still on W7 (no DX12 for me), I'm happy enough. I'm going to play on V High at either 1080 or 1440, I'll run some benches to decide.

untitled.png

Just to reassure you, the benchmark is a harder hit than actual game. You should be able to do Very High on 1080p no problem. I'm mostly Very High, no MSAA, and Temporal AA checked.
 
Just to reassure you, the benchmark is a harder hit than actual game. You should be able to do Very High on 1080p no problem. I'm mostly Very High, no MSAA, and Temporal AA checked.

71.8fps on 1080p with Very High, 50.6 on 1440p with Very High. Though I think I may have slightly harder settings than wizz given the discrepancies between scores from previous post.

And as usual in AAA games, very little noticeable graphics difference (if any).
 
Guys is it possible when you do a performance review to do a CPU review also between different generations please? Would be very interesting to see how a 2700k compares with a 6700k in higher resolutions for example.
Thanks!
 
When using High details, which is still challenging for many cards performance-wise, memory usage stays well below 3 GB, which is important for the GTX 1060 3 GB for example, or the RX 470/480 4 GB.

It is important for a 4GB RX 470/480 the memory to stay below 3GB? Oh... this is fun.
Maybe AMD has implemented a 3+1GB design? :laugh:
 
It is important for a 4GB RX 470/480 the memory to stay below 3GB? Oh... this is fun.
Maybe AMD has implemented a 3+1GB design? :laugh:

Why nitpick? He's probably throwing that in there for balance. There are no modern AMD cards with <4GB with comparable power to run the game.
 
Balance?

memory.png


3GB is not equal to 4GB, no matter how much you will try to gild the pill. You want to call it balance? Call it balance.

And there are three scenarios where the memory usage is over 3GB and lower than 4GB. And in two of those three scenarios the game is pretty much playable with an RX480 or an GTX1060(6GB) cards. But those cases are never mentioned here.

ultra_1080.png


Nothing more :)
 
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