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DLSS updated

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long video,but a good watch.


none of the big tech sources mentioned dlss has had a major revamp.

the algorythm no longer needs per-game training anymore to begin with and works with every resolution.
"far exceeding expectations"
"1440p image while rendering at a lower resolution"
"I would have no problem recommending that people use dlss in all dlss 2.0 enabled titles because with this version it's basically a free performance button"

took them a long time to get this to the level they advertised.
 
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He hits the nails indeed. Albeit Wolf is one of the best performing engines(id Tech 6) around. I don't expect other ones be that good or stable using the same DLSS2.

Basically...

tl;dr

Thanks RTX users for the sponsorship of the beta test :laugh:
 
the algoryth is not game-trained for a specific title now.

Yea, I watched through. But still it is an additional code for the engine to chew on. Think crap like Unity chokes with the basic code often on itself, it still doesn't do properly CPU multi thread, imagine adding something else in the render stack. While id Tech6 is properly written close to the metal Vulkan code from scratch and their titles perform really well, a fine example. It will still vary from title to title with results and gains for other games, just engine wise.

But other than that... yea. Looks like a fine thing.
 
Nice. So by the time Ampere has seen its peak price points post launch, I get to buy a decent GPU with decent RT perf and a notable jump in performance?

Working out as planned!

Have to say it does look better too now in most titles. It really was messy and inconsistent before.
 
Nice. So by the time Ampere has seen its peak price points post launch, I get to buy a decent GPU with decent RT perf and a notable jump in performance?

Working out as planned!
I'm glad I traded my 1080ti for 2070s,seems like turing has some tricks up its sleeve to allow me to wait for ampere prices to settle,won't be in a rush.

Have to say it does look better too now in most titles. It really was messy and inconsistent before.
played three dlss games,wolf is by far the best.

control and metro had the performance boost,but I have to say that the loss was visible and my high dpi monitor really helped a lot with masking the visual imperfections.
 
so now I can run 1440p DLSS2.0 enabled game on a 4K display, and it will look way better than 1440p display and perform like 1080p framerate wise.
 
so now I can run 1440p DLSS2.0 enabled game on a 4K display, and it will look way better than 1440p display and perform like 1080p framerate wise.
what are you high?
 
1080p native

12_wolfenstein_youngblood_rtx_test_wydajnosci_ray_tracingu_i_dlss_nc0_b.jpg


1080p DLSS

12_wolfenstein_youngblood_rtx_test_wydajnosci_ray_tracingu_i_dlss_nc4_b.jpg


the improvement is really visible.
according to hwunboxed video nvidia trains their dlss on super high quality images so at 1080p you're gonna see both performance and quality improvement.
incredible.
 
Is native with any Anti Alisasing technique? Doesn't look so, as the fence left in the picture is really ugly native, lol. Native should look better than DLSS usually.
 
Is native with any Anti Alisasing technique? Doesn't look so, as the fence left in the picture is really ugly native, lol. Native should look better than DLSS usually.
 
What means this: WYDAJNOŚĆ ??
Balans I think is balanced and
JAKOŚĆ ?? Strong or something?
 
sorry

wydajność=performance mode
balans=balanced
jakość=quality mode
 
I really love nvidia ecosystem for stuff like this.

The in-control panel sharpening, the added effects and features. We constantly get new feature unlocks (pixel scaling, DLSS, rtx, etc.). The Nv driver team is on another level.
 
dlss quality mode

12_wolfenstein_youngblood_rtx_test_wydajnosci_ray_tracingu_i_dlss_nc4_b.jpg


native 1080p tsaa8x

12_wolfenstein_youngblood_rtx_test_wydajnosci_ray_tracingu_i_dlss_nc1_b.jpg



look at the building in the center.much more detailed.
 
Yeah looks better, really impressive. I like Nvidia and their efforts here. It started not that good with DLSS at first but now it's really nice.
 
Yeah looks better, really impressive. I like Nvidia and their efforts here. It started not that good with DLSS at first but now it's really nice.
they need dlss 2.0 in more games,yes it's impressive in wolfenstein,but it's just this and deliver us the moon that have it done on this level.

I really love nvidia ecosystem for stuff like this.

The in-control panel sharpening, the added effects and features. We constantly get new feature unlocks (pixel scaling, DLSS, rtx, etc.). The Nv driver team is on another level.
nvidia highlights,big time.
 
What's your performance gain in Wolfenstein with DLSS compared to Native and TSAA 8x?
 
What's your performance gain in Wolfenstein with DLSS compared to Native and TSAA 8x?
IIRC that was about 30-40% when I measured a few static shots
that was 1440p rtx on
 
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