Are you sure? To me, it's fine, until I enable MLAA. I don't care who's programming is at fault, I KNOW it's enabling MLAA that causes the blur.
I've been mentioning this fairly often as of late. It's called deffered rendering.
See, I understand what MLAA is, and why in some situations, it's the only option.
However, I am of the opinion, that MLAA is the WRONG fix, in it's current implementation.
You can argue with me all you like, my opinion isn't going to change. MLAA still sucks, and always will, as there will ALWAYS be problems with it until AMD builds a proper profile database for every single app out there, that specifically enables or disabled features automatically. They are half-way there, maybe not even that far, and Like 3Dc, Truform, and SmartShaders, it might eventually be a standard that everyone uses.