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EEDAR: US Gaming Led by Mobile, Followed by PC, Console Gaming

hat

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#26
So... I'm a super gamer now?

I can't imagine PC or console going anywhere any time soon. And giving way to mobile games? No way. They're comparable to what, a PS2 maybe? They might be good for a gamer who's away from home, but for most gamers I'd imagine, a mobile device could never replace their PC or console.
 

FordGT90Concept

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#27
PlayStation 2 was the best selling console ever.

It's increasingly difficult to justify spending hundreds of dollars on a phone and on a console when the phone can do a passible job at casual gaming (and much more).

Don't get me wrong, consoles aren't going anyway any time soon but they're becoming the iPod. They've been superceded by devices that are more prevalant, accessible, and flexible, for similar cost.
 
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#28
Lol I got my mum a new phone some time ago, and she finished assassins creed mobile that was there. Asked me to install new games lol. she's 64 and never played a game in her life before.
 
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hat

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#29
iPod got taken over by mobile phones because they were capable of doing the exact same thing... and it was already on your phone, so you didn't need an additional device. I don't see gaming being taken over by phones because they're incapable of doing so. No phone will ever have the capabilities of a console, unless phones keep improving and nobody makes a new console for like 20 years...
 

FordGT90Concept

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#30
No phone will ever have the capabilities of a console, unless phones keep improving and nobody makes a new console for like 20 years...
It doesn't matter to most gamers. Shiny graphics might get people in the door but it won't keep them playing. Consider this list of games and the era they were sold in. I'll do the top 5:
Tetris, looks terrible.
Minecraft, looks terrible.
Grand Theft Auto V, looks good but it's on the list because of Grand Theft Auto Online, not because of looks. If they got rid of GTAO, it would have only sold 50 million copies at best (GTA4 did 25 million).
Wii Sports, looks terrible.
PlayerUnknown's Battlegrounds, looks average.

Tetris and Minecraft are both available on mobile platforms. GTAV has a companion app on mobile. Wii Sports only "sold" fantastic because it shipped with the Wii U. PUBG is one of those fade games that especially caught on in Asia.

What games on that list are truly beautiful for their time? I'd argue the games that take the cake are Crysis and sons but they're not on that list at all. Even the original FarCry isn't. The highest a Call of Duty title got was 16th. Battlefield is down at 50th.
 

hat

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#31
The way the game looks is just one piece of the puzzle. You also have to consider:

• superior controls (uhh... controllers) for consoles
• processing power/performance of the phone, vs console
• the phone's inferior screen compared to 99.9% of screens that can possibly be hooked up to a console
• vastly superior sound, even on a crappy TV, compared to abhorrent phone sound
• superior connectivity options compared to phone wifi, or god forbid cellular connection
• a gaming console is no longer just a gaming console, they're also fairly capable multimedia devices
• the phone still is going to rely on a battery which will drain fast when running games
• the phone will have crappy, slow, limited storage space

And there's probably more. Now, you can get around some of that by doing really daft things, like rigging up your phone to a TV, controller, sound system, charger, etc... at which point, all I have to say is WTF are you doing?!

...So yeah, I maintain that phones are not for anyone who really likes gaming all that much. Unless you're already a gamer (in the traditional sense? I would say) with at least a console, and you game on your phone in addition to your console at home. And coming from me personally, as a PC guy, comparing phones to superior consoles itself says a lot. There's of course the potentially very wide gap between what consoles can offer compared to PC, on top of that. Comparing a phone to a PC would be like comparing a light bulb to the sun.
 
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#32
I think it's rather amusing you think a minority group using a label being "cool with it" has any bearing on how the statistics are actually measured and the definitions constructed... sorry. We don't have the weight to throw around here, and if you think companies are going to ignore statistics, nope.



That'... a new word. Thanks. It's already in use too. Learn something new everyday.
Wait, are you knocking my verbiage? What if I said "y'all"? I've got better, y'know :D

Seriously though, as long as "statistics" are actually acknowledging that I'm buying completely different products, I'm OK with it. Bundling it all as "gamers" annoys me though, because it assumes I enjoy the same things. I don't. It's about as helpful as saying "we all like movies".
 
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#33
was never comfortable with touch as opposed to thumbsticks and or buttons having said that however I emulate pokemon on my phone and currently playing omega firered...am I part of the statistic too?
 
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#34
Price is irrelevant. AMD is clearly the winner here as they have the ENTIRE console market to themselves, and since the console market is so much bigger than the PC gaming market. AMD is king. So long as Nvidia are nowhere to be seen. They are winning.
 
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#35
I think it's rather amusing you think a minority group using a label being "cool with it" has any bearing on how the statistics are actually measured and the definitions constructed... sorry. We don't have the weight to throw around here, and if you think companies are going to ignore statistics, nope.



That'... a new word. Thanks. It's already in use too. Learn something new everyday.
You're welcome! :D To be honest gamification is a no-no word in gaming, since it is taking something thats not a game and adding gamelike elements to it for user experience reasons. With all these loot boxes and 'besides the point' games out there, one think back on the good old games where gameplay was at the center of development of games and not a trick to have customers pay up! :0
 
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