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Epic Games Shows Unreal Engine 5.2 Demo

GFreeman

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At its State of Unreal event, Epic Games has revealed a new live demo for its Unreal Engine 5.2, called Electric Dream. The new demo showing some impressive visual details, physics, world-building and more. According to Epic, since the launch of Unreal Engine 5 last spring, 77 percent of users have moved over to Unreal Engine 5, and its latest version, Unreal Engine 5.2, brings further optimizations and improvements, as well as several new features.

The new real-time demonstration shows off some of those new features and improvements that are coming as a part of the Unreal Engine 5.2 Preview release, which should be available as of today via Epic Games launcher and GitHub.



The new demo shows a photorealistic, and familiar Rivian R1T all-electric truck, which rolls through a lifelike environment, built with Quixel Megascans. The demo shows the new Substrate shading system, allowing artists "to compose and layer different shading models" in order to achieve levels of fidelity and quality that were not possible before Unreal Engine 5.2. Of course, Epic notes that these are still experimental, as this is still the Preview release of the Unreal Engine 5.2.

Epic was also keen to note the latest physics advancements, with tire deformation, air suspension, as well as realistic fluid simulation and water rendering. The Unreal Engine 5.2 Preview also ships with a new in-editor and run-time Procedural Content Generation (PCG) tools, which allow artists to define rules and parameters in order to quickly populate an area in the environment.

The latest Unreal Engine 5.2 Demo is quite impressive and it will surely lead to some impressive looking games in the future.


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Pretty impressive, shame it's taken so long for this generations to start too many cross generation ports considering we are nearly 3 years into the life of XSX/PS5.
 
Pretty impressive, shame it's taken so long for this generations to start too many cross generation ports considering we are nearly 3 years into the life of XSX/PS5.
UE5 is never gonna be fully utilized by current gen consoles. The stuff in this video is strictly next-gen.
 
UE5 is never gonna be fully utilized by current gen consoles. The stuff in this video is strictly next-gen.

eh, the ue5 matrix tech demo was pretty impressive on ps5 well beyond what I've seen any game do on PC.... Honestly just hoping we at least see something of that level but a full game.
 
eh, the ue5 matrix tech demo was pretty impressive on ps5 well beyond what I've seen any game do on PC.... Honestly just hoping we at least see something of that level but a full game.
It was 1080p/30 with lots of shortcuts and half the features. I mean fully realized UE5 titles that allow all their new tech to be used concurrently.
 
So, basically a commercial for Rivian presented as a tech demo.
 
It was 1080p/30 with lots of shortcuts and half the features. I mean fully realized UE5 titles that allow all their new tech to be used concurrently.

Regardless I can't wait till they ditch older console hardware so that the min base spec goes way up on PC. Most pc gamers have much worse hardware than is what's in the current gen consoles as it is.
Even just the updates to Fortnite a game I don't really care for are pretty impressive.
 
So, basically a commercial for Rivian presented as a tech demo.

You run 3dmark lately? Or read the signs next to the track in racing games?
 
cool but can it run Crysis.....wait...

also car driver is super german

It was 1080p/30 with lots of shortcuts and half the features. I mean fully realized UE5 titles that allow all their new tech to be used concurrently.

well that crap is absolutely YEARS removed, not next gen, but next next next next gen
 
Guys at Crytek would be like: Hold my beer!
 
All I saw was nice car rendering, in complex corridor. CORRIDOR with fancy 3D ALGORITHM REPETITIVE background as an improvement on what would 20 years ago be a flat texture. I hope the engine can do more than what they showed. I felt the demo was disappointing.
 
All I saw was nice car rendering, in complex corridor. CORRIDOR with fancy 3D ALGORITHM REPETITIVE background as an improvement on what would 20 years ago be a flat texture. I hope the engine can do more than what they showed. I felt the demo was disappointing.
I think I can understand this but imo this is still an amalgamation of 5.x before it. I think most of the industry is still on 4.x and the newer guys on 5.0 5.1+ is when they started implementing the cool stuff imo like nanites
 
cool but can it run Crysis.....wait...

also car driver is super german



well that crap is absolutely YEARS removed, not next gen, but next next next next gen
Don't go overboard on the nexts :D
A theoretical next-gen console launch at the end of 2027 will allow AMD to use at least RDNA5 hardware in those. This means they would have been working on chiplets for a few generations at that point and probably mastered the whole modular GPU approach. These machines are going to be very powerful and likely a very good match for everything UE5 can throw at them.
 
Steam Engine > Unreal Engine
 
Games looking like the tech demo coming never.

I'm yet to see a UE game that looks better than the UE4 Infiltrator demo.
 
why do a video about it and limit it to 1080p?!
 
Games looking like the tech demo coming never.

I'm yet to see a UE game that looks better than the UE4 Infiltrator demo.
Gears 5 looks pretty much exactly like that.
 
1 eye closed!
 
eh, the ue5 matrix tech demo was pretty impressive on ps5 well beyond what I've seen any game do on PC.... Honestly just hoping we at least see something of that level but a full game.

It was very impressive, but it was also a stuttery mess. Maybe mess is too strong a word, but it was very noticeable even on a lowly 1080p monitor
 
It was very impressive, but it was also a stuttery mess. Maybe mess is too strong a word, but it was very noticeable even on a lowly 1080p monitor

I'm mostly talking about the semi interactive part that I'm guessing high end PC should be able to handle better. Like you are saying though UE5 just like UE4 has shader compilation issues which have become a huge problem on PC to the point I'm surprised when new release doesn't exhibit the issues.
 
Games looking like the tech demo coming never.

I'm yet to see a UE game that looks better than the UE4 Infiltrator demo.
That's because developers wants to sell their games to everyone and not just highend PC owners.
 
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