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Fallout: New Vegas Rendering issue

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I have been using ATI (AMD) and NVIDIA cards off and on based on performance and feature sets most of my career here, and I am wondering if this current generation if there was a noticable difference in the rendering between each company?

I took notice in Fallout New Vegas in which I initially played with a GeForce GTX 460 768MB and cannot recall a single rendering artifact...

more recently i played Fallout New Vegas with a Radeon HD 6970 CrossFireX setup, and noticed a few rendering artifacts/glitches... some general imperfections in the rendering of certain scenes like far off in the distance on mountains... I was wondering if it was related to CrossFireX or the Radeons themselves so I went as far as to take one card out of the system... I may have still encountered some imperfections in the rendering compared to the NVIDIA GTX 460...

I hope to perform a much more controlled test in the near future, but was curious of other's observations about this?
 
Probably a crossfire issue, unplug one card and check.
 
Probably a crossfire issue, unplug one card and check.

i did that previously as i indicated in my OP, but also remember that i stated that apparently there was still some less than pleasant rendering anomalies...


also i should keep track of driver versions because i may be recalling that with Calalyst 11.7 Early that these problems weren't so much there even in CrossFireX



...would be nice to solidly figure this out as fact
 
From what youve written it sounds like a driver issue... try different drivers perhaps
 
i have heard that "Fallout New Vegas is a TWIMTBP title and apparently has issues with AMD cards"...
 
Yeah, New Vegas is a might bit picky when it comes to video cards. It's still built on gamebryo, which makes it best (ie, least issues) run on an Nvidea card.

Given the fact that the whole game is built around massive programming flaws (seriously, I like fallout 3 and concede that it's a drunk swing away from crashing), you get some visual issues no matter which GPU the video card utilizes. It's generally more pronounced on an AMD card, but there are certain work arounds.

Crossfire is an interesting proposition. I've had some luck in New Vegas using crossfire, but I've also has horrendous artifacting. In my experience, it's russian roulette whether you get a stable experience, or artifacted back to 16 bit.

I'm glad this is the end of the gamebryo engine. Maybe Bethesda's next engine won't suck so hard.
 
I'm running CrossFire and was playing New Vegas about 5 minutes ago. No problems. Image quality can differ from different drivers for both ATi and Nvidia.
 
I'm running CrossFire and was playing New Vegas about 5 minutes ago. No problems. Image quality can differ from different drivers for both ATi and Nvidia.

absolute maximum detail settings with max AA/AF set? ever check out any far distant mountains?
 
I found that if you turn up all the settings to max, many games will look better on AMD cards, AMD uses full screen SSAA, while NVIDIA only does it on transparent textures. Of course AMD's way takes a lot more power and VRAM. If your not going to use brand specific AA then they are close, if not the same.
I'm actually trying to switch back to AMD for the SSAA, Many of the games I play are not too demanding, and I think this gen of cards may actually be powerful enough to run it.
 
absolute maximum detail settings with max AA/AF set? ever check out any far distant mountains?

Of course! That's the reason I'm using two GPU's.

*Have you tried your two cards separately to make sure one card just isn't.. bad?
 
Try setting the AI in the CCC to Advanced and see if that helps...I stay on Advanced almost always.GL:toast:
 
I keep CCC at factory defaults unless I want to run SSAA on something. L4D, other source games look great with it on.
 
http://www.newvegasnexus.com/downloads/file.php?id=34970
I have known this file to help with little glitches in NV quite a bit. Also you may want to google a tweak guide for it and look up a config line iFPSClamp = or similar. Set it = 60 and it will fix jitters, assuming you have a fast enough comp(if not physics will slow the game down).

Oh yea Super sampling looks amazing for Source games. I HAVE to use it for Vindictus because the included 4x just isnt enough :( .
 
I saw your link, What are you showing? The blob like bits of people on the ground? Looks like a rendering issue. Possibly a bad card or bad drivers. Hard to tell from the screens though.
 
I saw your link, What are you showing? The blob like bits of people on the ground? Looks like a rendering issue. Possibly a bad card or bad drivers. Hard to tell from the screens though.

it's a golden gecko after it's been dead
for some reason the reamains continue to stay there every after moving around and fast traveling or even exiting and reloading the game, etc

but it's rendered incorrectly

could both of my cards be bad?
 
it's a golden gecko after it's been dead
for some reason the reamains continue to stay there every after moving around and fast traveling or even exiting and reloading the game, etc

but it's rendered incorrectly

could both of my cards be bad?

If it happens with both cards separately, it's not the cards. I would recommend reinstalling your drivers and/or reinstalling the game. I've had this issue with different brands of cards and usually reinstalling the game fixes it.
 
If it happens with both cards separately, it's not the cards. I would recommend reinstalling your drivers and/or reinstalling the game. I've had this issue with different brands of cards and usually reinstalling the game fixes it.

between NVIDIA and AMD? or between AIBs such as XFX/Sapphire?
 
Between AMD and Nvidia. As a matter of fact I had this issue with MLB 2K10 and my GTX 580 at the time. A reinstall of the game fixed it. I haven't had this issue with my current AMD cards but have had the issue with AMD/ATi cards previously. Again, reinstalling the game corrected the problem.
 
reinstallin now
 
it's gotta be a bug in the game or something, because the golden gecko moved after reinstalling @

http://imgur.com/a/Cr2Uq
 
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