- Joined
- Oct 2, 2004
- Messages
- 13,933 (1.84/day)
System Name | Dark Monolith |
---|---|
Processor | AMD Ryzen 7 5800X3D |
Motherboard | ASUS Strix X570-E |
Cooling | Arctic Cooling Freezer II 240mm + 2x SilentWings 3 120mm |
Memory | 64 GB G.Skill Ripjaws V Black 3600 MHz |
Video Card(s) | XFX Radeon RX 9070 XT Mercury OC Magnetic Air |
Storage | Seagate Firecuda 530 4 TB SSD + Samsung 850 Pro 2 TB SSD + Seagate Barracuda 8 TB HDD |
Display(s) | ASUS ROG Swift PG27AQDM 240Hz OLED |
Case | Silverstone Kublai KL-07 |
Audio Device(s) | Sound Blaster AE-9 MUSES Edition + Altec Lansing MX5021 2.1 Nichicon Gold |
Power Supply | BeQuiet DarkPower 11 Pro 750W |
Mouse | Logitech G502 Proteus Spectrum |
Keyboard | UVI Pride MechaOptical |
Software | Windows 11 Pro |
Ok, here is the deal.
If you use V-Sync, it will lock yor framerate to 60fps (for 60Hz display). In this case you won't get any image tearing but you will get half the framerate if it falls below 60fps (effectively 30fps or less). You get a smaller penalty by using Triple Buffer and you'll get just a 1/3 penalty instead of 1/2.
Here is what i've been thinking. Image starts to tear if framerate goes beyond display refresh.
So, by limiting it below the display refresh, it shouldn't tear the image at all. However after limiting framerate to 70fps (my display is set to 75Hz) with MSI Afterburner, i still got image tearing. Very small but i could see it. This brings me to a question, why is it not tearing when framerate is below display refresh on its own but is still tearing when you limit it yourself? Why this happens?
If you use V-Sync, it will lock yor framerate to 60fps (for 60Hz display). In this case you won't get any image tearing but you will get half the framerate if it falls below 60fps (effectively 30fps or less). You get a smaller penalty by using Triple Buffer and you'll get just a 1/3 penalty instead of 1/2.
Here is what i've been thinking. Image starts to tear if framerate goes beyond display refresh.
So, by limiting it below the display refresh, it shouldn't tear the image at all. However after limiting framerate to 70fps (my display is set to 75Hz) with MSI Afterburner, i still got image tearing. Very small but i could see it. This brings me to a question, why is it not tearing when framerate is below display refresh on its own but is still tearing when you limit it yourself? Why this happens?