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Gears Tactics Benchmark Test & Performance Analysis

W1zzard

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Microsoft's latest Gears game is completely different to the fast-paced 3D action shooters of the series. Gears Tactics rather takes a strategic approach, delivering a gaming experience very similar to XCOM, with great graphics and notable feature improvements. We benchmark 27 graphics cards at Full HD, 1440p, and 4K Ultra HD.

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Thank you very much for taking time to perform the benchmark.

A correction, if you don't mind?

W1zzard said:
At lower resolution, Resident Evil 3 will consume around 4-5 GB VRAM, which can be challenging for cards with 3 GB or 4 GB.
It should be Gears Tactics instead of Resident Evil 3.

It's great game. I really enjoyed it so much. Love the customization. In fact, I just played it. Just when I was about to go to sleep (it's Golden Week and 04:30 in Tokyo now, I was staying up late and gaming), I opened TechPowerUp and saw the benchmark. Good timing.

Once again, thank you very much for the benchmark.
 
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Thank you very much for taking time to perform the benchmark.

A correction, if you don't mind?



It should be Gears Tactics instead of Resident Evil 3.
Its almost like its copy pasta :roll:
 
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1st two screenshot with VRS on looks washed out and the other 2 looks like way to soft. Is this normal for VRS?? Is the future is lower image quality for few frame?? Then we dont need high quality display with FALD, a 6-bit TN will do the job.
 
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1st two screenshot with VRS on looks washed out and the other 2 looks like way to soft. Is this normal for VRS?? Is the future is lower image quality for few frame?? Then we dont need high quality display with FALD, a 6-bit TN will do the job.
Yes I agree some definition got lost along the way. Maybe the longer you look at it, the less you see it... but this trend might not be exclusive to VRS on or off. There is also things like render scaling, temporal AA etc in play. They all mash up those pixels.

Usually I find myself disabling any sort of gfx options that cause blur or reduce sharpness... but then I also strongly dislike the sharpening filters you see now. All this console trickery is not for me.

VRS on its own though, might just be fine. I think we're seeing other post processing BS
 
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Though this game seems to be right up my alley it is a little too rich for me, $79.99 Canadian on Steam. The kicker though is that Xcom Chimera squad is a great game and was (or maybe still is) 50% off. Even then the full price of Xcom CS is $24.99 Canadian. The Microsoft necessary login is also another reason for me to wait and see this on Humble Choice or free on Epic (maybe).
 
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Have 4 months free at Microsoft store, love G4 and 5, 18 mins of Gears Tactics not my cup of tea .
 
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It's rare for the 2070 to beat the 5700 XT at 4k, and for the 2070 Super to do 15% better. I'm a bit surprised since Gears 5 was fairly AMD-centric in the performance lineup. They're both UE4. Also AMD says their driver is optimized and Nvidia doesn't. Just an odd outlier.

I'll probably wait for a sale. I have XCOM 2 to play through with the expansion before I would consider a new strategy game.
 
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It's rare for the 2070 to beat the 5700 XT at 4k, and for the 2070 Super to do 15% better. I'm a bit surprised since Gears 5 was fairly AMD-centric in the performance lineup. They're both UE4. Also AMD says their driver is optimized and Nvidia doesn't. Just an odd outlier.

I'll probably wait for a sale. I have XCOM 2 to play through with the expansion before I would consider a new strategy game.

If you like Xcom get Chimera it is still on sale. It is different enough to be it`s own game separate from the traditional Xcom in key ways to be it`s own game.
 
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If you like Xcom get Chimera it is still on sale. It is different enough to be it`s own game separate from the traditional Xcom in key ways to be it`s own game.
I bought it for my brother from Humble, but I figured I wouldn't spend more money on something I won't play for a long while. I heard it was pretty good! Still, since I didn't even play XCOM 2 much yet, I'll start there and buy Chimera Squad after.

I'm shocked they are selling it for $10 to start. Maybe Gears Tactics made them worry about overall sales? Too much competition from every other game while people are quarantined? Whatever the case, my brother was very happy to have more XCOM in his life.
 

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1st two screenshot with VRS on looks washed out and the other 2 looks like way to soft. Is this normal for VRS?? Is the future is lower image quality for few frame?? Then we dont need high quality display with FALD, a 6-bit TN will do the job.

Yes I agree some definition got lost along the way. Maybe the longer you look at it, the less you see it... but this trend might not be exclusive to VRS on or off. There is also things like render scaling, temporal AA etc in play. They all mash up those pixels.

Usually I find myself disabling any sort of gfx options that cause blur or reduce sharpness... but then I also strongly dislike the sharpening filters you see now. All this console trickery is not for me.

VRS on its own though, might just be fine. I think we're seeing other post processing BS

There is some detail loss with VRS as well, not only that the brightness - contrast balance looks broken.

I thought VRS was a more elegant method for getting more performance.
I thought it didn't touch the image quality but instead allocated more shading power to the areas of the scene which need it the most - for example, the sky doesn't need to get 300 FPS while the ground under it crawls with 50 FPS.

I do hope AMD's implementation with Navi 2X is much superior to Nvidia's and and the tested RTX 2080 Ti.
 
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VRS in this particular game uses only Tier 1. Reason being it was co-developed with intel, which does not have tier 2 capable hardware. So it's not even using full hardware capabilities of Turing(Wolf youngblood does use tier 2 VRS Vulkan implemention). Does anyone tried the game with intel ice lake igpu? It should support tier 1?
 
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