I have a problem with GPU-Z version 0.4.6, it detects some weird data from my ION2 equipped Eee PC 1215N.
First of all, the program isn't stable at all, it crashes and hangs every couple of minutes.
Besides that, it detects 256 unified shaders, which can't be correct
, 32 ROPs, and PhysX is unchecked.
Is this a known problem? And will the fix be included in the next version of GPU-Z?
First of all, the program isn't stable at all, it crashes and hangs every couple of minutes.
Besides that, it detects 256 unified shaders, which can't be correct

Is this a known problem? And will the fix be included in the next version of GPU-Z?