actually gta has almost always been near cutting edge this might have suffered a little from consolitis but as long as they open it up for modding support I'll be happy.
Agreed, but they never have been on the cutting edge of pushing graphics. What they have been on the edge of is fitting as much shit into a game as possible, and putting decent graphics over the top of it. I wouldn't single out any GTa for consolitis, I would single them all out. Over the top GTA's didn't push much and I don't think there was a ton of mods, and when GTA finally came out in 3D, they pushed it heavily for the PS2. So since GTA has gone 3D, it really has been a console game. But I still loved almost all of them.
Im still not that interested, i dont really have the massive nostalgia for San Andreas that other people do. I remember someone saying that GTA IV was a wasted opertunity with the engine they had they could do a lot more, dont remember if that was a Rockstar staff member or someone else. They could easily do more with the engine but it needs to be optimised and i suspect the game size will be massive.
I've played them all (well all since GTA III, played a few of the older ones ab it), and honestly, I disliked SA the most. I didn't like the neighbor hoods, and I didn't like the main character. And none of the cities really drove me that crazy. But with how detailed they can make it now, maybe it will impress me more.
And like said, check out Red Dead, even on consoles, it's a really impressive looking game.
well i am VERY disappointed that they choose San Andreas over Vice City....sigh.
I kind of agree, not so much on going back to Miami. But I was hoping to see a place we had not seen before.