- Joined
- Jan 31, 2005
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- 2,055 (0.29/day)
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- Denmark
System Name | Commercial towing vehicle "Nostromo" |
---|---|
Processor | 5800X3D |
Motherboard | X570 Unify |
Cooling | EK-AIO 360 |
Memory | 32 GB Fury 3666 MHz |
Video Card(s) | 4070 Ti Eagle |
Storage | SN850 NVMe 1TB + Renegade NVMe 2TB + 870 EVO 4TB |
Display(s) | 25" Legion Y25g-30 |
Case | Lian Li LanCool 216 v2 |
Audio Device(s) | Razer Blackshark v2 Hyperspeed |
Power Supply | HX1500i |
Mouse | Harpe Ace Aim Lab Edition |
Keyboard | Scope II 96 Wireless |
Software | Windows 11 23H2 |
Question to the supercilious people:
Is it the application, could be a game or any other application, that allocates VRAM resources or is it the driver?
And how is this managed?
Can VRAM be fragmented?
Mayby a bit silly question - but one partiqular game I run, Crossout, sometimes makes very odd horizontal stribes, after 2, or more hours of play.
I have begun investigating - and I can see the VRAM (Dedicated GPU memory usage) through Task Manager, is maxed out ... don´t know if that is an accurat way to see the VRAM usage
I presume it is the game that is poorly written - if it is the game that handles that part.......
Is it the application, could be a game or any other application, that allocates VRAM resources or is it the driver?
And how is this managed?
Can VRAM be fragmented?
Mayby a bit silly question - but one partiqular game I run, Crossout, sometimes makes very odd horizontal stribes, after 2, or more hours of play.
I have begun investigating - and I can see the VRAM (Dedicated GPU memory usage) through Task Manager, is maxed out ... don´t know if that is an accurat way to see the VRAM usage
I presume it is the game that is poorly written - if it is the game that handles that part.......
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