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GTS450

b3rnardbl4ck

New Member
Joined
Jul 3, 2016
Messages
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So i download every build from latest to 0.5.4 and the latest bulid who show properly settings of GTS 450 card is 0.5.6 ..... is any chance repair this? or just forget it and move on with this shit bug fermi ?:)
 
I assume you are referring to the pixel fillrate being "wrong". I can't copy paste properly with the app I'm using but just search Google for Fermi fillrate and the first link should be what you're looking for.
 
I really dont understand what u mean. Every other program showing proper pixel fillrate, just no gpu-z since 0.5.7
 
So i download every build from latest to 0.5.4 and the latest bulid who show properly settings of GTS 450 card is 0.5.6 ..... is any chance repair this? or just forget it and move on with this shit bug fermi ?:)
Please provide screenshot.
 
OK
 

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Now, please click Lookup in latest version. And provide URL it leads you to.
 
u serious doing that, try to redirect me from faulty program to faulty result of this program on www ;) wow, nice helping ..... aida64, gpu caps viewer shows us proper numbers, so why not gpu-z? pls dont try what u doing again :) we r not kids
 
We cannot help you this way - sorry. I just need you to give us the URL, so we can check what card GPU-Z thinks your card is.
IF the card Lookup goes to is wrong, this can be fixed. If the Link goes to correct card, but with wrong specs, this can be fixed too.
If you do not give any such info, I am afraid this cannot and won't be fixed.

If you stop being childish for a minute, maybe you could indeed get help here.
 
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@Naki is one of the beta testers for GPU Z, he's trying to help
 
Here's the link I wanted to put in earlier: https://www.techpowerup.com/forums/threads/pixel-fillrate-and-fermi.155459/

TLDR: Fermi processes two pixels per SM per core clock (not shader clock). A GTS 450 has four SMs. 2*SMs*core clock=fillrate. So that means for your GTS 450 you have 2*4*783MHz=6.264 GPixels/s.

I have not seen anyone ever measure any actual fillrate higher than this value. If you can be the one to provide results higher than this measured result, you could gain fame as the one person who sets this "faulty" program straight so we don't have to put up with this "shit bug" any longer. Go ahead, I'll wait.

PS: Kepler does four pixels per SM per clock but this method was not implemented into GPU-Z for it.
 
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