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Processor | i7 8700k 4.6Ghz @ 1.24V |
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Motherboard | AsRock Fatal1ty K6 Z370 |
Cooling | beQuiet! Dark Rock Pro 3 |
Memory | 16GB Corsair Vengeance LPX 3200/C16 |
Video Card(s) | ASRock RX7900XT Phantom Gaming |
Storage | Samsung 850 EVO 1TB + Samsung 830 256GB + Crucial BX100 250GB + Toshiba 1TB HDD |
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Case | Fractal Design Define R5 |
Audio Device(s) | Harman Kardon AVR137 + 2.1 |
Power Supply | EVGA Supernova G2 750W |
Mouse | XTRFY M42 |
Keyboard | Lenovo Thinkpad Trackpoint II |
Software | W10 x64 |
Well, said jokingly or not, we have the elitism confirmed at least. Also, including board games really isn't likely to increase the numbers much - have you noticed how massively popular video games are? And just to reiterate: if the test of the world plays games at half the rate of the US, 2.5 billion is a low estimate. These numbers are, overall, quite realistic. Gaming is not an exclusive hobby, and self-proclaimed "gamers" need to get over themselves and realize that this is a great thing.
Right... now, let's get both feet on the ground again and circle back to the context in which 2.5 billion was used here.
Do you really think we have 2.5 billion non-couch-gaming, desktop-oriented gamers that can somehow make use of the IKEA gear on offer? Whát is the stereotype room you see here? Heck, its not even console gamer oriented as it shows. The couch is an object they're not marketing here.