- Joined
- Dec 30, 2010
- Messages
- 1,221 (0.23/day)
- Location
- Canada
System Name | Brutus |
---|---|
Processor | i5 4690k @4.7Ghz (Watercooled) |
Motherboard | z97 MSI Gaming 5 |
Cooling | NZXT Kraken x61 AIO watercooler |
Memory | Gskill Ripjaws 8gb (2x4gb) 1600mhz 7-8-7-24 |
Video Card(s) | MSI Gaming GTX 980ti x2 (sli) |
Storage | 1 SSD 64GB (OS) + 2x500GB WesternDigital RAID 0 |
Display(s) | YAMAKASI Catleap q270 SE 27inch Glossy 2560x1440 |
Case | NZXT Phantom |
Audio Device(s) | ASUS Xonar DX |
Power Supply | Antec TPQ 1200w |
Software | Windows 7 (64 bit) |
I got input lag when playing borderlands 2 with adaptive v-sync on... isn't adaptive V-sync supposed to get me rid of that problem?
I use 2x gtx 670 in SLI...
In the past, I dealt with input lag by Capping my FPS to 59 when I was using crossfire and v-sync... and it worked like a charm... I was gettin the benefits of V-sync and avoiding the input lag @ the same time...
I thought Adaptive v-sync would do the same for me... but apparantly, the only way for me to get rid of the input lag when playing borderlands 2 in SLI with adaptive v-sync, is to use the "in-game" 60 fps cap, alongside the adaptive v-sync...
all this seems weird to me... any ideas ??
I use 2x gtx 670 in SLI...
In the past, I dealt with input lag by Capping my FPS to 59 when I was using crossfire and v-sync... and it worked like a charm... I was gettin the benefits of V-sync and avoiding the input lag @ the same time...
I thought Adaptive v-sync would do the same for me... but apparantly, the only way for me to get rid of the input lag when playing borderlands 2 in SLI with adaptive v-sync, is to use the "in-game" 60 fps cap, alongside the adaptive v-sync...
all this seems weird to me... any ideas ??