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Intel Arc GPU Graphics Drivers 101.4311 Released

btarunr

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Intel Graphics today released the latest version of the Arc GPU Graphics drivers. Version 101.4311 beta comes with GameOn optimization for "Dead Island 2," "Total War: Warhammer III - Mirror of Madness," "Minecraft Legends," and "Boundary." It also introduces major post-optimizations for "Dead Space" (Remake), with up to 55% performance uplifts seen at 1080p, and up to 63% seen at 1440p, when tested with the Arc A750. F1 22 sees 6-7% uplifts at 1440p, and 17% at 1080p. "Dying Light 2: Stay Human" sees 6-7% uplifts between 1080p and 1440p; "DiRT 5" gets 8% at 1080p and 4% at 1440p. "Deathloop" gets 4% at 1080p, and 6% at 1440p.

Among the issues fixed with this release include an application crash with Microsoft Flight Simulator (DirectX 11 mode); color corruption on the water edges seen in "Sea of Thieves," lower than expected performance with Bright Memory Infinite Ray Tracing Benchmark, and color corruption with Optical Flow seen in Blackmagic DaVinci Resolve.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.4311 beta



GAMING HIGHLIGHTS:
Intel Game On Driver support on Intel Arc A-series Graphics for:
  • Boundary
  • Minecraft Legends
  • Total War: Warhammer III - Mirror of Madness
  • Dead Island 2
Game performance improvements versus Intel 31.0.101.4257 software driver for:
  • Dead Space Remake (DX12)
    • Up to 55% uplift at 1080p with Ultra settings on Arc A750
    • Up to 63% uplift at 1440p with High settings on Arc A750
  • F1 22 (DX12)
    • Up to 6% uplift at 1440p with High settings on Arc A770
    • Up to 7% uplift at 1440p with High settings on Arc A750
    • Up to 17% uplift at 1080p with Ultra High Ray Tracing settings on Arc A750
  • Dying Light 2 Stay Human (DX12)
    • Up to 6% uplift at 1080p with High Ray Tracing settings preset on Arc A770
    • Up to 7% uplift at 1440p with High Ray Tracing settings preset on Arc A770
  • Dirt 5 (DX12)
    • Up to 8% uplift at 1080p with Ultra High Ray Tracing settings on Arc A750
    • Up to 4% uplift at 1440p with Ultra High Ray Tracing settings on Arc A750
  • Deathloop (DX12)
    • Up to 4% uplift at 1080p with Very High and Ray Tracing Performance settings on Arc A750
    • Up to 6% uplift at 1440p with Very High and Ray Tracing Performance settings on Arc A750
Fixed Issues
Intel Arc Graphics Products:
  • Microsoft Flight Simulator (DX11) may experience application crash during gameplay.
  • Sea of Thieves (DX11) may exhibit color corruption on water edges.
  • Bright Memory Infinite Ray Tracing Benchmark (DX12) may experience lower than expected performance.
  • Blackmagic DaVinci Resolve may exhibit color corruption with Optical Flow.
Known Issues
Intel Arc Graphics Products:
  • System may hang while waking up from sleep. May need to power cycle the system for recovery.
  • GPU hardware acceleration may not be available for media playback and encode with some versions of Adobe Premiere Pro.
  • Topaz Video AI may experience errors when using some models for video enhancement.
  • Intel Iris Xe MAX Graphics Products:
  • Driver installation may not complete successfully on certain notebook systems with both Intel Iris Xe + Iris Xe MAX devices. A system reboot and re-installation of the graphics driver may be required for successful installation.
Intel Core Processor Products:
  • Total War: Warhammer III (DX11) may experience an application crash when loading battle scenarios.
  • Call of Duty Warzone 2.0 (DX12) may exhibit corruption on certain light sources such as fire.
  • Conqueror's Blade (DX12) may experience an application crash during game launch.
  • A Plague Tale: Requiem (DX12) may experience application instability during gameplay.
  • Battlefield: 2042 (DX12) may exhibit color corruption at the game menu.
  • Crime boss (DX12) may experience texture flickering when XESS is enabled.
  • Call of Duty: Modern Warfare 2 may experience color corruption in QuickPlay Lobby

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@btarunr , are those performance uplifts a PRESS RELEASE or TPU benchmarks? The uplift in performance is impressive. In a few drivers time, I would be very interested to see a re-benchmark ARC and see whether new conclusions should be drawn about the architecture and its relative standing in the performance rankings. It's a lot of work to do, but I think W1zz can AutoIT.

Key question is: do these optimisations improve speed at the same quality levels or are these "optimisations" affecting the output quality even if not (generally) noticeable?



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Solaris17

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It’s pretty wild considering they are unifying the igp and arc driver packages ontop of all of the general drive improvements. It’s pretty impressive engineering wise even if they still end up the under dog.
 
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I'm sorry if I don't find this impressive. Dead Space was utterly broken on Arc for three months and they only just now fixed it. That doesn't deserve praise in my book. This should've happened two months ago.
 
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