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Is gaming as we know it finite or will it keep changing ?

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I would like to see if things are indeed true as i feel them, or am i simply outgrowing games now that i am nearing the 40th birthday. So i will start with a story.


My grandpa is a composer, was a musical teacher, he is/was really good at what he does. So about 10 years ago i asked him: grandpa, why do you only write this atonal music that only certain small group of hardcore people listen to ? If you wrote music like Mozart, you would be the most famous composer in the world ! He smiled at me and said .. i cannot write music as Mozart because it wouldn't be my music - it would be a cheap copy. The reason composers dont write music like Mozart is not that no one is smart enough - it is simply that you have finite number of keys, instruments, etc. and a finite length of a composition. Then from this there is only a small group of usable combinations that actualy sound good. And in a few decades, most if not all usable combinations have been written so everything after that is simply a cheap copy - you use pieces of already written music of someone else. Its easy to notice that in movie music. Nothing is original there, everything has been already written between 1850 and 1950, you just have to go listen to those compositions. Thats why genres adapt, change, its not because people suddenly grew tired of some genre - its just everything became a copy of a copy. I know this from thrash metal - everything new reminds me of something from the 80s and 90s, i go check and there it is.


So then i was thinking, doesn't the same rule apply to video games and movies ? I mean, a typical rpg, its been done to death, an evil wizard, leech, undead, king, pawn, something. You might enjoy the game but you get a taste that you have seen it before.

Now there is another option. Maybe i am simply growing older and things that i used to enjoy dont bring me any pleasure anymore. I remember my first game age of empires 1 demo ... i played those few maps so much that my eyes bleed and my cd-rom cried. But i noticed that i keep replaying over and over some old games that i already finished. Is this because i am used to them and know they brought me pleasure at some point ? Or i simply do not like new games ? With games i play over and over, i add new goals, like, u dont use this weapon or u only do this and that, to make it harder. I will give you an example of a few games i play over and over, you will notice that some of the games arent even good games to begin with. Finished the campaign of this games about 20 times: deus ex, baldurs gate 2 (with all possible make it impossible hard mods) age of empires 1, age of mythology, supreme commander 1&2, nolf, impossible creatures. I really liked dragon age 1 and 2, didnt like 3. I loved desperados 1, desperados 3 a lot less. Liked witcher 1 and 2, didnt like 3. I liked all 3 mass effect, i hated neverwinter nights 1 at the start, when i got used to it i really enjoyed it, played neverwinter 2 and expansions 12 years ago in what was the happiest period/moments of my life. I loved simcity 3000, didnt like all others. I loved all GTA's. I loved medieval 1, a little less 2. I loved gran turismo 1 and 2. I loved NFS: Porsche on ps1, little less on pc. The newer call of duty where u have team or people on ur side were ok, except the ones of WW1 and WW2. Warcraft 3 was awesome, starcraft 2 was also awesome. Last 2 deus ex were also cool. Now i am finaly at the stage where i have time and money to play any game i want, yet its impossible to find any game that would suit me. It all seems so complicated. Everything is so big and open world that it seems more like a chore than a game. And most things have like under 6 hour campaign which is preposterous and then multiplayer which is nuts cause pc gaming is where i go to be alone and have peace, last thing i would want is more people there. So is it me getting old or did games really change for the worse ?
 
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You are getting old, but games are getting worse. But worse due to too much complexity in my opinion. Street Fighter 2 compared to Street Fighter 5. Just so many added complexities and DLC's I could not get into it. Forza Motorsport 2 to Horizon 5. I'll forever say Forza 2 is one of the best games of all time but Horizon 5 has no personality. I'm stopping here or I'll be ranting for a year.
 
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There is a factor of the type of gamer. IMO, online gaming extends the life of the game and is completely dynamic; there's always someone better than you, at least for a period of time. Modern online games change the way the game plays(Seems like on a monthly basis). Although these changes can make some player leave, it does recycle the lifespan of the game to some degree.

Arcade style gaming is quite simple and has good replay value. They are good for on-the-go gaming. If you spend all day gaming then perhaps Arcades become more impractical. I typically don't go for campaigns as they are heavily story driven, and tend to lose focus on the game play elements.

The thing we're not used to is the business/marketing end of today's games. The game is not entirely complete, but you can spend more to get more of the game. Just a evolutionary way of making profit off the products sold.

And you're wiser now too. You're more impressionable at a younger age.
 
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I'm 34 yet I only mostly play minesweeper, freecell and picross on phone and HoMM3 on PC, because they actually feel like games instead of some glorified movie.
 
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I'll be 50 this December, /sigh and I love playing games just as much now as when I was younger, maybe even more so. But everything has been done over and over. If done right then I'm stoked. Too bad so many games arent done right these days.
 

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I would like to see if things are indeed true as i feel them, or am i simply outgrowing games now that i am nearing the 40th birthday. So i will start with a story.


My grandpa is a composer, was a musical teacher, he is/was really good at what he does. So about 10 years ago i asked him: grandpa, why do you only write this atonal music that only certain small group of hardcore people listen to ? If you wrote music like Mozart, you would be the most famous composer in the world ! He smiled at me and said .. i cannot write music as Mozart because it wouldn't be my music - it would be a cheap copy. The reason composers dont write music like Mozart is not that no one is smart enough - it is simply that you have finite number of keys, instruments, etc. and a finite length of a composition. Then from this there is only a small group of usable combinations that actualy sound good. And in a few decades, most if not all usable combinations have been written so everything after that is simply a cheap copy - you use pieces of already written music of someone else. Its easy to notice that in movie music. Nothing is original there, everything has been already written between 1850 and 1950, you just have to go listen to those compositions. Thats why genres adapt, change, its not because people suddenly grew tired of some genre - its just everything became a copy of a copy. I know this from thrash metal - everything new reminds me of something from the 80s and 90s, i go check and there it is.


So then i was thinking, doesn't the same rule apply to video games and movies ? I mean, a typical rpg, its been done to death, an evil wizard, leech, undead, king, pawn, something. You might enjoy the game but you get a taste that you have seen it before.

Now there is another option. Maybe i am simply growing older and things that i used to enjoy dont bring me any pleasure anymore. I remember my first game age of empires 1 demo ... i played those few maps so much that my eyes bleed and my cd-rom cried. But i noticed that i keep replaying over and over some old games that i already finished. Is this because i am used to them and know they brought me pleasure at some point ? Or i simply do not like new games ? With games i play over and over, i add new goals, like, u dont use this weapon or u only do this and that, to make it harder. I will give you an example of a few games i play over and over, you will notice that some of the games arent even good games to begin with. Finished the campaign of this games about 20 times: deus ex, baldurs gate 2 (with all possible make it impossible hard mods) age of empires 1, age of mythology, supreme commander 1&2, nolf, impossible creatures. I really liked dragon age 1 and 2, didnt like 3. I loved desperados 1, desperados 3 a lot less. Liked witcher 1 and 2, didnt like 3. I liked all 3 mass effect, i hated neverwinter nights 1 at the start, when i got used to it i really enjoyed it, played neverwinter 2 and expansions 12 years ago in what was the happiest period/moments of my life. I loved simcity 3000, didnt like all others. I loved all GTA's. I loved medieval 1, a little less 2. I loved gran turismo 1 and 2. I loved NFS: Porsche on ps1, little less on pc. The newer call of duty where u have team or people on ur side were ok, except the ones of WW1 and WW2. Warcraft 3 was awesome, starcraft 2 was also awesome. Last 2 deus ex were also cool. Now i am finaly at the stage where i have time and money to play any game i want, yet its impossible to find any game that would suit me. It all seems so complicated. Everything is so big and open world that it seems more like a chore than a game. And most things have like under 6 hour campaign which is preposterous and then multiplayer which is nuts cause pc gaming is where i go to be alone and have peace, last thing i would want is more people there. So is it me getting old or did games really change for the worse ?

40 isn't old. It isn't too old for gaming either imo. Hell, I'm 59 and I still game on a PC. When I'm 80 I will still be gaming. I started when I was 18 on a console and have been gaming on and off ever since.

Games have stagnated somewhat because Publishers/Developers want to stick to what has been successful in the past and have become risk-adverse. That's why we get the yearly Call of Duty and Assassin's Creed games.

It may be that you have become burned out on gaming and need to take a break from gaming for a while.
 

Count von Schwalbe

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When I find a game, I immerse myself in the story/plot/campaign/whatever (single player), or I just hop on for some casual skill/competitiveness (online). You can only do this so many times before it becomes more work than fun to add more games to the list.

For example, I play Wolfenstien: Enemy Territory and PUBG Mobile (Emulated on PC) for some casual shooting. When I sit down for a while of gaming, I stick to a single game until it is completed or I can't stand playing it anymore. Also, I almost always play a series from the beginning, when possible. Bioshock (Remastered Trilogy) was an example, I started with the original, and the control scheme and general clunkiness of the game had me giving up on the entire trilogy, as I didn't feel that the others would be nearly as fun without completing the first one. However, I only have 3 or 4 games installed at once as I tend to finish (completely) and then abandon them.

I really like getting into a big franchise, playing it from top to bottom. Or bottom to top, really. Just got Assassin's Creed: Origins (why release prequels later?!?!) and will probably spend some years working through the whole franchise. Love it to bits.

I think that there are really generations of gaming, as new technologies are introduced. Right now, people are working incredibly beautiful games, focusing on graphics over everything else, even at the cost of a good gameplay (CP2077, anyone?). Who would have thought about first-person shooters before Wolfenstien 3D and Doom? Who would have thought about MMO FPS games before high-speed internet? Heck, just wait until the resolution/lighting/texture detail craze passes and people start making well-thought out games again. Then another major revolution in how games are made, and there will be another wave of great games.

Maybe we have run short of the core elements of gameplay, and there are few ways to combine them left. But I think that games are a far broader field than music, far broader than movies even. There are so many more elements to choose from, so many perspectives to tell the story from, and so many paths that can be taken, that we have not touched upon yet.

For example, I recently learned of a game that puts you in a survival situation as a civilian in a besieged city*. War games are a dime a dozen. War survival games are not uncommon. War Survival games where you play as a non-combatant? Show me more, I don't know of any.

I just agree with @64K that developers would rather rinse and repeat than truly come up with a new style of game.

*This War of Mine
 
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Wow, the replies, i honestly didnt belive people will read all that text, i am impressed !

Granted i am older, in teens i played NFS: underground, i remember how much time i spent on it. Holy shit, my eyes hurt just from watching a picture from that game, everything seems violet, blurry and even back then i couldn't get over how bad the sound track was. But then there are games like baldurs gate 2. I never understood why they left that 2D and camera view, it was fantastic if u ask me. That game/world had so much potential, they could just make a new story or continue the one and have like 10 episodes. What was the problem ? No buyers, companies bankrupt ? Obviously not cause now they did baldurs gate 3 which is turn based which is like the complete oposite of what baldurs gate 2 was, where the point was that u count seconds, pause at will but still have everything happening at once. Its my favourite game and i doubt i will be able to even get to play baldurs gate 3. Then you have supreme commander 1 which many will say is the best RTS. Take the engine of game 1 and make a new longer story. Gran turismo, no one ever done that on pc to the extend of GT1 and GT2 where u could actualy see what ur upgrading, choose different upgrades instead of simple level 1, level 2, level 3 upgrade. And the cars, i always loved racing with street cars, the slower they are, the better. But now you buy 1 car, win, then u buy buggatti and then u buy those racing cars which is the most boring thing i could ever think of, all cars look and sound alike ... that just makes no point. Even NSF: Porsche had normal cars up to the end and that was fun to me, like, see who wins, the best from porsche or the best from ferrari ...

Neverwinter nights, again, i never understood why they stopped making it. That world is unique. Dungeons and dragons rules and world, its unique. Why not continue, why make up some cheap copy with some made up world like in dragons age and start a new, when world from dangeons and dragons is decades old and so much better, and in each new game u get to see how rules changed, how enemies changed from 1 game to another ... There are many games i am missing. Like simcity type of game but with survival element, like, u really really really try hard to survive and its easy to lose. In simcity 3000 u cant lose. I heard and saw some new game that looked interesting, its city in ice or around ice ... but then i read ... 6 hour campaign. I mean 6 hours, that not even enough to learn how game works. On my complete runs of baldurs gate 2 i can easily do 150 hours.

It's a young mans world i guess, good that i have plenty of other things to do. But i will admit i miss what games once were to me. It was a place to get away from problems of everyday and live in a fantasy world, even if only for an hour, it rested me, i forgot about the real world and could deal with it rested. Now i go looking through the best games to choose which one to play and its so much stress that i just give up and start playing deus ex again. Another type i like, cyberpunk, like deus ex world, to me thats so awesome, like, technology is so much better, but then u still see bums on the street like we have now, drug users ... some things change dramaticaly, some dont. Just take everything from deus ex and make a new story. Surely there are plenty of people with ideas, people write stories all the time. Just give me a good goal to play. I like zombies and i tried looking for some zombie game i could play with friend and brother. And i found left for dead, it looked perfect. But then i watched videos. Its the same thing over and over and over again. Go to point B, grab ammo, kill zombies, go to point C, grab ammo, kill zombies. U would get bored in 30 minutes. So much potential lost.
 
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Back in the day games where very spartanic & short, due to the processing power & limited storage space. Through the years as tech evolved, games evolved, adding more complexity in game design, physics & visual candy. Older games are today for the most just unbearable, even if you loved them back then. Newer games are more advanced, but as we age our reflexes, stress resilience, attention span & ability to solve complex tasks degrades. So if you find overblown AAA games too exhausting, go for Indie games. Find the right for your age, there are tons out there.

But it's important to challenge yourself every day, to battle the mental & physical decay. Also do sport, it's very important the older you get. ;) And it reduces stress & boosts the hapiness hormone.

And btw. if Mozart where still around today he would make all use of our sound engineering tech, and probably produce songs for movies & commercials.
Everyone is coined by our experiences, by our past. And we will carry it over to our next creations. Evolution, creativity, life.

Song "Two Steps From Hell - Undying Love"
 
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I mean we consistently get 2-5 PC games a year that are top tier... For example this year - Elden Ring, God of War, Forbidden West etc.

Recently also played through Kingdom Come, RDR2, Farcrys 5&5.5&6 , Borderlands 3, Tiny Tinas, Doom Eternal , Control, Cyberpunk... there's so much good stuff out there. Gonna play some Days Gone and Outer Wilds next.

Cant wait for Baldur's Gate 3...

IMHO gaming is getting way better. Our standards are way higher than during the quake/doom days. My list is constantly full of stuff I don't have time to finish.

There's been a bunch of flops too - but you're not always going to get a hit. I think we will get 3D monitors soon maybe better VR headsets - what a time to be alive :D.
 

64K

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My list is constantly full of stuff I don't have time to finish.

Buying games that I don't really have time to play has been a problem for me for a long time. Right now I have around 150 games from the early 90s and up that I have already bought from Steam and GOG that I have yet to play. In addition I have a list of several hundred more games that I am interested in.
 
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Video Games are the newest form of human expression. Gameplay was tantamount at the dawn of the industry. The most difficult Game ever made arguably was Asteroids. Asteroids was also quite fun though. Pacman and Ms Pacman just like Street Fighter years later was part of the Japanese wave. In the PC space we had Space Racer, Silpheed and a James Bond Style Game that were some of the best but Zeliard was also a Japanese Game (Sierra version) and was a precursor to Diablo. Indeed Sierra was the king when it came to enjoyable Games. The PS1 and PS2 gave us Games from Konami, Capcom, Atlus, Square, Enix, Sega and more that were made in Japan that were excellent. In North America we focused on Multi Player shooters as Battlefield and Modern Warfare have shown. We have Europe heavily in the mix now so Stalker, Total War, Witcher and others have made that enjoyable as well.

Having said all of that the fidelity in terms of resolution and frames is a joy to behold and there are Games that are true experiences. Games can be separated into 3 veins, Simulation, Fantasy and Puzzle. The current craze with puzzle is for the most part what mobile lives on. There are plenty of PC puzzle Games though that have been successful as well. Fantasy is everything from Racing to puzzle. These things were influenced by the past though. F-zero actually made you move your body. Since then there have been other Games that try to catch the magic of F-zero without fully succeeding. Grim Dawn is better than Diablo no matter how much (friday night) nostalgia you apply. There are plenty of Games that are better than their predecessors like Dues Ex (modern) vs Metal Gear Solid on the PS1 but plenty more people have played Metal Gear. We have been waiting for Star Citizen but Angels fall First does a great job of satisfying that particular itch.

Innovations are another compelling thing. Batman's combat style is a joy in Games like Shadow of War and Sleeping Dogs. Dragon's Dogma is a great ARPG with another unique Combat style that works but are any of them as much fun as Vermitide? That new Warhammer 40K Game using that combat style looks insane. I will mention Grim Dawn again as if you have G keys on your keyboard you fully appreciate the Magic.

The only thing I will say about Simulation is Outrun was probably the most popular but playing Project Cars 2 in VR is insane.

One of the things that old Gamers struggle with is the concept of Open World. All you have to do is get Just Cause 3 on sale and you will start enjoying it. The Division 2 is one of the best atmosphere Games I have played but Operation Flashpoint is too realistic.

The propaganda and reality is unfortunate in terms of how Games are made and how the industry operates. The AAA narrative is overworked, underpaid and not much in terms of innovative content. F1 2021 is just as good as F1 2022 though 2022 is a better Game in some aspects. Thankfully the Global expansion means that is not the case is a lot of Games.

My current Krytonite is TWWH. The Immortal Empires Campaign will be launching on Aug 23. Mods have made that Game whatever you want but the fact that there will be probably 50+ factions to choose from is super cool. You see I grew up on Fantasy novels like the Entire Shannara series, The Wheel of time, Micheal Moorcock, David Gemmel and others have made it so a Game that allows me to control Dragons, Griffons, Ents, Deer Calvary and fight hydras, Were dragons and mummies blows me away in anticipation. There is a mod that lets you recruit defeated Legendary lords so you could have your entire race (Wood Elves) as part of your army. A special nod must go to the Gaming houses that exist today. As an objective opinion (does that even make sense) I have been wanting to play Space Marine again but my Steam version refuses to launch. Here we go with $11 on sale on GOG and smooth as butter. After all of that to the OP maybe try a different type of Game than what you play most. Try Angels Fall First and see if it scratches the itch.
 
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Buying games that I don't really have time to play has been a problem for me for a long time. Right now I have around 150 games from the early 90s and up that I have already bought from Steam and GOG that I have yet to play. In addition I have a list of several hundred more games that I am interested in.
All I'm going to say is Emulators. Too many games! :D
 
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your just getting old, there are good games now, especially indie games that are incredible, and some AAA games, like the FH series is the best driving games i probably ever played.

BOTW is one of my all time favorites, so is RDR2 and they are recent games.
 

Count von Schwalbe

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Just give me a good goal to play. I like zombies and i tried looking for some zombie game i could play with friend and brother. And i found left for dead, it looked perfect. But then i watched videos. Its the same thing over and over and over again. Go to point B, grab ammo, kill zombies, go to point C, grab ammo, kill zombies. U would get bored in 30 minutes. So much potential lost.
A game for you to try may be The Last Stand - Union City. It is single-player, and Flash-based, but it is a legitimate Zombie game with an end goal, quests, survival, other survivors, and more... the only disadvantage is that it is a 2D side-scroller.

Much of what is new and different is a different perspective of the same thing. Listen to these two songs that have the same melody, timing, musician, everything but the instrument. They are two drastically different songs.



I think one of the issues is that a game must have either a:
A. Sale price, or
B. Shop (real money)

Each of these has it's own set of issues.
A. Games with a large sale price must be either graphically immersive enough that you feel like you got what you paid for (such as Cyberpunk, Crysis, Half-life, etc in their day) or massive enough to get away with lower graphics (Borderlands 3). If they are cheaper, they are correspondingly less difficult to develop, until you near truly free games where this levels off and you get some decent games (The Last Stand series).
B. Games with a shop either sell cosmetics (PUBG Mobile) or are really just pay-to-win (Diablo Immortal). Cosmetics purchases are generally pretty in-your-face and don't improve the game much, and pay-to-win burns me up, especially in multiplayer.

Sometimes you get a really good free game, like the Raze series (or the similar SFH series by the same devs), but that isn't necessarily because they spent a lot of time making it.

Only when making "acceptably excellent" becomes easy will they begin to focus on gameplay again, and seek new ways to do the same things, rather than the same ways to do the same things.

Another issue I see is that many of the medium-small developers got forced out of business or bought up. Edios Hungary released a game (Battlestations Midway) with better ship/aircraft combat than any other game I have found, not excluding WoW, and then shut up shop. EA owns many many studios, but how many good games do they release?

IMHO gaming is getting way better. Our standards are way higher than during the quake/doom days. My list is constantly full of stuff I don't have time to finish.

There's been a bunch of flops too - but you're not always going to get a hit. I think we will get 3D monitors soon maybe better VR headsets - what a time to be alive :D.
Yes. I believe that 3d output will be the next revolution, whether it is VR or not - and no doubt GPU makers will be happy as we will need 2x the GPUs! (one for each perspective)

Also, who here remembers the DOOM RPG? Yes, flops can happen with even the best of games.


You have to be prepared to immerse yourself mentally in games, or go full casual. Getting too old for games is when you cannot do that anymore.
 
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Gran turismo, no one ever done that on pc to the extend of GT1 and GT2 where u could actualy see what ur upgrading, choose different upgrades instead of simple level 1, level 2, level 3 upgrade. And the cars, i always loved racing with street cars, the slower they are, the better. But now you buy 1 car, win, then u buy buggatti and then u buy those racing cars which is the most boring thing i could ever think of, all cars look and sound alike ... that just makes no point. Even NSF: Porsche had normal cars up to the end and that was fun to me, like, see who wins, the best from porsche or the best from ferrari ...
Mate, you need to play Forza. It has all you want and more. And it's been literal decades since the first game and all of them were decent.
 
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AMF

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Planescapes:Torment alls im sayin dx 12 version and plenty of expansions
 
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I see that everyone has some Kryptonite.
 
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the main issue for me are the giant companies, as indie devs are and always have done a great job. just played Endling Extinction is forever.

Huge companies have a pool of money(investors) and rich people that want to see a fast return. At the top, as all corporate companies work, you will find people that got there using great management skills focused on numbers. Those number guys need to paint a wonderful picture to the investors. Apart from the huge amount of money that is invested, this recipe is a disaster for the actual game being created.

No one that actually has gaming as a hobby will ever be in a position of higher management to control the ideas and flow of the project. Managers don't play video games, they are in those positions because they are good at numbers.
CD project Red also had managers focused on numbers (salaries, crunch times, how to cut costs etc). As the testing teams has spoken about how they simply were not able to do their job properly. This happens for all the AAA companies.

Give me 5 mill euro and I will give you the gratest online pve/coop/pvp game the world has ever seen.
Ubisoft, Blizzard, EA etc got 5 mil. Just nobody that played games for the past 20 years in charge.
=======
**Elden Ring failed because of a lack of proper testers & very poor investment in networking. PUBG bullets will 99,9% always hit the target correctly. Kradton Inc has the money, Bandai Namco Entertainment does not.

**Warzone failed because it's almost flawless. But failed, investing too late in an actual anti-cheat.
 

Mussels

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Theres simply MORE games now - so it's easy to get overwhelmed by hundreds of near identical clones

There is absolutely new types of games and new genres created all the time - we've reached a point where big-name companies spewing a new sequel of a series each year has begun to fail and not make the expected millions so we're due for a paradigm shift.

You mentioned AOE, RTS games in particular are in a bad spot - as someone who lived and breathed RTS for 20 years, almost everything from new titles to sequels were rushed cash grabs slimmed down for the console crowd or altered for E-sports.
We're due for some big changes in that soon since the biggest names from recent RTS games have banded together to make something new without the microtransaction or E-sports domination.
(they're named in this video and what roles they played - like the producer for SC2's LotV campaign, or the dev behind the coop commanders that came later)

The year microtransactions get banned in games in the EU, is the year we finally see games made for the users and not for the users wallets.
 
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Was Command&Conquer the first RTS? I remember back when it first came out I was busy playing Doom and Star Wars Xwing Alliance and one of my brother's friends brought over C&C and said it was going to be the next big thing in video gaming. I thought C&C looked cheesy but after playing it for a while my friends and brother and I all got hooked and even began playing multiplayer over 10base2 (after all of us bought ISA! NIC's).

I still remember Warren Spector and the CD (as opposed to floppy disk) version of System Shock that had upgraded VESA graphics -- that game was the best single player game I ever played up until the original Half Life came out.

The games industry reminds me too much of hollywood these days -- formulaic trash and leftist propaganda.
 
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im 60 in October, i game at least 2 hours a day and all day at most, and gaming has never been better. i play mostly VR open world games PCVR. your never too old to game one of my mates is 72 and still games i dont think age as anything to do with it if your a true gamer.
 
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I would like to see if things are indeed true as i feel them, or am i simply outgrowing games now that i am nearing the 40th birthday.
It's not just you. Part of it is age. I believe there are two personal "Golden Age's" everyone goes through. The first is that sense of awe when you discover video games for the first time (that was the late 80's / early 90's for me). The second comes years later when they get more advanced but still feel "fresh" leaving you with a sense of amazement (that was the late 90's to mid 2000's for me with games like Deus Ex, Baldur's Gate, Morrowind, Planescape Torment, Thief, Half Life, Age of Empires, etc, coming so thick and fast almost back to back). After that the "wow" factor fades and everything gets stale and "samey" and new games just don't evoke the same sense of excitement anymore regardless of how pretty they look. That stuff is personal & subjective.

However, the industry has absolutely been getting objectively worse. I'm the same age (early 40's) and you only have to look at Hollywood to see that 95% of everything released is a rehashed "formula" (endless Superheroes / copy-paste "Hallmark movies") or remaking decades old franchises not just of stuff we grew up with in the 80's (Magnum PI, MacGyver, Lethal Weapon, Ghostbusters, etc) and not just stuff our parents watched as kids back in the 60's (Lost in Space, Hawaii Five-O, The Twilight Zone, Spiderman, etc) but even stuff our grandparents had in 1930-1940's (Batman, Captain America, Superman, etc). The whole Hollywood industry is creatively brain-dead to the core and video gaming is no different with Ubisoft's "sequel spam", or Bethesda's "Elder Scrolls 6 would have been released back in 2016-2017 and ES7 in 2021-2022, but since you keep rebuying Skyrim over & over + Creation Club Crap, we've decided to not bother") being a showcase in what happens to "all money, no creativity" publishers. This "remake / sequel spam" isn't just opinion, it's 100% objectively measurably getting worse as a % of new releases.

Likewise, games evolved enormously between 1988-2003 (entire new genres born like FPS, RTS, 4X, etc) whilst 2022 games play hardly any different to 2007 stuff over the same 15 year time-period with the same old AI, minimum effort audio, and pretty much everything except "sparkly bits" which themselves are also into the realm of depreciating gains. "Open-world for the sake of open-world" absolutely gets stale as does "we call our FPS an 'RPG' because we tacked on a wafer-thin skill-tree" and "100hrs gameplay = 10hr main plot + 90hr fetch-quest filler". Even photo-realism becomes boring (on top of being an insane hardware money pit relative to everything else) with most personally memorable games of the past 15 years being more like Bioshock's "Art Deco" style or Dishonored's gorgeous watercolour palette than Far Cry 217. Indie's certainly have more creativity though even they can be derivative (ie, QUBE 1-2, The Turing Test, etc, gets tagged "Portal-like", or Gloomwood tagged "Thief-like", etc).

On the plus side, there's absolutely nothing wrong in replaying the same original classics that evoked that original sense of wonder, and if you enjoy that (as I do) then "low-end hardware is all that's needed" + GOG sales = gaming has never been cheaper and you wonder at the vast amount of money saved in stepping out of the "but muh photo-reelistic treees at 16k need a 900w GPU" rat-race and focusing more on what feels great to play.
 
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