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- Apr 18, 2013
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- Artem S. Tashkinov
Some Linux fans claim (with only anecdotal evidence, of course) that the Windows OS is broken by design and it results in lags and stutters pretty much in all games under Windows.
What's your personal experience while gaming in Windows (7, 8, 10, 11) over the past 10 years?
I don't want people to talk about microstutters in certain modern games based on the UE4 engine where shaders precompilation is disabled or about the situations where your hardware is clearly not up to the task. This is just bad coding/bad design and it's not related to Windows in any shape or form.
What's your personal experience while gaming in Windows (7, 8, 10, 11) over the past 10 years?
I don't want people to talk about microstutters in certain modern games based on the UE4 engine where shaders precompilation is disabled or about the situations where your hardware is clearly not up to the task. This is just bad coding/bad design and it's not related to Windows in any shape or form.
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