Low GPU utilization Crysis2 DX11not CPU bottleneck [SOLVED]
Anybody knows why this is? I'm using a q9400@3.7ghz and ATI 5850 OC'd to 936/1116.
When i first launch the game and play, i'm just getting around 55% GPU utilization while my CPU is just around 65% utilized across all 4 cores. This started happening when i updated the game to DX11 and hi-res textures.
Now i have a workaround for it! Here goes. While in-game and having the utilization i described above, I do an ALT-Enter to go to window mode, wait a few seconds, then back again to Full screen mode. Afterwards, my GPU shots up to 99-100% until i close the game and run it again. This leads me to believe that nothing in my hardware setup is a bottleneck. Something that has to do with the OS's resource management.
I want a permanent fix. This happens in TDU2 also and Witcher.
Anybody?
Anybody knows why this is? I'm using a q9400@3.7ghz and ATI 5850 OC'd to 936/1116.
When i first launch the game and play, i'm just getting around 55% GPU utilization while my CPU is just around 65% utilized across all 4 cores. This started happening when i updated the game to DX11 and hi-res textures.
Now i have a workaround for it! Here goes. While in-game and having the utilization i described above, I do an ALT-Enter to go to window mode, wait a few seconds, then back again to Full screen mode. Afterwards, my GPU shots up to 99-100% until i close the game and run it again. This leads me to believe that nothing in my hardware setup is a bottleneck. Something that has to do with the OS's resource management.
I want a permanent fix. This happens in TDU2 also and Witcher.
Anybody?
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