- Joined
- Oct 2, 2005
- Messages
- 3,059 (0.45/day)
- Location
- Baltimore MD
Processor | Ryzen 5900X |
---|---|
Motherboard | ASUS Prime X470 Pro |
Cooling | Arctic liquid freezer II 240 |
Memory | 2 x 16 Gb Gskill Trident Z 3600 Mhz |
Video Card(s) | MSI Ventus 3060 Ti OC |
Storage | Samsung 960 EVO 500 Gb / 860 EVO 1 Tb |
Display(s) | Dell S2719DGF |
Case | Lian Li Lancool II Mesh |
Audio Device(s) | Soundblaster Z |
Power Supply | Corsair RM850x |
Mouse | Logitech G703 |
Keyboard | Logitech G513 |
Software | Win 11 |
So after i was so stoked to see that 11.6 fixed the issue with the upper right corner lag and bc2 hard locking my pc, now another issue appears
Im getting artifacts in 2d now in things like steam UI, It seems to happen when I alt+F4 out of games as opposed to quitting.
I can run furmark/occt while its doing it and there's no errors in there renders but the dancing pixels continue in steam, firefox etc
reboot and it go's away.
Is this something to do with the 2d/3d clock switching or is it just a new bug in cat 11.6 or should i be considering an RMA
Im getting artifacts in 2d now in things like steam UI, It seems to happen when I alt+F4 out of games as opposed to quitting.
I can run furmark/occt while its doing it and there's no errors in there renders but the dancing pixels continue in steam, firefox etc
reboot and it go's away.
Is this something to do with the 2d/3d clock switching or is it just a new bug in cat 11.6 or should i be considering an RMA