- Joined
- Mar 14, 2017
- Messages
- 17 (0.01/day)
- Location
- Ohio, USA
Processor | Intel Core i7-4790 @ 4.00 GHz |
---|---|
Motherboard | ASRock H81M-HDS |
Memory | 16.0 GB of RAM |
Video Card(s) | GIGABYTE GeForce GTX 1060 6 GB |
Power Supply | Corsair 500W CX500 |
New user, first time poster on these forums. I'm desperate for an answer to a problem that has been bugging me for months now.
Before I start, I should mention I'm not a hardware expert whatsoever (far from it, hence why I'm here). So if I phrase or say something that doesn't fully make sense, feel free to let me know.
Ultimately, I've been trying to fix a frame rate issue in Planet Coaster (a simulation roller coaster game made by Frontier). I posted a long and detailed explanation of the issues I'm experiencing on Planet Coaster's tech support forum. I suggest looking through it here to get a good overview of the problem, the various solutions I've tried, and other information. But at this point, I now believe there's a larger issue at stake with my hardware.
The devs at Planet Coaster have no idea how to fix my frame rate issue, but I'm being strongly led to believe it has to do with my GPU. Specifically, when I run a render test through GPU-Z, my Bus Interface reads "PCIe x16 2.0 @ x1 2.0" -- and I'm being told that it should read "@ x16 2.0."
Here are my specs:
ASRock H81M-HDS mobo
Intel Core i7-4790K @ 4.00 GHz
GIGABYTE GeForce GTX 1060 6 GB
16 GBs of RAM
Corsair 500W CX500 PSU
Windows 10 64-bit
So does anyone have any idea why my GPU is running in a non-optimal way? And more importantly, does anyone have any suggestions on how to fix it?
(By the way, I posted this under General Hardware not knowing there was a more appropriate subforum to post it under. Mods, feel free to move this post if necessary.)
Before I start, I should mention I'm not a hardware expert whatsoever (far from it, hence why I'm here). So if I phrase or say something that doesn't fully make sense, feel free to let me know.
Ultimately, I've been trying to fix a frame rate issue in Planet Coaster (a simulation roller coaster game made by Frontier). I posted a long and detailed explanation of the issues I'm experiencing on Planet Coaster's tech support forum. I suggest looking through it here to get a good overview of the problem, the various solutions I've tried, and other information. But at this point, I now believe there's a larger issue at stake with my hardware.
The devs at Planet Coaster have no idea how to fix my frame rate issue, but I'm being strongly led to believe it has to do with my GPU. Specifically, when I run a render test through GPU-Z, my Bus Interface reads "PCIe x16 2.0 @ x1 2.0" -- and I'm being told that it should read "@ x16 2.0."
Here are my specs:
ASRock H81M-HDS mobo
Intel Core i7-4790K @ 4.00 GHz
GIGABYTE GeForce GTX 1060 6 GB
16 GBs of RAM
Corsair 500W CX500 PSU
Windows 10 64-bit
So does anyone have any idea why my GPU is running in a non-optimal way? And more importantly, does anyone have any suggestions on how to fix it?
(By the way, I posted this under General Hardware not knowing there was a more appropriate subforum to post it under. Mods, feel free to move this post if necessary.)