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Need software to convert 17GB animation file to Youtube uploadable size

How large is the audio file? No way should adding an audio layer cause it to jump that much. Use a different program to add in the audio layer if that's the crux of the problem.
 
Hello guys, my problem is not the file size 17GB but the converted file which should not lose it's color !
With Xmedia recode I have achieved sharped Text images on animation, no problem with that as I have shown in previous snaps but it still looses it's color.!
 
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The encoding youtube uses is worse than anything you'll do locally. So you are going through all this trouble, just to upload it to youtube, and they'll butcher the encoding and all the colors will be off anyway.

If you really must, you can try MeGUI. It gives a few advantages, the main one is that it lets you play around directly with the x264 codec options, and there is even a tuning profile for animation that is supposed to help preserve the colors in animation. It also allows you to pick 10-bit encoding instead of 8-bit, again to help keep the original colors of the video. But I'll tell you, if you encode your video and it goes down in size to a few MB, then there is going to be a massive loss in quality, including colors. You need to tune the encoding software so the output is still pretty big, probably a few hundred MB.
 
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It's not that simple. If you use excessive quality, it'll take decades to upload to Youtube. So that's something you have to consider as well.

I've also noticed that 1080p60 seems to be worse quality than 1080p30. Sure it's more fluid, but it seems to use lower bitrate. Which sucks. I've uploaded a super high quality 1080p60 recording of Need for Speed 3 gameplay and it looked stunning on my PC. After upload to Youtube, it ended up like a live oil painting. Horrendous. But I do remember uploading 30fps videos before and they looked a lot sharper.

So, maybe decrease framerate to 30fps to preserve higher bitrate.
 
If you ever worked with uncompressed video, you'd know :p
Try the lagarith codec, it's lossless, works wonders to cut down those files and then upload to YouTube.
 
It's not that simple. If you use excessive quality, it'll take decades to upload to Youtube. So that's something you have to consider as well.

I think that is the point of the thread. Though even a 1GB file will be a lot better than the 17GB file he currently has.

It's not that simple. If you use excessive quality, it'll take decades to upload to Youtube. So that's something you have to consider as well.

I've also noticed that 1080p60 seems to be worse quality than 1080p30. Sure it's more fluid, but it seems to use lower bitrate. Which sucks. I've uploaded a super high quality 1080p60 recording of Need for Speed 3 gameplay and it looked stunning on my PC. After upload to Youtube, it ended up like a live oil painting. Horrendous. But I do remember uploading 30fps videos before and they looked a lot sharper.

So, maybe decrease framerate to 30fps to preserve higher bitrate.

The 1080p60 uses a higher bitrate than the 1080p30, but not double the bitrate like you'd need to get the same quality. So the bitrate per frame on 60fps is lower, but the overall bitrate is higher.
 
Over time I found out that encoding a video with x264 codec (MeGUI is best for this sort of stuff) gives Youtube a lot less room for screwing it up. I mean, there's not much to compress anymore, so it will typically be left largely untouched.
 
There are simpler ways to upload to Youtube. But hey, I got told i dont know what I'm talking about. So enjoy.
 
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